Allow 2 finger scrolling in relative mode

This commit is contained in:
Cameron Gutman 2020-11-10 15:12:17 -06:00
parent 02bfa90417
commit 829e7cf33c

View File

@ -18,9 +18,11 @@ public class RelativeTouchContext implements TouchContext {
private boolean cancelled;
private boolean confirmedMove;
private boolean confirmedDrag;
private boolean confirmedScroll;
private Timer dragTimer;
private double distanceMoved;
private double xFactor, yFactor;
private int pointerCount;
private final NvConnection conn;
private final int actionIndex;
@ -33,6 +35,8 @@ public class RelativeTouchContext implements TouchContext {
private static final int TAP_TIME_THRESHOLD = 250;
private static final int DRAG_TIME_THRESHOLD = 650;
private static final int SCROLL_SPEED_DIVISOR = 20;
public RelativeTouchContext(NvConnection conn, int actionIndex,
int referenceWidth, int referenceHeight, View view)
{
@ -59,8 +63,11 @@ public class RelativeTouchContext implements TouchContext {
private boolean isTap()
{
long timeDelta = SystemClock.uptimeMillis() - originalTouchTime;
if (confirmedDrag || confirmedMove || confirmedScroll) {
return false;
}
long timeDelta = SystemClock.uptimeMillis() - originalTouchTime;
return isWithinTapBounds(lastTouchX, lastTouchY) && timeDelta <= TAP_TIME_THRESHOLD;
}
@ -83,13 +90,16 @@ public class RelativeTouchContext implements TouchContext {
originalTouchX = lastTouchX = eventX;
originalTouchY = lastTouchY = eventY;
originalTouchTime = SystemClock.uptimeMillis();
cancelled = confirmedDrag = confirmedMove = false;
distanceMoved = 0;
if (actionIndex == 0) {
// Start the timer for engaging a drag
startDragTimer();
if (isNewFinger) {
originalTouchTime = SystemClock.uptimeMillis();
cancelled = confirmedDrag = confirmedMove = confirmedScroll = false;
distanceMoved = 0;
if (actionIndex == 0) {
// Start the timer for engaging a drag
startDragTimer();
}
}
return true;
@ -183,6 +193,13 @@ public class RelativeTouchContext implements TouchContext {
}
}
private void checkForConfirmedScroll() {
// Enter scrolling mode if we've already left the tap zone
// and we have 2 fingers on screen. Leave scroll mode if
// we no longer have 2 fingers on screen
confirmedScroll = (actionIndex == 0 && pointerCount == 2 && confirmedMove);
}
@Override
public boolean touchMoveEvent(int eventX, int eventY)
{
@ -192,16 +209,17 @@ public class RelativeTouchContext implements TouchContext {
if (eventX != lastTouchX || eventY != lastTouchY)
{
checkForConfirmedMove(eventX, eventY);
checkForConfirmedScroll();
// We only send moves and drags for the primary touch point
if (actionIndex == 0) {
checkForConfirmedMove(eventX, eventY);
int deltaX = eventX - lastTouchX;
int deltaY = eventY - lastTouchY;
// Scale the deltas based on the factors passed to our constructor
deltaX = (int)Math.round((double)Math.abs(deltaX) * xFactor);
deltaY = (int)Math.round((double)Math.abs(deltaY) * yFactor);
deltaX = (int) Math.round((double) Math.abs(deltaX) * xFactor);
deltaY = (int) Math.round((double) Math.abs(deltaY) * yFactor);
// Fix up the signs
if (eventX < lastTouchX) {
@ -211,6 +229,16 @@ public class RelativeTouchContext implements TouchContext {
deltaY = -deltaY;
}
if (pointerCount == 2) {
if (confirmedScroll) {
deltaY /= SCROLL_SPEED_DIVISOR;
conn.sendMouseHighResScroll((short) deltaY);
}
} else {
conn.sendMouseMove((short) deltaX, (short) deltaY);
}
// If the scaling factor ended up rounding deltas to zero, wait until they are
// non-zero to update lastTouch that way devices that report small touch events often
// will work correctly
@ -220,8 +248,6 @@ public class RelativeTouchContext implements TouchContext {
if (deltaY != 0) {
lastTouchY = eventY;
}
conn.sendMouseMove((short)deltaX, (short)deltaY);
}
else {
lastTouchX = eventX;
@ -251,5 +277,7 @@ public class RelativeTouchContext implements TouchContext {
}
@Override
public void setPointerCount(int pointerCount) {}
public void setPointerCount(int pointerCount) {
this.pointerCount = pointerCount;
}
}