Fix being unable to press the same key down on different gamepads at the same time

This commit is contained in:
Cameron Gutman 2016-10-30 15:26:52 -07:00
parent 1c3b9a3859
commit 8aba4888e1

View File

@ -1102,11 +1102,11 @@ public class ControllerHandler implements InputManager.InputDeviceListener, UsbD
context.emulatingButtonFlags |= ControllerHandler.EMULATING_SPECIAL; context.emulatingButtonFlags |= ControllerHandler.EMULATING_SPECIAL;
} }
// Send a new input packet if this is the first instance of a button down event
// or anytime if we're emulating a button // We don't need to send repeat key down events, but the platform
if (event.getRepeatCount() == 0 || context.emulatingButtonFlags != 0) { // sends us events that claim to be repeats but they're from different
sendControllerInputPacket(context); // devices, so we just send them all and deal with some duplicates.
} sendControllerInputPacket(context);
return true; return true;
} }