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https://github.com/moonlight-stream/moonlight-android.git
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Charge time spent in the decode unit queue to the decoder rather than receive time
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@@ -10,7 +10,7 @@ public abstract class VideoDecoderRenderer {
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// This is called once for each frame-start NALU. This means it will be called several times
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// for an IDR frame which contains several parameter sets and the I-frame data.
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public abstract int submitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength, int decodeUnitType,
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int frameNumber, long receiveTimeMs);
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int frameNumber, long receiveTimeMs, long enqueueTimeMs);
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public abstract void cleanup();
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@@ -149,11 +149,11 @@ public class MoonBridge {
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}
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public static int bridgeDrSubmitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength,
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int decodeUnitType,
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int frameNumber, long receiveTimeMs) {
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int decodeUnitType, int frameNumber,
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long receiveTimeMs, long enqueueTimeMs) {
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if (videoRenderer != null) {
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return videoRenderer.submitDecodeUnit(decodeUnitData, decodeUnitLength,
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decodeUnitType, frameNumber, receiveTimeMs);
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decodeUnitType, frameNumber, receiveTimeMs, enqueueTimeMs);
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}
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else {
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return DR_OK;
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