mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2025-07-20 19:42:45 +00:00
Move controller handling into a new class. Implement translation for DualShock 4 controllers.
This commit is contained in:
parent
e1253bbb59
commit
3f3c573c79
@ -1,13 +1,13 @@
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package com.limelight;
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import com.limelight.binding.PlatformBinding;
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import com.limelight.binding.input.ControllerHandler;
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import com.limelight.binding.input.KeyboardTranslator;
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import com.limelight.binding.video.ConfigurableDecoderRenderer;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.NvConnectionListener;
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import com.limelight.nvstream.StreamConfiguration;
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import com.limelight.nvstream.av.video.VideoDecoderRenderer;
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import com.limelight.nvstream.input.ControllerPacket;
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import com.limelight.nvstream.input.KeyboardPacket;
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import com.limelight.utils.Dialog;
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import com.limelight.utils.SpinnerDialog;
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@ -35,13 +35,6 @@ import android.widget.Toast;
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public class Game extends Activity implements OnGenericMotionListener, OnTouchListener, NvConnectionListener {
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private short inputMap = 0x0000;
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private byte leftTrigger = 0x00;
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private byte rightTrigger = 0x00;
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private short rightStickX = 0x0000;
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private short rightStickY = 0x0000;
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private short leftStickX = 0x0000;
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private short leftStickY = 0x0000;
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private int lastMouseX = Integer.MIN_VALUE;
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private int lastMouseY = Integer.MIN_VALUE;
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private int lastButtonState = 0;
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@ -49,6 +42,7 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
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private int lastTouchY = 0;
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private boolean hasMoved = false;
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private ControllerHandler controllerHandler;
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private KeyboardTranslator keybTranslator;
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private int height;
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@ -135,6 +129,7 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
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conn = new NvConnection(Game.this.getIntent().getStringExtra("host"), Game.this,
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new StreamConfiguration(width, height, refreshRate));
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keybTranslator = new KeyboardTranslator(conn);
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controllerHandler = new ControllerHandler(conn);
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conn.start(PlatformBinding.getDeviceName(), sv.getHolder(), drFlags,
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PlatformBinding.getAudioRenderer(), new ConfigurableDecoderRenderer());
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}
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@ -211,64 +206,9 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
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getModifierState(event));
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}
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else {
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switch (keyCode) {
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case KeyEvent.KEYCODE_BUTTON_START:
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case KeyEvent.KEYCODE_MENU:
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inputMap |= ControllerPacket.PLAY_FLAG;
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break;
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case KeyEvent.KEYCODE_BACK:
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case KeyEvent.KEYCODE_BUTTON_SELECT:
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inputMap |= ControllerPacket.BACK_FLAG;
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break;
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case KeyEvent.KEYCODE_DPAD_LEFT:
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inputMap |= ControllerPacket.LEFT_FLAG;
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break;
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case KeyEvent.KEYCODE_DPAD_RIGHT:
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inputMap |= ControllerPacket.RIGHT_FLAG;
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break;
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case KeyEvent.KEYCODE_DPAD_UP:
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inputMap |= ControllerPacket.UP_FLAG;
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break;
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case KeyEvent.KEYCODE_DPAD_DOWN:
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inputMap |= ControllerPacket.DOWN_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_B:
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inputMap |= ControllerPacket.B_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_A:
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inputMap |= ControllerPacket.A_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_X:
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inputMap |= ControllerPacket.X_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_Y:
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inputMap |= ControllerPacket.Y_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_L1:
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inputMap |= ControllerPacket.LB_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_R1:
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inputMap |= ControllerPacket.RB_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_THUMBL:
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inputMap |= ControllerPacket.LS_CLK_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_THUMBR:
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inputMap |= ControllerPacket.RS_CLK_FLAG;
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break;
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default:
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if (!controllerHandler.handleButtonDown(keyCode, event)) {
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return super.onKeyDown(keyCode, event);
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}
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// We detect back+start as the special button combo
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if ((inputMap & ControllerPacket.BACK_FLAG) != 0 &&
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(inputMap & ControllerPacket.PLAY_FLAG) != 0)
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{
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inputMap &= ~(ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG);
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inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
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}
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sendControllerInputPacket();
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}
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return true;
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@ -287,63 +227,9 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
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getModifierState(event));
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}
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else {
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switch (keyCode) {
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case KeyEvent.KEYCODE_BUTTON_START:
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case KeyEvent.KEYCODE_MENU:
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inputMap &= ~ControllerPacket.PLAY_FLAG;
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break;
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case KeyEvent.KEYCODE_BACK:
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case KeyEvent.KEYCODE_BUTTON_SELECT:
