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Only bind to keyboards and mice that aren't gamepads
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@@ -24,6 +24,10 @@ public class EvdevEvent {
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public static final short BTN_FORWARD = 0x115;
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public static final short BTN_BACK = 0x116;
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public static final short BTN_TASK = 0x117;
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public static final short BTN_GAMEPAD = 0x130;
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/* Keys */
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public static final short KEY_Q = 16;
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public short type;
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public short code;
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