Draw directly to the surface buffer. Improve amount of decoding and rendering that can be done in parallel. Add performance levels and choose them by cpuinfo. Improves Tegra 3 performance significantly.

This commit is contained in:
Cameron Gutman
2013-11-21 08:38:49 -05:00
parent 54839e672d
commit 45664dac2a
9 changed files with 218 additions and 120 deletions

View File

@@ -9,7 +9,7 @@ include $(CLEAR_VARS)
LOCAL_MODULE := nv_avc_dec
LOCAL_SRC_FILES := nv_avc_dec.c nv_avc_dec_jni.c
LOCAL_C_INCLUDES := $(LOCAL_PATH)/ffmpeg/$(TARGET_ARCH_ABI)/include
LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -llog
LOCAL_LDLIBS := -L$(SYSROOT)/usr/lib -llog -landroid
# Link to ffmpeg libraries
LOCAL_SHARED_LIBRARIES := libavcodec libavformat libswscale libavutil libavfilter libwsresample

View File

@@ -5,20 +5,31 @@
#include <android/log.h>
#include "nv_avc_dec.h"
#include <jni.h>
#include <android/native_window_jni.h>
AVCodec* decoder;
AVCodecContext* decoder_ctx;
AVFrame* yuv_frame;
AVFrame* tmp_frame;
AVFrame* rgb_frame;
AVFrame* rnd_frame;
AVFrame* dec_frame;
pthread_mutex_t mutex;
char* rgb_frame_buf;
int picture_valid;
int rgb_dirty;
struct SwsContext* scaler_ctx;
int picture_new;
#define RENDER_PIX_FMT AV_PIX_FMT_RGBA
#define BYTES_PER_PIXEL 4
#define VERY_LOW_PERF 0
#define LOW_PERF 1
#define MED_PERF 2
#define HIGH_PERF 3
// This function must be called before
// any other decoding functions
int nv_avc_init(int width, int height) {
int nv_avc_init(int width, int height, int perf_lvl) {
int err;
pthread_mutex_init(&mutex, NULL);
@@ -44,12 +55,23 @@ int nv_avc_init(int width, int height) {
// Show frames even before a reference frame
decoder_ctx->flags2 |= CODEC_FLAG2_SHOW_ALL;
// Skip the loop filter for performance reasons
decoder_ctx->skip_loop_filter = AVDISCARD_ALL;
if (perf_lvl <= LOW_PERF) {
// Skip the loop filter for performance reasons
decoder_ctx->skip_loop_filter = AVDISCARD_ALL;
}
// Run 2 threads for decoding
decoder_ctx->thread_count = 2;
decoder_ctx->thread_type = FF_THREAD_FRAME;
if (perf_lvl <= MED_PERF) {
// Run 2 threads for decoding
decoder_ctx->thread_count = 2;
decoder_ctx->thread_type = FF_THREAD_FRAME;
// Use some tricks to make things faster
decoder_ctx->flags2 |= CODEC_FLAG2_FAST;
}
else {
// Use low delay single threaded encoding
decoder_ctx->flags |= CODEC_FLAG_LOW_DELAY;
}
decoder_ctx->width = width;
decoder_ctx->height = height;
@@ -62,13 +84,13 @@ int nv_avc_init(int width, int height) {
return err;
}
tmp_frame = av_frame_alloc();
if (tmp_frame == NULL) {
dec_frame = av_frame_alloc();
if (dec_frame == NULL) {
__android_log_write(ANDROID_LOG_ERROR, "NVAVCDEC",
"Couldn't allocate frame");
return -1;
}
rgb_frame = av_frame_alloc();
if (rgb_frame == NULL) {
__android_log_write(ANDROID_LOG_ERROR, "NVAVCDEC",
@@ -76,16 +98,16 @@ int nv_avc_init(int width, int height) {
return -1;
}
rgb_frame_buf = (char*)av_malloc(nv_avc_get_rgb_frame_size());
rgb_frame_buf = (char*)av_malloc(width * height * BYTES_PER_PIXEL);
if (rgb_frame_buf == NULL) {
__android_log_write(ANDROID_LOG_ERROR, "NVAVCDEC",
"Couldn't allocate picture");
return -1;
}
err = avpicture_fill((AVPicture*)rgb_frame,
rgb_frame_buf,
AV_PIX_FMT_RGB32,
RENDER_PIX_FMT,
decoder_ctx->width,
decoder_ctx->height);
if (err < 0) {
@@ -93,13 +115,13 @@ int nv_avc_init(int width, int height) {
"Couldn't fill picture");
return err;
}
scaler_ctx = sws_getContext(decoder_ctx->width,
decoder_ctx->height,
decoder_ctx->pix_fmt,
decoder_ctx->width,
decoder_ctx->height,
AV_PIX_FMT_RGB32,
RENDER_PIX_FMT,
SWS_BICUBIC,
NULL, NULL, NULL);
if (scaler_ctx == NULL) {