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inputMap &= ~ControllerPacket.BACK_FLAG;
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break;
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case KeyEvent.KEYCODE_DPAD_LEFT:
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inputMap &= ~ControllerPacket.LEFT_FLAG;
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break;
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case KeyEvent.KEYCODE_DPAD_RIGHT:
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inputMap &= ~ControllerPacket.RIGHT_FLAG;
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break;
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case KeyEvent.KEYCODE_DPAD_UP:
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inputMap &= ~ControllerPacket.UP_FLAG;
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break;
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case KeyEvent.KEYCODE_DPAD_DOWN:
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inputMap &= ~ControllerPacket.DOWN_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_B:
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inputMap &= ~ControllerPacket.B_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_A:
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inputMap &= ~ControllerPacket.A_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_X:
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inputMap &= ~ControllerPacket.X_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_Y:
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inputMap &= ~ControllerPacket.Y_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_L1:
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inputMap &= ~ControllerPacket.LB_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_R1:
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inputMap &= ~ControllerPacket.RB_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_THUMBL:
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inputMap &= ~ControllerPacket.LS_CLK_FLAG;
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break;
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case KeyEvent.KEYCODE_BUTTON_THUMBR:
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inputMap &= ~ControllerPacket.RS_CLK_FLAG;
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break;
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default:
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if (!controllerHandler.handleButtonUp(keyCode, event)) {
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return super.onKeyUp(keyCode, event);
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}
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// If one of the two is up, the special button comes up too
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if ((inputMap & ControllerPacket.BACK_FLAG) == 0 ||
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(inputMap & ControllerPacket.PLAY_FLAG) == 0)
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{
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inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
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}
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sendControllerInputPacket();
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}
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return true;
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@ -464,89 +350,8 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
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@Override
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public boolean onGenericMotionEvent(MotionEvent event) {
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InputDevice dev = event.getDevice();
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if (dev == null) {
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System.err.println("Unknown device");
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return false;
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}
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if ((event.getSource() & InputDevice.SOURCE_CLASS_JOYSTICK) != 0) {
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float LS_X = event.getAxisValue(MotionEvent.AXIS_X);
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float LS_Y = event.getAxisValue(MotionEvent.AXIS_Y);
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float RS_X, RS_Y, L2, R2;
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InputDevice.MotionRange leftTriggerRange = dev.getMotionRange(MotionEvent.AXIS_LTRIGGER);
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InputDevice.MotionRange rightTriggerRange = dev.getMotionRange(MotionEvent.AXIS_RTRIGGER);
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if (leftTriggerRange != null && rightTriggerRange != null)
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{
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// Ouya controller
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L2 = event.getAxisValue(MotionEvent.AXIS_LTRIGGER);
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R2 = event.getAxisValue(MotionEvent.AXIS_RTRIGGER);
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RS_X = event.getAxisValue(MotionEvent.AXIS_Z);
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RS_Y = event.getAxisValue(MotionEvent.AXIS_RZ);
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}
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else
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{
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InputDevice.MotionRange brakeRange = dev.getMotionRange(MotionEvent.AXIS_BRAKE);
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InputDevice.MotionRange gasRange = dev.getMotionRange(MotionEvent.AXIS_GAS);
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if (brakeRange != null && gasRange != null)
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{
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// Moga controller
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RS_X = event.getAxisValue(MotionEvent.AXIS_Z);
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RS_Y = event.getAxisValue(MotionEvent.AXIS_RZ);
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L2 = event.getAxisValue(MotionEvent.AXIS_BRAKE);
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R2 = event.getAxisValue(MotionEvent.AXIS_GAS);
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}
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else
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{
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// Xbox controller
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RS_X = event.getAxisValue(MotionEvent.AXIS_RX);
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RS_Y = event.getAxisValue(MotionEvent.AXIS_RY);
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L2 = (event.getAxisValue(MotionEvent.AXIS_Z) + 1) / 2;
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R2 = (event.getAxisValue(MotionEvent.AXIS_RZ) + 1) / 2;
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}
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}
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InputDevice.MotionRange hatXRange = dev.getMotionRange(MotionEvent.AXIS_HAT_X);
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InputDevice.MotionRange hatYRange = dev.getMotionRange(MotionEvent.AXIS_HAT_Y);
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if (hatXRange != null && hatYRange != null)
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{
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// Xbox controller D-pad
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float hatX, hatY;
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hatX = event.getAxisValue(MotionEvent.AXIS_HAT_X);
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hatY = event.getAxisValue(MotionEvent.AXIS_HAT_Y);
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inputMap &= ~(ControllerPacket.LEFT_FLAG | ControllerPacket.RIGHT_FLAG);
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inputMap &= ~(ControllerPacket.UP_FLAG | ControllerPacket.DOWN_FLAG);
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if (hatX < -0.5) {
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inputMap |= ControllerPacket.LEFT_FLAG;
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}
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if (hatX > 0.5) {
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inputMap |= ControllerPacket.RIGHT_FLAG;
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}
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if (hatY < -0.5) {
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inputMap |= ControllerPacket.UP_FLAG;
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}
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if (hatY > 0.5) {
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inputMap |= ControllerPacket.DOWN_FLAG;
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}
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}
