mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2026-04-04 06:56:06 +00:00
Add an unified input capture interface
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@@ -4,10 +4,12 @@ package com.limelight;
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import com.limelight.binding.PlatformBinding;
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import com.limelight.binding.input.ControllerHandler;
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import com.limelight.binding.input.KeyboardTranslator;
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import com.limelight.binding.input.NvMouseHelper;
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import com.limelight.binding.input.capture.InputCaptureManager;
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import com.limelight.binding.input.capture.InputCaptureProvider;
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import com.limelight.binding.input.capture.ShieldCaptureProvider;
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import com.limelight.binding.input.TouchContext;
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import com.limelight.binding.input.driver.UsbDriverService;
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import com.limelight.binding.input.evdev.EvdevHandler;
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import com.limelight.binding.input.evdev.EvdevCaptureProvider;
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import com.limelight.binding.input.evdev.EvdevListener;
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import com.limelight.binding.input.virtual_controller.VirtualController;
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import com.limelight.binding.video.EnhancedDecoderRenderer;
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@@ -48,12 +50,10 @@ import android.view.InputDevice;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import android.view.SurfaceHolder;
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import android.view.SurfaceView;
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import android.view.View;
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import android.view.View.OnGenericMotionListener;
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import android.view.View.OnSystemUiVisibilityChangeListener;
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import android.view.View.OnTouchListener;
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import android.view.ViewGroup;
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import android.view.Window;
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import android.view.WindowManager;
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import android.widget.FrameLayout;
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@@ -92,7 +92,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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private boolean connecting = false;
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private boolean connected = false;
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private EvdevHandler evdevHandler;
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private InputCaptureProvider inputCaptureProvider;
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private int modifierFlags = 0;
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private boolean grabbedInput = true;
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private boolean grabComboDown = false;
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@@ -284,11 +284,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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streamView);
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}
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if (LimelightBuildProps.ROOT_BUILD) {
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// Start watching for raw input
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evdevHandler = new EvdevHandler(this, this);
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evdevHandler.start();
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}
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inputCaptureProvider = InputCaptureManager.getInputCaptureProvider(this, this);
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if (prefConfig.onscreenController) {
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// create virtual onscreen controller
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@@ -406,16 +402,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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@Override
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public void run() {
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if (grabbedInput) {
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NvMouseHelper.setCursorVisibility(Game.this, true);
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if (evdevHandler != null) {
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evdevHandler.ungrabAll();
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}
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inputCaptureProvider.disableCapture();
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}
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else {
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NvMouseHelper.setCursorVisibility(Game.this, false);
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if (evdevHandler != null) {
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evdevHandler.regrabAll();
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}
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inputCaptureProvider.enableCapture();
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}
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grabbedInput = !grabbedInput;
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@@ -638,10 +628,10 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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}
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// Get relative axis values if we can
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if (NvMouseHelper.eventHasRelativeMouseAxes(event)) {
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if (inputCaptureProvider.eventHasRelativeMouseAxes(event)) {
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// Send the deltas straight from the motion event
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conn.sendMouseMove((short)NvMouseHelper.getRelativeAxisX(event),
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(short)NvMouseHelper.getRelativeAxisY(event));
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conn.sendMouseMove((short) inputCaptureProvider.getRelativeAxisX(event),
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(short) inputCaptureProvider.getRelativeAxisY(event));
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// We have to also update the position Android thinks the cursor is at
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// in order to avoid jumping when we stop moving or click.
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@@ -818,14 +808,11 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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conn.stop();
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}
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// Close the Evdev reader to allow use of captured input devices
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if (evdevHandler != null) {
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evdevHandler.stop();
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evdevHandler = null;
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}
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// Enable cursor visibility again
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NvMouseHelper.setCursorVisibility(this, true);
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inputCaptureProvider.disableCapture();
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// Destroy the capture provider
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inputCaptureProvider.destroy();
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}
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@Override
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@@ -871,7 +858,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
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// Hide the mouse cursor now. Doing it before
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// dismissing the spinner seems to be undone
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// when the spinner gets displayed.
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NvMouseHelper.setCursorVisibility(Game.this, false);
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inputCaptureProvider.enableCapture();
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}
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});
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