Fix detection on HEVC support on some buggy devices

This commit is contained in:
Cameron Gutman 2018-01-28 21:16:28 -08:00
parent 36f132942f
commit b93aa42c0c

View File

@ -153,27 +153,51 @@ public class MediaCodecHelper {
// Qualcomm is currently the only decoders in this group.
}
private static boolean isLowEndSnapdragonRenderer(String glRenderer) {
private static String getAdrenoVersionString(String glRenderer) {
glRenderer = glRenderer.toLowerCase().trim();
if (!glRenderer.contains("adreno")) {
return false;
return null;
}
Pattern modelNumberPattern = Pattern.compile("(.*)([0-9]{3})(.*)");
Matcher matcher = modelNumberPattern.matcher(glRenderer);
if (!matcher.matches()) {
return false;
return null;
}
String modelNumber = matcher.group(2);
LimeLog.info("Found Adreno GPU: "+modelNumber);
return modelNumber;
}
private static boolean isLowEndSnapdragonRenderer(String glRenderer) {
String modelNumber = getAdrenoVersionString(glRenderer);
if (modelNumber == null) {
// Not an Adreno GPU
return false;
}
// The current logic is to identify low-end SoCs based on a zero in the x0x place.
return modelNumber.charAt(1) == '0';
}
// This is a workaround for some broken devices that report
// only GLES 3.0 even though the GPU is an Adreno 4xx series part.
// An example of such a device is the Huawei Honor 5x with the
// Snapdragon 616 SoC (Adreno 405).
private static boolean isGLES31SnapdragonRenderer(String glRenderer) {
String modelNumber = getAdrenoVersionString(glRenderer);
if (modelNumber == null) {
// Not an Adreno GPU
return false;
}
// Snapdragon 4xx and higher support GLES 3.1
return modelNumber.charAt(0) >= '4';
}
public static void initialize(Context context, String glRenderer) {
if (initialized) {
return;
@ -208,9 +232,10 @@ public class MediaCodecHelper {
// 3xx - bad
// 4xx - good
//
// Unfortunately, it's not that easy to get that information here, so I'll use an
// approximation by checking the GLES level (<= 3.0 is bad).
if (configInfo.reqGlEsVersion > 0x30000) {
// The "good" GPUs support GLES 3.1, but we can't just check that directly
// (see comment on isGLES31SnapdragonRenderer).
//
if (isGLES31SnapdragonRenderer(glRenderer)) {
// We prefer reference frame invalidation support (which is only doable on AVC on
// older Qualcomm chips) vs. enabling HEVC by default. The user can override using the settings
// to force HEVC on. If HDR or mobile data will be used, we'll override this and use