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Add device sensor fallback option
Correction for device orientation is not implemented yet
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@@ -187,6 +187,8 @@
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<string name="summary_checkbox_gamepad_touchpad_as_mouse">Forces gamepad touchpad input to control the host mouse, even when emulating a gamepad with a touchpad.</string>
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<string name="title_checkbox_gamepad_motion_sensors">Allow use of gamepad motion sensors</string>
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<string name="summary_checkbox_gamepad_motion_sensors">Enables supported hosts to request motion sensor data when emulating a gamepad with motion sensors. Disabling may slightly reduce power and network usage if motion sensors are not being used in game.</string>
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<string name="title_checkbox_gamepad_motion_fallback">Emulate gamepad motion support using device sensors</string>
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<string name="summary_checkbox_gamepad_motion_fallback">Uses your device\'s built-in motion sensors if gamepad sensors are not supported by your connected gamepad or your Android version.\nNote: Enabling this option may cause your controller to appear on the host as a PlayStation controller.</string>
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<string name="category_input_settings">Input Settings</string>
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<string name="title_checkbox_touchscreen_trackpad">Use the touchscreen as a trackpad</string>
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@@ -105,7 +105,11 @@
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android:title="@string/title_checkbox_gamepad_motion_sensors"
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android:summary="@string/summary_checkbox_gamepad_motion_sensors"
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android:defaultValue="true" />
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<CheckBoxPreference
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android:key="checkbox_gamepad_motion_fallback"
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android:title="@string/title_checkbox_gamepad_motion_fallback"
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android:summary="@string/summary_checkbox_gamepad_motion_fallback"
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android:defaultValue="false" />
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</PreferenceCategory>
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<PreferenceCategory android:title="@string/category_input_settings"
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android:key="category_input_settings">
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