diff --git a/app/src/main/java/com/limelight/binding/input/virtual_controller/VirtualControllerConfigurationLoader.java b/app/src/main/java/com/limelight/binding/input/virtual_controller/VirtualControllerConfigurationLoader.java index 5dd4b31e..396eeeef 100644 --- a/app/src/main/java/com/limelight/binding/input/virtual_controller/VirtualControllerConfigurationLoader.java +++ b/app/src/main/java/com/limelight/binding/input/virtual_controller/VirtualControllerConfigurationLoader.java @@ -205,7 +205,8 @@ public class VirtualControllerConfigurationLoader { controller.addElement(createDigitalButton( VirtualControllerElement.EID_A, - ControllerPacket.A_FLAG, 0, 1, "A", -1, controller, context), + !config.flipFaceButtons ? ControllerPacket.A_FLAG : ControllerPacket.B_FLAG, 0, 1, + !config.flipFaceButtons ? "A" : "B", -1, controller, context), screenScale(BUTTON_BASE_X, height) + rightDisplacement, screenScale(BUTTON_BASE_Y + 2 * BUTTON_SIZE, height), screenScale(BUTTON_SIZE, height), @@ -214,7 +215,8 @@ public class VirtualControllerConfigurationLoader { controller.addElement(createDigitalButton( VirtualControllerElement.EID_B, - ControllerPacket.B_FLAG, 0, 1, "B", -1, controller, context), + config.flipFaceButtons ? ControllerPacket.A_FLAG : ControllerPacket.B_FLAG, 0, 1, + config.flipFaceButtons ? "A" : "B", -1, controller, context), screenScale(BUTTON_BASE_X + BUTTON_SIZE, height) + rightDisplacement, screenScale(BUTTON_BASE_Y + BUTTON_SIZE, height), screenScale(BUTTON_SIZE, height), @@ -223,7 +225,8 @@ public class VirtualControllerConfigurationLoader { controller.addElement(createDigitalButton( VirtualControllerElement.EID_X, - ControllerPacket.X_FLAG, 0, 1, "X", -1, controller, context), + !config.flipFaceButtons ? ControllerPacket.X_FLAG : ControllerPacket.Y_FLAG, 0, 1, + !config.flipFaceButtons ? "X" : "Y", -1, controller, context), screenScale(BUTTON_BASE_X - BUTTON_SIZE, height) + rightDisplacement, screenScale(BUTTON_BASE_Y + BUTTON_SIZE, height), screenScale(BUTTON_SIZE, height), @@ -232,7 +235,8 @@ public class VirtualControllerConfigurationLoader { controller.addElement(createDigitalButton( VirtualControllerElement.EID_Y, - ControllerPacket.Y_FLAG, 0, 1, "Y", -1, controller, context), + config.flipFaceButtons ? ControllerPacket.X_FLAG : ControllerPacket.Y_FLAG, 0, 1, + config.flipFaceButtons ? "X" : "Y", -1, controller, context), screenScale(BUTTON_BASE_X, height) + rightDisplacement, screenScale(BUTTON_BASE_Y, height), screenScale(BUTTON_SIZE, height), diff --git a/app/src/main/res/values/strings.xml b/app/src/main/res/values/strings.xml index 22d6ba9f..77653c63 100644 --- a/app/src/main/res/values/strings.xml +++ b/app/src/main/res/values/strings.xml @@ -155,7 +155,7 @@ Enable back and forward mouse buttons Enabling this option may break right clicking on some buggy devices Flip face buttons - Checking this inverts the face buttons A/B and X/Y + Switches the face buttons A/B and X/Y for gamepads and the on-screen controls On-screen Controls Settings Show on-screen controls