Fix D-Pad buttons not releasing until all D-Pad input has ceased

This commit is contained in:
Cameron Gutman
2022-09-16 17:41:52 -05:00
parent 2a2c84ef3a
commit d04df4ebe5

View File

@@ -40,27 +40,31 @@ public class VirtualControllerConfigurationLoader {
VirtualController.ControllerInputContext inputContext =
controller.getControllerInputContext();
if (direction == DigitalPad.DIGITAL_PAD_DIRECTION_NO_DIRECTION) {
inputContext.inputMap &= ~ControllerPacket.LEFT_FLAG;
inputContext.inputMap &= ~ControllerPacket.RIGHT_FLAG;
inputContext.inputMap &= ~ControllerPacket.UP_FLAG;
inputContext.inputMap &= ~ControllerPacket.DOWN_FLAG;
controller.sendControllerInputContext();
return;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_LEFT) > 0) {
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_LEFT) != 0) {
inputContext.inputMap |= ControllerPacket.LEFT_FLAG;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_RIGHT) > 0) {
else {
inputContext.inputMap &= ~ControllerPacket.LEFT_FLAG;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_RIGHT) != 0) {
inputContext.inputMap |= ControllerPacket.RIGHT_FLAG;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_UP) > 0) {
else {
inputContext.inputMap &= ~ControllerPacket.RIGHT_FLAG;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_UP) != 0) {
inputContext.inputMap |= ControllerPacket.UP_FLAG;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_DOWN) > 0) {
else {
inputContext.inputMap &= ~ControllerPacket.UP_FLAG;
}
if ((direction & DigitalPad.DIGITAL_PAD_DIRECTION_DOWN) != 0) {
inputContext.inputMap |= ControllerPacket.DOWN_FLAG;
}
else {
inputContext.inputMap &= ~ControllerPacket.DOWN_FLAG;
}
controller.sendControllerInputContext();
}
});