Virtual L3 R3 Buttons (#453)

* Added virtual L3 R3 options to better support gamepads missing these buttons.

* Update preferences.xml
This commit is contained in:
BryanHaley 2017-11-05 13:57:02 -08:00 committed by Cameron Gutman
parent 2e2f09be00
commit 5102669b06
6 changed files with 130 additions and 92 deletions

View File

@ -8,6 +8,7 @@ import android.content.Context;
import android.util.DisplayMetrics; import android.util.DisplayMetrics;
import com.limelight.nvstream.input.ControllerPacket; import com.limelight.nvstream.input.ControllerPacket;
import com.limelight.preferences.PreferenceConfiguration;
public class VirtualControllerConfigurationLoader { public class VirtualControllerConfigurationLoader {
private static final String PROFILE_PATH = "profiles"; private static final String PROFILE_PATH = "profiles";
@ -146,110 +147,130 @@ public class VirtualControllerConfigurationLoader {
public static void createDefaultLayout(final VirtualController controller, final Context context) { public static void createDefaultLayout(final VirtualController controller, final Context context) {
DisplayMetrics screen = context.getResources().getDisplayMetrics(); DisplayMetrics screen = context.getResources().getDisplayMetrics();
PreferenceConfiguration config = PreferenceConfiguration.readPreferences(context);
// NOTE: Some of these getPercent() expressions seem like they can be combined // NOTE: Some of these getPercent() expressions seem like they can be combined
// into a single call. Due to floating point rounding, this isn't actually possible. // into a single call. Due to floating point rounding, this isn't actually possible.
controller.addElement(createDigitalPad(controller, context), if (!config.onlyL3R3)
getPercent(5, screen.widthPixels), {
getPercent(BUTTON_BASE_Y, screen.heightPixels), controller.addElement(createDigitalPad(controller, context),
getPercent(30, screen.widthPixels), getPercent(5, screen.widthPixels),
getPercent(40, screen.heightPixels) getPercent(BUTTON_BASE_Y, screen.heightPixels),
); getPercent(30, screen.widthPixels),
getPercent(40, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.A_FLAG, 0, 1, "A", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + 2 * getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.B_FLAG, 0, 1, "B", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + 2 * getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.X_FLAG, 0, 1, "X", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.Y_FLAG, 0, 1, "Y", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createLeftTrigger(
0, "LT", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createRightTrigger(
0, "RT", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + 2 * getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.LB_FLAG, 0, 1, "LB", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + 2 * getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.RB_FLAG, 0, 1, "RB", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels) + 2 * getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels) + 2 * getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createLeftStick(controller, context),
getPercent(5, screen.widthPixels),
getPercent(50, screen.heightPixels),
getPercent(40, screen.widthPixels),
getPercent(50, screen.heightPixels)
);
controller.addElement(createRightStick(controller, context),
getPercent(55, screen.widthPixels),
getPercent(50, screen.heightPixels),
getPercent(40, screen.widthPixels),
getPercent(50, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.BACK_FLAG, 0, 2, "BACK", -1, controller, context),
getPercent(40, screen.widthPixels),
getPercent(90, screen.heightPixels),
getPercent(10, screen.widthPixels),
getPercent(10, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.PLAY_FLAG, 0, 3, "START", -1, controller, context),
getPercent(40, screen.widthPixels) + getPercent(10, screen.widthPixels),
getPercent(90, screen.heightPixels),
getPercent(10, screen.widthPixels),
getPercent(10, screen.heightPixels)
);
}
controller.addElement(createDigitalButton( controller.addElement(createDigitalButton(
ControllerPacket.A_FLAG, 0, 1, "A", -1, controller, context), ControllerPacket.LS_CLK_FLAG, 0, 1, "L3", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels)+getPercent(BUTTON_WIDTH, screen.widthPixels), getPercent(2, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels)+2*getPercent(BUTTON_HEIGHT, screen.heightPixels), getPercent(80, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels), getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels) getPercent(BUTTON_HEIGHT, screen.heightPixels)
); );
controller.addElement(createDigitalButton( controller.addElement(createDigitalButton(
ControllerPacket.B_FLAG, 0, 1, "B", -1, controller, context), ControllerPacket.RS_CLK_FLAG, 0, 1, "R3", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels)+2*getPercent(BUTTON_WIDTH, screen.widthPixels), getPercent(89, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels)+getPercent(BUTTON_HEIGHT, screen.heightPixels), getPercent(80, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels), getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels) getPercent(BUTTON_HEIGHT, screen.heightPixels)
); );
controller.addElement(createDigitalButton(
ControllerPacket.X_FLAG, 0, 1, "X", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels)+getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.Y_FLAG, 0, 1, "Y", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels)+getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createLeftTrigger(
0, "LT", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createRightTrigger(
0, "RT", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels)+2*getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.LB_FLAG, 0, 1, "LB", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels)+2*getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.RB_FLAG, 0, 1, "RB", -1, controller, context),
getPercent(BUTTON_BASE_X, screen.widthPixels)+2*getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_BASE_Y, screen.heightPixels)+2*getPercent(BUTTON_HEIGHT, screen.heightPixels),
getPercent(BUTTON_WIDTH, screen.widthPixels),
getPercent(BUTTON_HEIGHT, screen.heightPixels)
);
controller.addElement(createLeftStick(controller, context),
getPercent(5, screen.widthPixels),
getPercent(50, screen.heightPixels),
getPercent(40, screen.widthPixels),
getPercent(50, screen.heightPixels)
);
controller.addElement(createRightStick(controller, context),
getPercent(55, screen.widthPixels),
getPercent(50, screen.heightPixels),
getPercent(40, screen.widthPixels),
getPercent(50, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.BACK_FLAG, 0, 2, "BACK", -1, controller, context),
getPercent(40, screen.widthPixels),
getPercent(90, screen.heightPixels),
getPercent(10, screen.widthPixels),
getPercent(10, screen.heightPixels)
);
controller.addElement(createDigitalButton(
ControllerPacket.PLAY_FLAG, 0, 3, "START", -1, controller, context),
getPercent(40, screen.widthPixels)+getPercent(10, screen.widthPixels),
getPercent(90, screen.heightPixels),
getPercent(10, screen.widthPixels),
getPercent(10, screen.heightPixels)
);
} }
/* /*