@@ -123,9 +145,13 @@ void nv_avc_destroy(void) {
sws_freeContext(scaler_ctx);
scaler_ctx = NULL;
}
if (tmp_frame) {
if (dec_frame) {
av_frame_free(&dec_frame);
dec_frame = NULL;
}
if (yuv_frame) {
av_frame_free(&yuv_frame);
tmp_frame = NULL;
yuv_frame = NULL;
}
if (rgb_frame) {
av_frame_free(&rgb_frame);
@@ -135,32 +161,43 @@ void nv_avc_destroy(void) {
av_free(rgb_frame_buf);
rgb_frame_buf = NULL;
}
if (rnd_frame) {
av_frame_free(&rnd_frame);
rnd_frame = NULL;
}
pthread_mutex_destroy(&mutex);
}
// The decoded frame is ARGB
// Returns 1 on success, 0 on failure
int nv_avc_get_current_frame(char* rgbframe, int size) {
void nv_avc_redraw(JNIEnv *env, jobject surface) {
ANativeWindow* window;
ANativeWindow_Buffer buffer;
int err;
if (size != nv_avc_get_rgb_frame_size()) {
return 0;
// Free the old decoded frame
if (rnd_frame) {
av_frame_free(&rnd_frame);
}
pthread_mutex_lock(&mutex);
// Check if the RGB frame needs updating
if (rgb_dirty) {
// If the decoder doesn't have a new picture, we fail
if (!picture_valid) {
pthread_mutex_unlock(&mutex);
return 0;
// Check if there's a new frame
if (picture_new) {
// Clone the decoder's last frame
rnd_frame = av_frame_clone(yuv_frame);
// The remaining processing can be done without the mutex
pthread_mutex_unlock(&mutex);
if (rnd_frame == NULL) {
__android_log_write(ANDROID_LOG_ERROR, "NVAVCDEC",
"Cloning failed");
return;
}
// Convert the YUV image to RGB
err = sws_scale(scaler_ctx,
yuv_frame->data,
yuv_frame->linesize,
rnd_frame->data,
rnd_frame->linesize,
0,
decoder_ctx->height,
rgb_frame->data,
@@ -168,36 +205,42 @@ int nv_avc_get_current_frame(char* rgbframe, int size) {
if (err != decoder_ctx->height) {
__android_log_write(ANDROID_LOG_ERROR, "NVAVCDEC",
"Scaling failed");
pthread_mutex_unlock(&mutex);
return 0;
return;
}
// RGB frame is now clean
rgb_dirty = 0;
window = ANativeWindow_fromSurface(env, surface);
if (window == NULL) {
__android_log_write(ANDROID_LOG_ERROR, "NVAVCDEC",
"Failed to get window from surface");
return;
}
// Lock down a render buffer
if (ANativeWindow_lock(window, &buffer, NULL) >= 0) {
// Draw the frame to the buffer
err = avpicture_layout((AVPicture*)rgb_frame,
RENDER_PIX_FMT,
decoder_ctx->width,
decoder_ctx->height,
buffer.bits,
decoder_ctx->width *
decoder_ctx->height *
BYTES_PER_PIXEL);
if (err < 0) {
__android_log_write(ANDROID_LOG_ERROR, "NVAVCDEC",
"Picture fill failed");
}
// Draw the frame to the surface
ANativeWindow_unlockAndPost(window);
}
ANativeWindow_release(window);
}
// The remaining processing can be done without the mutex
pthread_mutex_unlock(&mutex);
err = avpicture_layout((AVPicture*)rgb_frame,
AV_PIX_FMT_RGB32,
decoder_ctx->width,
decoder_ctx->height,
rgbframe,
size);
if (err < 0) {
__android_log_write(ANDROID_LOG_ERROR, "NVAVCDEC",
"Picture fill failed");
return 0;
else {
pthread_mutex_unlock(&mutex);
rnd_frame = NULL;
}
return 1;
}
int nv_avc_get_rgb_frame_size(void) {
return avpicture_get_size(AV_PIX_FMT_RGB32,
decoder_ctx->width,
decoder_ctx->height);
}
// packets must be decoded in order
@@ -218,7 +261,7 @@ int nv_avc_decode(unsigned char* indata, int inlen) {
while (pkt.size > 0) {
err = avcodec_decode_video2(
decoder_ctx,
tmp_frame,
dec_frame,
&got_pic,
&pkt);
if (err < 0) {
@@ -237,14 +280,12 @@ int nv_avc_decode(unsigned char* indata, int inlen) {
}
// Clone a new frame
yuv_frame = av_frame_clone(tmp_frame);
yuv_frame = av_frame_clone(dec_frame);
if (yuv_frame) {
// If we got a new picture, the RGB frame needs refreshing
picture_valid = 1;
rgb_dirty = 1;
picture_new = 1;
}
else {
picture_valid = 0;
picture_new = 0;
}
pthread_mutex_unlock(&mutex);

