mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2025-07-19 19:13:03 +00:00
Make touchscreen and stylus support more robust (supporting Bluetooth stylus in 6.0 and hopefully fixing broken touchscreen input on some devices)
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3f64411174
commit
87a9ca4318
@ -520,9 +520,56 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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}
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else if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0)
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{
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// This case is for mice
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if (event.getSource() == InputDevice.SOURCE_MOUSE)
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{
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int changedButtons = event.getButtonState() ^ lastButtonState;
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if (event.getActionMasked() == MotionEvent.ACTION_SCROLL) {
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// Send the vertical scroll packet
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byte vScrollClicks = (byte) event.getAxisValue(MotionEvent.AXIS_VSCROLL);
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conn.sendMouseScroll(vScrollClicks);
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}
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if ((changedButtons & MotionEvent.BUTTON_PRIMARY) != 0) {
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if ((event.getButtonState() & MotionEvent.BUTTON_PRIMARY) != 0) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
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}
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else {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
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}
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}
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if ((changedButtons & MotionEvent.BUTTON_SECONDARY) != 0) {
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if ((event.getButtonState() & MotionEvent.BUTTON_SECONDARY) != 0) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
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}
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else {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
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}
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}
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if ((changedButtons & MotionEvent.BUTTON_TERTIARY) != 0) {
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if ((event.getButtonState() & MotionEvent.BUTTON_TERTIARY) != 0) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_MIDDLE);
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}
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else {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_MIDDLE);
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}
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}
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// First process the history
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for (int i = 0; i < event.getHistorySize(); i++) {
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updateMousePosition((int)event.getHistoricalX(i), (int)event.getHistoricalY(i));
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}
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// Now process the current values
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updateMousePosition((int)event.getX(), (int)event.getY());
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lastButtonState = event.getButtonState();
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}
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// This case is for touch-based input devices
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if (event.getSource() == InputDevice.SOURCE_TOUCHSCREEN ||
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event.getSource() == InputDevice.SOURCE_STYLUS)
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else
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{
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int actionIndex = event.getActionIndex();
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@ -601,59 +648,6 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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return false;
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}
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}
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// This case is for mice
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else if (event.getSource() == InputDevice.SOURCE_MOUSE)
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{
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int changedButtons = event.getButtonState() ^ lastButtonState;
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if (event.getActionMasked() == MotionEvent.ACTION_SCROLL) {
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// Send the vertical scroll packet
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byte vScrollClicks = (byte) event.getAxisValue(MotionEvent.AXIS_VSCROLL);
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conn.sendMouseScroll(vScrollClicks);
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}
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if ((changedButtons & MotionEvent.BUTTON_PRIMARY) != 0) {
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if ((event.getButtonState() & MotionEvent.BUTTON_PRIMARY) != 0) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_LEFT);
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}
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else {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_LEFT);
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}
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}
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if ((changedButtons & MotionEvent.BUTTON_SECONDARY) != 0) {
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if ((event.getButtonState() & MotionEvent.BUTTON_SECONDARY) != 0) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_RIGHT);
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}
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else {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_RIGHT);
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}
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}
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if ((changedButtons & MotionEvent.BUTTON_TERTIARY) != 0) {
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if ((event.getButtonState() & MotionEvent.BUTTON_TERTIARY) != 0) {
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conn.sendMouseButtonDown(MouseButtonPacket.BUTTON_MIDDLE);
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}
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else {
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conn.sendMouseButtonUp(MouseButtonPacket.BUTTON_MIDDLE);
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}
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}
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// First process the history
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for (int i = 0; i < event.getHistorySize(); i++) {
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updateMousePosition((int)event.getHistoricalX(i), (int)event.getHistoricalY(i));
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}
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// Now process the current values
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updateMousePosition((int)event.getX(), (int)event.getY());
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lastButtonState = event.getButtonState();
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}
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else
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{
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// Unknown source
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return false;
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}
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// Handled a known source
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return true;
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