View File

@ -22,6 +22,7 @@ public class PreferenceConfiguration {
private static final String USB_DRIVER_PREF_SRING = "checkbox_usb_driver"; private static final String USB_DRIVER_PREF_SRING = "checkbox_usb_driver";
private static final String VIDEO_FORMAT_PREF_STRING = "video_format"; private static final String VIDEO_FORMAT_PREF_STRING = "video_format";
private static final String ONSCREEN_CONTROLLER_PREF_STRING = "checkbox_show_onscreen_controls"; private static final String ONSCREEN_CONTROLLER_PREF_STRING = "checkbox_show_onscreen_controls";
private static final String ONLY_L3_R3_PREF_STRING = "checkbox_only_show_L3R3";
private static final String BATTERY_SAVER_PREF_STRING = "checkbox_battery_saver"; private static final String BATTERY_SAVER_PREF_STRING = "checkbox_battery_saver";
private static final String DISABLE_FRAME_DROP_PREF_STRING = "checkbox_disable_frame_drop"; private static final String DISABLE_FRAME_DROP_PREF_STRING = "checkbox_disable_frame_drop";
@ -46,6 +47,7 @@ public class PreferenceConfiguration {
private static final boolean DEFAULT_USB_DRIVER = true; private static final boolean DEFAULT_USB_DRIVER = true;
private static final String DEFAULT_VIDEO_FORMAT = "auto"; private static final String DEFAULT_VIDEO_FORMAT = "auto";
private static final boolean ONSCREEN_CONTROLLER_DEFAULT = false; private static final boolean ONSCREEN_CONTROLLER_DEFAULT = false;
private static final boolean ONLY_L3_R3_DEFAULT = false;
private static final boolean DEFAULT_BATTERY_SAVER = false; private static final boolean DEFAULT_BATTERY_SAVER = false;
private static final boolean DEFAULT_DISABLE_FRAME_DROP = false; private static final boolean DEFAULT_DISABLE_FRAME_DROP = false;
@ -61,6 +63,7 @@ public class PreferenceConfiguration {
public String language; public String language;
public boolean listMode, smallIconMode, multiController, enable51Surround, usbDriver; public boolean listMode, smallIconMode, multiController, enable51Surround, usbDriver;
public boolean onscreenController; public boolean onscreenController;
public boolean onlyL3R3;
public boolean batterySaver; public boolean batterySaver;
public boolean disableFrameDrop; public boolean disableFrameDrop;
@ -203,6 +206,7 @@ public class PreferenceConfiguration {
config.enable51Surround = prefs.getBoolean(ENABLE_51_SURROUND_PREF_STRING, DEFAULT_ENABLE_51_SURROUND); config.enable51Surround = prefs.getBoolean(ENABLE_51_SURROUND_PREF_STRING, DEFAULT_ENABLE_51_SURROUND);
config.usbDriver = prefs.getBoolean(USB_DRIVER_PREF_SRING, DEFAULT_USB_DRIVER); config.usbDriver = prefs.getBoolean(USB_DRIVER_PREF_SRING, DEFAULT_USB_DRIVER);
config.onscreenController = prefs.getBoolean(ONSCREEN_CONTROLLER_PREF_STRING, ONSCREEN_CONTROLLER_DEFAULT); config.onscreenController = prefs.getBoolean(ONSCREEN_CONTROLLER_PREF_STRING, ONSCREEN_CONTROLLER_DEFAULT);
config.onlyL3R3 = prefs.getBoolean(ONLY_L3_R3_PREF_STRING, ONLY_L3_R3_DEFAULT);
config.batterySaver = prefs.getBoolean(BATTERY_SAVER_PREF_STRING, DEFAULT_BATTERY_SAVER); config.batterySaver = prefs.getBoolean(BATTERY_SAVER_PREF_STRING, DEFAULT_BATTERY_SAVER);
config.disableFrameDrop = prefs.getBoolean(DISABLE_FRAME_DROP_PREF_STRING, DEFAULT_DISABLE_FRAME_DROP); config.disableFrameDrop = prefs.getBoolean(DISABLE_FRAME_DROP_PREF_STRING, DEFAULT_DISABLE_FRAME_DROP);

