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Fix touchpad inversion. Delay some between sending button down and button up to allow some games to detect input.
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@ -188,8 +188,18 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
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{
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{
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if (!hasMoved)
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if (!hasMoved)
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{
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{
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// We haven't move so send a click
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// We haven't moved so send a click
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// Lower the mouse button
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conn.sendMouseButtonDown();
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conn.sendMouseButtonDown();
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// We need to sleep a bit here because some games
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// do input detection by polling
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try {
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Thread.sleep(100);
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} catch (InterruptedException e) {}
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// Raise the mouse button
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conn.sendMouseButtonUp();
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conn.sendMouseButtonUp();
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}
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}
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}
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}
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@ -199,8 +209,8 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
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if (eventX != lastTouchX || eventY != lastTouchY)
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if (eventX != lastTouchX || eventY != lastTouchY)
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{
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{
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hasMoved = true;
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hasMoved = true;
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conn.sendMouseMove((short)(lastTouchX - eventX),
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conn.sendMouseMove((short)(eventX - lastTouchX),
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(short)(lastTouchY - eventY));
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(short)(eventY - lastTouchY));
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lastTouchX = eventX;
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lastTouchX = eventX;
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lastTouchY = eventY;
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lastTouchY = eventY;
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