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https://github.com/moonlight-stream/moonlight-android.git
synced 2025-07-19 19:13:03 +00:00
Add support for mouse emulation with a gamepad
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811b4b4f22
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@ -241,7 +241,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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// Initialize the connection
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conn = new NvConnection(host, uniqueId, Game.this, config, PlatformBinding.getCryptoProvider(this));
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keybTranslator = new KeyboardTranslator(conn);
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controllerHandler = new ControllerHandler(conn, this, prefConfig.multiController, prefConfig.deadzonePercentage);
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controllerHandler = new ControllerHandler(this, conn, this, prefConfig.multiController, prefConfig.deadzonePercentage);
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InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
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inputManager.registerInputDeviceListener(controllerHandler, null);
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@ -1,24 +1,30 @@
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package com.limelight.binding.input;
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import android.content.Context;
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import android.hardware.input.InputManager;
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import android.os.SystemClock;
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import android.util.SparseArray;
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import android.view.InputDevice;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import android.widget.Toast;
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import com.limelight.LimeLog;
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import com.limelight.binding.input.driver.UsbDriverListener;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.input.ControllerPacket;
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import com.limelight.nvstream.input.MouseButtonPacket;
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import com.limelight.ui.GameGestures;
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import com.limelight.utils.Vector2d;
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import java.util.Timer;
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import java.util.TimerTask;
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public class ControllerHandler implements InputManager.InputDeviceListener, UsbDriverListener {
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private static final int MAXIMUM_BUMPER_UP_DELAY_MS = 100;
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private static final int START_DOWN_TIME_KEYB_MS = 750;
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private static final int START_DOWN_TIME_MOUSE_MODE_MS = 750;
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private static final int MINIMUM_BUTTON_DOWN_TIME_MS = 25;
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@ -34,6 +40,7 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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private final SparseArray<UsbDeviceContext> usbDeviceContexts = new SparseArray<>();
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private final NvConnection conn;
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private final Context activityContext;
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private final double stickDeadzone;
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private final InputDeviceContext defaultContext = new InputDeviceContext();
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private final GameGestures gestures;
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@ -42,7 +49,8 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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private final boolean multiControllerEnabled;
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private short currentControllers;
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public ControllerHandler(NvConnection conn, GameGestures gestures, boolean multiControllerEnabled, int deadzonePercentage) {
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public ControllerHandler(Context activityContext, NvConnection conn, GameGestures gestures, boolean multiControllerEnabled, int deadzonePercentage) {
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this.activityContext = activityContext;
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this.conn = conn;
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this.gestures = gestures;
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this.multiControllerEnabled = multiControllerEnabled;
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@ -466,7 +474,9 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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// device before we send it.
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for (int i = 0; i < inputDeviceContexts.size(); i++) {
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GenericControllerContext context = inputDeviceContexts.valueAt(i);
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if (context.assignedControllerNumber && context.controllerNumber == controllerNumber) {
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if (context.assignedControllerNumber &&
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context.controllerNumber == controllerNumber &&
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context.mouseEmulationActive == originalContext.mouseEmulationActive) {
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inputMap |= context.inputMap;
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leftTrigger |= maxByMagnitude(leftTrigger, context.leftTrigger);
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rightTrigger |= maxByMagnitude(rightTrigger, context.rightTrigger);
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@ -478,7 +488,9 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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}
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for (int i = 0; i < usbDeviceContexts.size(); i++) {
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GenericControllerContext context = usbDeviceContexts.valueAt(i);
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if (context.assignedControllerNumber && context.controllerNumber == controllerNumber) {
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if (context.assignedControllerNumber &&
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context.controllerNumber == controllerNumber &&
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context.mouseEmulationActive == originalContext.mouseEmulationActive) {
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inputMap |= context.inputMap;
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leftTrigger |= maxByMagnitude(leftTrigger, context.leftTrigger);
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rightTrigger |= maxByMagnitude(rightTrigger, context.rightTrigger);
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@ -498,11 +510,41 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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rightStickY |= maxByMagnitude(rightStickY, defaultContext.rightStickY);
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}
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if (originalContext.mouseEmulationActive) {
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int changedMask = inputMap ^ originalContext.mouseEmulationLastInputMap;
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boolean aDown = (inputMap & ControllerPacket.A_FLAG) != 0;
