Add an option for absolute touch mode

This commit is contained in:
Cameron Gutman
2020-05-11 23:53:33 -07:00
parent 363145a284
commit cc877480ff
12 changed files with 361 additions and 21 deletions

View File

@@ -0,0 +1,272 @@
package com.limelight.binding.input.touch;
import android.os.SystemClock;
import android.view.View;
import com.limelight.nvstream.NvConnection;
import com.limelight.nvstream.input.MouseButtonPacket;
import java.util.Timer;
import java.util.TimerTask;
public class AbsoluteTouchContext implements TouchContext {
private int lastTouchDownX = 0;
private int lastTouchDownY = 0;
private long lastTouchDownTime = 0;
private int lastTouchUpX = 0;
private int lastTouchUpY = 0;
private long lastTouchUpTime = 0;
private int lastTouchLocationX = 0;
private int lastTouchLocationY = 0;
private boolean cancelled;
private boolean confirmedLongPress;
private boolean confirmedTap;
private Timer longPressTimer;
private Timer tapDownTimer;
private float accumulatedScrollDelta;
private final NvConnection conn;
private final int actionIndex;
private final View targetView;
private static final int SCROLL_SPEED_DIVISOR = 20;
private static final int LONG_PRESS_TIME_THRESHOLD = 650;
private static final int LONG_PRESS_DISTANCE_THRESHOLD = 30;
private static final int DOUBLE_TAP_TIME_THRESHOLD = 250;
private static final int DOUBLE_TAP_DISTANCE_THRESHOLD = 60;
private static final int TOUCH_DOWN_DEAD_ZONE_TIME_THRESHOLD = 100;
private static final int TOUCH_DOWN_DEAD_ZONE_DISTANCE_THRESHOLD = 20;
public AbsoluteTouchContext(NvConnection conn, int actionIndex, View view)
{
this.conn = conn;
this.actionIndex = actionIndex;
this.targetView = view;
}
@Override
public int getActionIndex()
{
return actionIndex;
}
@Override
public boolean touchDownEvent(int eventX, int eventY, boolean isNewFinger)
{
if (!isNewFinger) {
// We don't handle finger transitions for absolute mode
return true;
}
lastTouchLocationX = lastTouchDownX = eventX;
lastTouchLocationY = lastTouchDownY = eventY;
lastTouchDownTime = SystemClock.uptimeMillis();
cancelled = confirmedTap = confirmedLongPress = false;
accumulatedScrollDelta = 0;
if (actionIndex == 0) {
// Start the timers
startTapDownTimer();
startLongPressTimer();
}
return true;
}
private boolean distanceExceeds(int deltaX, int deltaY, double limit) {
return Math.sqrt(Math.pow(deltaX, 2) + Math.pow(deltaY, 2)) > limit;
}
private void updatePosition(int eventX, int eventY) {
// We may get values slightly outside our view region on ACTION_HOVER_ENTER and ACTION_HOVER_EXIT.
// Normalize these to the view size. We can't just drop them because we won't always get an event
// right at the boundary of the view, so dropping them would result in our cursor never really
// reaching the sides of the screen.
eventX = Math.min(Math.max(eventX, 0), targetView.getWidth());
eventY = Math.min(Math.max(eventY, 0), targetView.getHeight());
conn.sendMousePosition((short)eventX, (short)eventY, (short)targetView.getWidth(), (short)targetView.getHeight());
}
@Override
public void touchUpEvent(int eventX, int eventY)
{
if (cancelled) {
return;
}
if (actionIndex == 0) {
// Cancel the timers
cancelLongPressTimer();
cancelTapDownTimer();
// Raise the mouse buttons that we currently have down
if (confirmedLongPress) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
}
else if (confirmedTap) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
else {
// If we get here, this means that the tap completed within the touch down
// deadzone time. We'll need to send the touch down and up events now at the
// original touch down position.
tapConfirmed();
try {
// FIXME: Sleeping on the main thread sucks
Thread.sleep(50);
} catch (InterruptedException ignored) {}
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
}
lastTouchLocationX = lastTouchUpX = eventX;
lastTouchLocationY = lastTouchUpY = eventY;
lastTouchUpTime = SystemClock.uptimeMillis();
}
private synchronized void startLongPressTimer() {
longPressTimer = new Timer(true);
longPressTimer.schedule(new TimerTask() {
@Override
public void run() {
synchronized (AbsoluteTouchContext.this) {
// Check if someone cancelled us
if (longPressTimer == null) {
return;
}
// Uncancellable now
longPressTimer = null;
// This timer should have already expired, but cancel it just in case
cancelTapDownTimer();
// Switch from a left click to a right click after a long press
confirmedLongPress = true;
if (confirmedTap) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
}
}
}, LONG_PRESS_TIME_THRESHOLD);
}
private synchronized void cancelLongPressTimer() {
if (longPressTimer != null) {
longPressTimer.cancel();
longPressTimer = null;
}
}
private synchronized void startTapDownTimer() {
tapDownTimer = new Timer(true);
tapDownTimer.schedule(new TimerTask() {
@Override
public void run() {
synchronized (AbsoluteTouchContext.this) {
// Check if someone cancelled us
if (tapDownTimer == null) {
return;
}
// Uncancellable now
tapDownTimer = null;
// Start our tap
tapConfirmed();
}
}
}, TOUCH_DOWN_DEAD_ZONE_TIME_THRESHOLD);
}
private synchronized void cancelTapDownTimer() {
if (tapDownTimer != null) {
tapDownTimer.cancel();
tapDownTimer = null;
}
}
private void tapConfirmed() {
if (confirmedTap || confirmedLongPress) {
return;
}
confirmedTap = true;
cancelTapDownTimer();
// Left button down at original position
if (lastTouchDownTime - lastTouchUpTime > DOUBLE_TAP_TIME_THRESHOLD ||
distanceExceeds(lastTouchDownX - lastTouchUpX, lastTouchDownY - lastTouchUpY, DOUBLE_TAP_DISTANCE_THRESHOLD)) {
// Don't reposition for finger down events within the deadzone. This makes double-clicking easier.
updatePosition(lastTouchDownX, lastTouchDownY);
}
conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
}
@Override
public boolean touchMoveEvent(int eventX, int eventY)
{
if (cancelled) {
return true;
}
if (actionIndex == 0) {
if (distanceExceeds(eventX - lastTouchDownX, eventY - lastTouchDownY, LONG_PRESS_DISTANCE_THRESHOLD)) {
// Moved too far since touch down. Cancel the long press timer.
cancelLongPressTimer();
}
// Ignore motion within the deadzone period after touch down
if (confirmedTap || distanceExceeds(eventX - lastTouchDownX, eventY - lastTouchDownY, TOUCH_DOWN_DEAD_ZONE_DISTANCE_THRESHOLD)) {
tapConfirmed();
updatePosition(eventX, eventY);
}
}
else if (actionIndex == 1) {
accumulatedScrollDelta += (eventY - lastTouchLocationY) / (float)SCROLL_SPEED_DIVISOR;
if ((short)accumulatedScrollDelta != 0) {
conn.sendMouseHighResScroll((short)accumulatedScrollDelta);
accumulatedScrollDelta -= (short)accumulatedScrollDelta;
}
}
lastTouchLocationX = eventX;
lastTouchLocationY = eventY;
return true;
}
@Override
public void cancelTouch() {
cancelled = true;
// Cancel the timers
cancelLongPressTimer();
cancelTapDownTimer();
// Raise the mouse buttons
if (confirmedLongPress) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
}
else if (confirmedTap) {
conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
}
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setPointerCount(int pointerCount) {
if (actionIndex == 0 && pointerCount > 1) {
cancelTouch();
}
}
}