View File

@ -109,6 +109,8 @@
<string name="category_on_screen_controls_settings">Configuración de controles en pantalla</string> <string name="category_on_screen_controls_settings">Configuración de controles en pantalla</string>
<string name="title_checkbox_show_onscreen_controls">Mostrar controles en pantalla</string> <string name="title_checkbox_show_onscreen_controls">Mostrar controles en pantalla</string>
<string name="summary_checkbox_show_onscreen_controls">Muestra controles virtuales superpuestos en la pantalla táctil</string> <string name="summary_checkbox_show_onscreen_controls">Muestra controles virtuales superpuestos en la pantalla táctil</string>
<string name="title_only_l3r3">Solo muestra L3 y R3</string>
<string name="summary_only_l3r3">Ocultar todo excepto L3 y R3</string>
<string name="category_ui_settings">Configuración de la interfaz</string> <string name="category_ui_settings">Configuración de la interfaz</string>
<string name="title_language_list">Idioma</string> <string name="title_language_list">Idioma</string>

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@ -120,6 +120,8 @@
<string name="category_on_screen_controls_settings">Paramètres des contrôles à l\'écran</string> <string name="category_on_screen_controls_settings">Paramètres des contrôles à l\'écran</string>
<string name="title_checkbox_show_onscreen_controls">Afficher les commandes à l\'écran</string> <string name="title_checkbox_show_onscreen_controls">Afficher les commandes à l\'écran</string>
<string name="summary_checkbox_show_onscreen_controls">Afficher la superposition du contrôleur virtuel sur l\'écran tactile</string> <string name="summary_checkbox_show_onscreen_controls">Afficher la superposition du contrôleur virtuel sur l\'écran tactile</string>
<string name="title_only_l3r3">Montre seulement L3 et R3</string>
<string name="summary_only_l3r3">Cacher tout sauf L3 et R3</string>
<string name="category_ui_settings">Paramètres de l\'interface utilisateur</string> <string name="category_ui_settings">Paramètres de l\'interface utilisateur</string>
<string name="title_language_list">Langue</string> <string name="title_language_list">Langue</string>

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@ -126,6 +126,8 @@
<string name="category_on_screen_controls_settings">On-screen Controls Settings</string> <string name="category_on_screen_controls_settings">On-screen Controls Settings</string>
<string name="title_checkbox_show_onscreen_controls">Show on-screen controls</string> <string name="title_checkbox_show_onscreen_controls">Show on-screen controls</string>
<string name="summary_checkbox_show_onscreen_controls">Show virtual controller overlay on touchscreen</string> <string name="summary_checkbox_show_onscreen_controls">Show virtual controller overlay on touchscreen</string>
<string name="title_only_l3r3">Only show L3 and R3</string>
<string name="summary_only_l3r3">Hide all virtual buttons except L3 and R3</string>
<string name="category_ui_settings">UI Settings</string> <string name="category_ui_settings">UI Settings</string>
<string name="title_language_list">Language</string> <string name="title_language_list">Language</string>

View File

@ -54,10 +54,17 @@
<PreferenceCategory android:title="@string/category_on_screen_controls_settings" <PreferenceCategory android:title="@string/category_on_screen_controls_settings"
android:key="category_onscreen_controls"> android:key="category_onscreen_controls">
<CheckBoxPreference <CheckBoxPreference
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:defaultValue="false"
android:key="checkbox_show_onscreen_controls" android:key="checkbox_show_onscreen_controls"
android:title="@string/title_checkbox_show_onscreen_controls"
android:summary="@string/summary_checkbox_show_onscreen_controls" android:summary="@string/summary_checkbox_show_onscreen_controls"
android:defaultValue="false"/> android:title="@string/title_checkbox_show_onscreen_controls" />
<CheckBoxPreference
android:defaultValue="false"
android:key="checkbox_only_show_L3R3"
android:summary="@string/summary_only_l3r3"
android:title="@string/title_only_l3r3" />
</PreferenceCategory> </PreferenceCategory>
<PreferenceCategory android:title="@string/category_host_settings"> <PreferenceCategory android:title="@string/category_host_settings">
<CheckBoxPreference <CheckBoxPreference