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boolean bDown = (inputMap & ControllerPacket.B_FLAG) != 0;
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originalContext.mouseEmulationLastInputMap = inputMap;
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if ((changedMask & ControllerPacket.A_FLAG) != 0) {
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if (aDown) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
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}
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else {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
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}
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}
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if ((changedMask & ControllerPacket.B_FLAG) != 0) {
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if (bDown) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
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}
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else {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
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}
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}
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conn.sendControllerInput(controllerNumber,
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(short)0, (byte)0, (byte)0, (short)0, (short)0, (short)0, (short)0);
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}
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else {
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conn.sendControllerInput(controllerNumber, inputMap,
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leftTrigger, rightTrigger,
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leftStickX, leftStickY,
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rightStickX, rightStickY);
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}
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}
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// Return a valid keycode, 0 to consume, or -1 to not consume the event
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// Device MAY BE NULL
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@ -759,6 +801,46 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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return true;
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}
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private short scaleRawStickAxis(float stickValue) {
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return (short)Math.pow(stickValue, 3);
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}
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private void sendEmulatedMouseEvent(short x, short y) {
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Vector2d vector = new Vector2d();
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vector.initialize(x, y);
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vector.scalarMultiply(1 / 32766.0f);
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vector.scalarMultiply(4);
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if (vector.getMagnitude() > 0) {
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// Move faster as the stick is pressed further from center
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vector.scalarMultiply(Math.pow(vector.getMagnitude(), 2));
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if (vector.getMagnitude() >= 1) {
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conn.sendMouseMove((short)vector.getX(), (short)-vector.getY());
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}
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}
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}
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private void toggleMouseEmulation(final GenericControllerContext context) {
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if (context.mouseEmulationTimer != null) {
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context.mouseEmulationTimer.cancel();
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context.mouseEmulationTimer = null;
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}
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context.mouseEmulationActive = !context.mouseEmulationActive;
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Toast.makeText(activityContext, "Mouse emulation is: " + (context.mouseEmulationActive ? "ON" : "OFF"), Toast.LENGTH_SHORT).show();
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if (context.mouseEmulationActive) {
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context.mouseEmulationTimer = new Timer();
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context.mouseEmulationTimer.schedule(new TimerTask() {
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@Override
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public void run() {
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// Send mouse movement events from analog sticks
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sendEmulatedMouseEvent(context.leftStickX, context.leftStickY);
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sendEmulatedMouseEvent(context.rightStickX, context.rightStickY);
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}
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}, 50, 50);
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}
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}
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public boolean handleButtonUp(KeyEvent event) {
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InputDeviceContext context = getContextForDevice(event.getDevice());
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@ -785,10 +867,8 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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break;
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case KeyEvent.KEYCODE_BUTTON_START:
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case KeyEvent.KEYCODE_MENU:
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if (SystemClock.uptimeMillis() - context.startDownTime > ControllerHandler.START_DOWN_TIME_KEYB_MS) {
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// FIXME: The stock keyboard doesn't have controller focus so isn't usable. I'm not enabling this shortcut
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// until we have a custom keyboard or some other fix
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//gestures.showKeyboard();
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if (SystemClock.uptimeMillis() - context.startDownTime > ControllerHandler.START_DOWN_TIME_MOUSE_MODE_MS) {
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toggleMouseEmulation(context);
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}
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context.inputMap &= ~ControllerPacket.PLAY_FLAG;
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break;
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@ -1055,6 +1135,10 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
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public short rightStickY = 0x0000;
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public short leftStickX = 0x0000;
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public short leftStickY = 0x0000;
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public boolean mouseEmulationActive;
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public Timer mouseEmulationTimer;
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public short mouseEmulationLastInputMap;
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}
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class InputDeviceContext extends GenericControllerContext {
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