View File

@@ -1,5 +1,6 @@
package com.limelight.binding.input;
package com.limelight.binding.input.touch;
import android.os.SystemClock;
import android.view.View;
import com.limelight.nvstream.NvConnection;
@@ -8,7 +9,7 @@ import com.limelight.nvstream.input.MouseButtonPacket;
import java.util.Timer;
import java.util.TimerTask;
public class TouchContext {
public class RelativeTouchContext implements TouchContext {
private int lastTouchX = 0;
private int lastTouchY = 0;
private int originalTouchX = 0;
@@ -32,8 +33,8 @@ public class TouchContext {
private static final int TAP_TIME_THRESHOLD = 250;
private static final int DRAG_TIME_THRESHOLD = 650;
public TouchContext(NvConnection conn, int actionIndex,
int referenceWidth, int referenceHeight, View view)
public RelativeTouchContext(NvConnection conn, int actionIndex,
int referenceWidth, int referenceHeight, View view)
{
this.conn = conn;
this.actionIndex = actionIndex;
@@ -42,6 +43,7 @@ public class TouchContext {
this.targetView = view;
}
@Override
public int getActionIndex()
{
return actionIndex;
@@ -57,7 +59,7 @@ public class TouchContext {
private boolean isTap()
{
long timeDelta = System.currentTimeMillis() - originalTouchTime;
long timeDelta = SystemClock.uptimeMillis() - originalTouchTime;
return isWithinTapBounds(lastTouchX, lastTouchY) && timeDelta <= TAP_TIME_THRESHOLD;
}
@@ -72,7 +74,8 @@ public class TouchContext {
}
}
public boolean touchDownEvent(int eventX, int eventY)
@Override
public boolean touchDownEvent(int eventX, int eventY, boolean isNewFinger)
{
// Get the view dimensions to scale inputs on this touch
xFactor = referenceWidth / (double)targetView.getWidth();
@@ -80,7 +83,7 @@ public class TouchContext {
originalTouchX = lastTouchX = eventX;
originalTouchY = lastTouchY = eventY;
originalTouchTime = System.currentTimeMillis();
originalTouchTime = SystemClock.uptimeMillis();
cancelled = confirmedDrag = confirmedMove = false;
distanceMoved = 0;
@@ -92,6 +95,7 @@ public class TouchContext {
return true;
}
@Override
public void touchUpEvent(int eventX, int eventY)
{
if (cancelled) {
@@ -128,7 +132,7 @@ public class TouchContext {
dragTimer.schedule(new TimerTask() {
@Override
public void run() {
synchronized (TouchContext.this) {
synchronized (RelativeTouchContext.this) {
// Check if someone already set move
if (confirmedMove) {
return;
@@ -179,6 +183,7 @@ public class TouchContext {
}
}
@Override
public boolean touchMoveEvent(int eventX, int eventY)
{
if (eventX != lastTouchX || eventY != lastTouchY)
@@ -223,6 +228,7 @@ public class TouchContext {
return true;
}
@Override
public void cancelTouch() {
cancelled = true;
@@ -235,7 +241,11 @@ public class TouchContext {
}
}
@Override
public boolean isCancelled() {
return cancelled;
}
@Override
public void setPointerCount(int pointerCount) {}
}

View File

@@ -0,0 +1,11 @@
package com.limelight.binding.input.touch;
public interface TouchContext {
int getActionIndex();
void setPointerCount(int pointerCount);
boolean touchDownEvent(int eventX, int eventY, boolean isNewFinger);
boolean touchMoveEvent(int eventX, int eventY);
void touchUpEvent(int eventX, int eventY);
void cancelTouch();
boolean isCancelled();
}