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https://github.com/moonlight-stream/moonlight-android.git
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Add an unified input capture interface
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@@ -0,0 +1,28 @@
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package com.limelight.binding.input.capture;
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import android.app.Activity;
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import com.limelight.LimeLog;
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import com.limelight.binding.input.evdev.EvdevCaptureProvider;
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import com.limelight.binding.input.evdev.EvdevListener;
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public class InputCaptureManager {
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public static InputCaptureProvider getInputCaptureProvider(Activity activity, EvdevListener rootListener) {
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/*if (AndroidCaptureProvider.isCaptureProviderSupported()) {
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LimeLog.info("Using Android N+ native mouse capture");
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return new AndroidCaptureProvider();
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}
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else*/ if (ShieldCaptureProvider.isCaptureProviderSupported()) {
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LimeLog.info("Using NVIDIA mouse capture extension");
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return new ShieldCaptureProvider(activity);
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}
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else if (EvdevCaptureProvider.isCaptureProviderSupported()) {
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LimeLog.info("Using Evdev mouse capture");
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return new EvdevCaptureProvider(activity, rootListener);
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}
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else {
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LimeLog.info("Mouse capture not available");
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return new NullCaptureProvider();
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}
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}
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}
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@@ -0,0 +1,21 @@
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package com.limelight.binding.input.capture;
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import android.view.MotionEvent;
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public abstract class InputCaptureProvider {
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public abstract void enableCapture();
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public abstract void disableCapture();
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public void destroy() {}
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public boolean eventHasRelativeMouseAxes(MotionEvent event) {
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return false;
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}
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public float getRelativeAxisX(MotionEvent event) {
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return 0;
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}
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public float getRelativeAxisY(MotionEvent event) {
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return 0;
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}
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}
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@@ -0,0 +1,10 @@
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package com.limelight.binding.input.capture;
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public class NullCaptureProvider extends InputCaptureProvider {
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@Override
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public void enableCapture() {}
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@Override
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public void disableCapture() {}
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}
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@@ -0,0 +1,91 @@
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package com.limelight.binding.input.capture;
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import android.content.Context;
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import android.hardware.input.InputManager;
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import android.view.MotionEvent;
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import com.limelight.LimeLog;
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import java.lang.reflect.Field;
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import java.lang.reflect.InvocationTargetException;
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import java.lang.reflect.Method;
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// NVIDIA extended the Android input APIs with support for using an attached mouse in relative
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// mode without having to grab the input device (which requires root). The data comes in the form
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// of new AXIS_RELATIVE_X and AXIS_RELATIVE_Y constants in the mouse's MotionEvent objects and
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// a new function, InputManager.setCursorVisibility(), that allows the cursor to be hidden.
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//
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// http://docs.nvidia.com/gameworks/index.html#technologies/mobile/game_controller_handling_mouse.htm
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public class ShieldCaptureProvider extends InputCaptureProvider {
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private static boolean nvExtensionSupported;
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private static Method methodSetCursorVisibility;
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private static int AXIS_RELATIVE_X;
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private static int AXIS_RELATIVE_Y;
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private Context context;
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static {
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try {
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methodSetCursorVisibility = InputManager.class.getMethod("setCursorVisibility", boolean.class);
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Field fieldRelX = MotionEvent.class.getField("AXIS_RELATIVE_X");
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Field fieldRelY = MotionEvent.class.getField("AXIS_RELATIVE_Y");
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AXIS_RELATIVE_X = (Integer) fieldRelX.get(null);
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AXIS_RELATIVE_Y = (Integer) fieldRelY.get(null);
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nvExtensionSupported = true;
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} catch (Exception e) {
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nvExtensionSupported = false;
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}
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}
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public ShieldCaptureProvider(Context context) {
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this.context = context;
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}
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public static boolean isCaptureProviderSupported() {
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return nvExtensionSupported;
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}
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private boolean setCursorVisibility(boolean visible) {
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try {
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methodSetCursorVisibility.invoke(context.getSystemService(Context.INPUT_SERVICE), visible);
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return true;
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} catch (InvocationTargetException e) {
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e.printStackTrace();
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} catch (IllegalAccessException e) {
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e.printStackTrace();
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}
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return false;
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}
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@Override
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public void enableCapture() {
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setCursorVisibility(false);
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}
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@Override
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public void disableCapture() {
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setCursorVisibility(true);
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}
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@Override
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public boolean eventHasRelativeMouseAxes(MotionEvent event) {
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return event.getAxisValue(AXIS_RELATIVE_X) != 0 ||
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event.getAxisValue(AXIS_RELATIVE_Y) != 0;
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}
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@Override
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public float getRelativeAxisX(MotionEvent event) {
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return event.getAxisValue(AXIS_RELATIVE_X);
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}
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@Override
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public float getRelativeAxisY(MotionEvent event) {
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return event.getAxisValue(AXIS_RELATIVE_Y);
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}
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}
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