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https://github.com/moonlight-stream/moonlight-android.git
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Select the optimal display mode before streaming
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541ac44be4
commit
a5ec5fc265
@ -41,6 +41,7 @@ import android.hardware.input.InputManager;
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import android.media.AudioManager;
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import android.net.ConnectivityManager;
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import android.net.wifi.WifiManager;
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import android.os.Build;
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import android.os.Bundle;
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import android.os.Handler;
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import android.os.IBinder;
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@ -247,35 +248,8 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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InputManager inputManager = (InputManager) getSystemService(Context.INPUT_SERVICE);
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inputManager.registerInputDeviceListener(controllerHandler, null);
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boolean aspectRatioMatch = false;
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if (android.os.Build.VERSION.SDK_INT >= android.os.Build.VERSION_CODES.KITKAT) {
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// On KitKat and later (where we can use the whole screen via immersive mode), we'll
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// calculate whether we need to scale by aspect ratio or not. If not, we'll use
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// setFixedSize so we can handle 4K properly. The only known devices that have
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// >= 4K screens have exactly 4K screens, so we'll be able to hit this good path
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// on these devices. On Marshmallow, we can start changing to 4K manually but no
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// 4K devices run 6.0 at the moment.
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Display display = getWindowManager().getDefaultDisplay();
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Point screenSize = new Point(0, 0);
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display.getSize(screenSize);
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double screenAspectRatio = ((double)screenSize.y) / screenSize.x;
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double streamAspectRatio = ((double)prefConfig.height) / prefConfig.width;
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if (Math.abs(screenAspectRatio - streamAspectRatio) < 0.001) {
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LimeLog.info("Stream has compatible aspect ratio with output display");
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aspectRatioMatch = true;
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}
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}
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SurfaceHolder sh = streamView.getHolder();
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if (prefConfig.stretchVideo || aspectRatioMatch) {
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// Set the surface to the size of the video
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sh.setFixedSize(prefConfig.width, prefConfig.height);
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}
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else {
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// Set the surface to scale based on the aspect ratio of the stream
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streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
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}
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// Set to the optimal mode for streaming
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prepareDisplayForRendering();
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// Initialize touch contexts
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for (int i = 0; i < touchContextMap.length; i++) {
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@ -301,7 +275,96 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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}
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// The connection will be started when the surface gets created
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sh.addCallback(this);
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streamView.getHolder().addCallback(this);
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}
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private void prepareDisplayForRendering() {
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Display display = getWindowManager().getDefaultDisplay();
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WindowManager.LayoutParams windowLayoutParams = getWindow().getAttributes();
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// On M, we can explicitly set the optimal display mode
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.M) {
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Display.Mode bestMode = display.getMode();
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for (Display.Mode candidate : display.getSupportedModes()) {
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boolean refreshRateOk = candidate.getRefreshRate() >= bestMode.getRefreshRate() &&
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candidate.getRefreshRate() < 63;
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boolean resolutionOk = candidate.getPhysicalWidth() >= bestMode.getPhysicalWidth() &&
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candidate.getPhysicalHeight() >= bestMode.getPhysicalHeight() &&
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candidate.getPhysicalWidth() <= 4096;
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LimeLog.info("Examining display mode: "+candidate.getPhysicalWidth()+"x"+
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candidate.getPhysicalHeight()+"x"+candidate.getRefreshRate());
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// On non-4K streams, we force the resolution to never change
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if (prefConfig.width < 3840) {
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if (display.getMode().getPhysicalWidth() != candidate.getPhysicalWidth() ||
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display.getMode().getPhysicalHeight() != candidate.getPhysicalHeight()) {
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continue;
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}
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}
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// Make sure the refresh rate doesn't regress
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if (!refreshRateOk) {
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continue;
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}
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// Make sure the resolution doesn't regress
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if (!resolutionOk) {
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continue;
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}
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bestMode = candidate;
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}
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LimeLog.info("Selected display mode: "+bestMode.getPhysicalWidth()+"x"+
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bestMode.getPhysicalHeight()+"x"+bestMode.getRefreshRate());
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windowLayoutParams.preferredDisplayModeId = bestMode.getModeId();
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}
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// On L, we can at least tell the OS that we want 60 Hz
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else if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP) {
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float bestRefreshRate = display.getRefreshRate();
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for (float candidate : display.getSupportedRefreshRates()) {
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if (candidate > bestRefreshRate && candidate < 63) {
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LimeLog.info("Examining refresh rate: "+candidate);
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bestRefreshRate = candidate;
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}
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}
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LimeLog.info("Selected refresh rate: "+bestRefreshRate);
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windowLayoutParams.preferredRefreshRate = bestRefreshRate;
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}
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// Apply the display mode change
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getWindow().setAttributes(windowLayoutParams);
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// From 4.4 to 5.1 we can't ask for a 4K display mode, so we'll
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// need to hint the OS to provide one.
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boolean aspectRatioMatch = false;
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if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.KITKAT &&
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Build.VERSION.SDK_INT <= Build.VERSION_CODES.LOLLIPOP_MR1) {
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// On KitKat and later (where we can use the whole screen via immersive mode), we'll
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// calculate whether we need to scale by aspect ratio or not. If not, we'll use
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// setFixedSize so we can handle 4K properly. The only known devices that have
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// >= 4K screens have exactly 4K screens, so we'll be able to hit this good path
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// on these devices. On Marshmallow, we can start changing to 4K manually but no
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// 4K devices run 6.0 at the moment.
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Point screenSize = new Point(0, 0);
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display.getSize(screenSize);
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double screenAspectRatio = ((double)screenSize.y) / screenSize.x;
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double streamAspectRatio = ((double)prefConfig.height) / prefConfig.width;
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if (Math.abs(screenAspectRatio - streamAspectRatio) < 0.001) {
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LimeLog.info("Stream has compatible aspect ratio with output display");
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aspectRatioMatch = true;
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}
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}
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if (prefConfig.stretchVideo || aspectRatioMatch) {
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// Set the surface to the size of the video
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streamView.getHolder().setFixedSize(prefConfig.width, prefConfig.height);
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}
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else {
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// Set the surface to scale based on the aspect ratio of the stream
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streamView.setDesiredAspectRatio((double)prefConfig.width / (double)prefConfig.height);
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}
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}
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private void checkDataConnection()
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