View File

@@ -1,5 +1,6 @@
int nv_avc_init(int width, int height);
#include <jni.h>
int nv_avc_init(int width, int height, int perf_lvl);
void nv_avc_destroy(void);
int nv_avc_get_current_frame(char* yuvframe, int size);
int nv_avc_get_frame_size(void);
void nv_avc_redraw(JNIEnv *env, jobject surface);
int nv_avc_decode(unsigned char* indata, int inlen);

View File

@@ -6,8 +6,10 @@
// This function must be called before
// any other decoding functions
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_av_video_AvcDecoder_init(JNIEnv *env, jobject this, jint width, jint height) {
return nv_avc_init(width, height);
Java_com_limelight_nvstream_av_video_AvcDecoder_init(JNIEnv *env, jobject this, jint width,
jint height, jint perflvl)
{
return nv_avc_init(width, height, perflvl);
}
// This function must be called after
@@ -17,27 +19,10 @@ Java_com_limelight_nvstream_av_video_AvcDecoder_destroy(JNIEnv *env, jobject thi
nv_avc_destroy();
}
// The decoded frame is ARGB
// Returns 1 on success, 0 on failure
JNIEXPORT jboolean JNICALL
Java_com_limelight_nvstream_av_video_AvcDecoder_getCurrentFrame(JNIEnv *env, jobject this,
jintArray rgbframe, jint sizeints)
{
jint* jni_rgbframe;
jboolean ret;
jni_rgbframe = (*env)->GetIntArrayElements(env, rgbframe, 0);
ret = (nv_avc_get_current_frame((char*)jni_rgbframe, sizeints*4) != 0) ? JNI_TRUE : JNI_FALSE;
(*env)->ReleaseIntArrayElements(env, rgbframe, jni_rgbframe, 0);
return ret;
}
JNIEXPORT jint JNICALL
Java_com_limelight_nvstream_av_video_AvcDecoder_getFrameSize(JNIEnv *env, jobject this) {
return nv_avc_get_rgb_frame_size() / 4;
// This function redraws the surface
JNIEXPORT void JNICALL
Java_com_limelight_nvstream_av_video_AvcDecoder_redraw(JNIEnv *env, jobject this, jobject surface) {
nv_avc_redraw(env, surface);
}
// packets must be decoded in order