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leftStickX = (short)Math.round(LS_X * 0x7FFF);
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leftStickY = (short)Math.round(-LS_Y * 0x7FFF);
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rightStickX = (short)Math.round(RS_X * 0x7FFF);
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rightStickY = (short)Math.round(-RS_Y * 0x7FFF);
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leftTrigger = (byte)Math.round(L2 * 0xFF);
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rightTrigger = (byte)Math.round(R2 * 0xFF);
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sendControllerInputPacket();
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return true;
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controllerHandler.handleMotionEvent(event);
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}
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else if ((event.getSource() & InputDevice.SOURCE_CLASS_POINTER) != 0)
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{
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@ -581,11 +386,6 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi
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lastMouseY = eventY;
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}
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private void sendControllerInputPacket() {
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conn.sendControllerInput(inputMap, leftTrigger, rightTrigger,
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leftStickX, leftStickY, rightStickX, rightStickY);
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}
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@Override
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public boolean onGenericMotion(View v, MotionEvent event) {
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// Send it to the activity's motion event handler
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333
src/com/limelight/binding/input/ControllerHandler.java
Normal file
333
src/com/limelight/binding/input/ControllerHandler.java
Normal file
@ -0,0 +1,333 @@
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package com.limelight.binding.input;
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import android.view.InputDevice;
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import android.view.KeyEvent;
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import android.view.MotionEvent;
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import com.limelight.nvstream.NvConnection;
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import com.limelight.nvstream.input.ControllerPacket;
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public class ControllerHandler {
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private short inputMap = 0x0000;
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private byte leftTrigger = 0x00;
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private byte rightTrigger = 0x00;
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private short rightStickX = 0x0000;
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private short rightStickY = 0x0000;
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private short leftStickX = 0x0000;
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private short leftStickY = 0x0000;
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private NvConnection conn;
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public ControllerHandler(NvConnection conn) {
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this.conn = conn;
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}
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private void sendControllerInputPacket() {
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conn.sendControllerInput(inputMap, leftTrigger, rightTrigger,
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leftStickX, leftStickY, rightStickX, rightStickY);
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}
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private static boolean isDualShock4(InputDevice dev) {
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return (dev.getMotionRange(MotionEvent.AXIS_RX) != null &&
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dev.getMotionRange(MotionEvent.AXIS_RY) != null &&
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dev.getMotionRange(MotionEvent.AXIS_HAT_X) != null &&
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dev.getMotionRange(MotionEvent.AXIS_HAT_Y) != null &&
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dev.getMotionRange(MotionEvent.AXIS_RZ) != null &&
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dev.getMotionRange(MotionEvent.AXIS_RY) != null);
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}
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private int handleRemapping(InputDevice dev, int keyCode) {
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if (isDualShock4(dev)) {
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switch (keyCode) {
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case KeyEvent.KEYCODE_BUTTON_Y:
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return KeyEvent.KEYCODE_BUTTON_L1;
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case KeyEvent.KEYCODE_BUTTON_Z:
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return KeyEvent.KEYCODE_BUTTON_R1;
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case KeyEvent.KEYCODE_BUTTON_C:
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return KeyEvent.KEYCODE_BUTTON_B;
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case KeyEvent.KEYCODE_BUTTON_X:
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return KeyEvent.KEYCODE_BUTTON_Y;
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case KeyEvent.KEYCODE_BUTTON_B:
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return KeyEvent.KEYCODE_BUTTON_A;
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case KeyEvent.KEYCODE_BUTTON_A:
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return KeyEvent.KEYCODE_BUTTON_X;
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case KeyEvent.KEYCODE_BUTTON_SELECT:
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return KeyEvent.KEYCODE_BUTTON_THUMBL;
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case KeyEvent.KEYCODE_BUTTON_START:
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return KeyEvent.KEYCODE_BUTTON_THUMBR;
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case KeyEvent.KEYCODE_BUTTON_L2:
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return KeyEvent.KEYCODE_BUTTON_SELECT;
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case KeyEvent.KEYCODE_BUTTON_R2:
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return KeyEvent.KEYCODE_BUTTON_START;
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// These are duplicate trigger events
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case KeyEvent.KEYCODE_BUTTON_R1:
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case KeyEvent.KEYCODE_BUTTON_L1:
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return 0;
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// These are duplicate dpad events
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case KeyEvent.KEYCODE_DPAD_LEFT:
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case KeyEvent.KEYCODE_DPAD_RIGHT:
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case KeyEvent.KEYCODE_DPAD_CENTER:
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case KeyEvent.KEYCODE_DPAD_UP:
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case KeyEvent.KEYCODE_DPAD_DOWN:
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return 0;
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}
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}
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return keyCode;
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}
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public boolean handleMotionEvent(MotionEvent event) {
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InputDevice dev = event.getDevice();
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if (dev == null) {
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System.err.println("Unknown device");
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return false;
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}
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float LS_X = event.getAxisValue(MotionEvent.AXIS_X);
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float LS_Y = event.getAxisValue(MotionEvent.AXIS_Y);
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float RS_X, RS_Y, L2, R2;
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InputDevice.MotionRange leftTriggerRange = dev.getMotionRange(MotionEvent.AXIS_LTRIGGER);
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InputDevice.MotionRange rightTriggerRange = dev.getMotionRange(MotionEvent.AXIS_RTRIGGER);
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if (leftTriggerRange != null && rightTriggerRange != null)
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{
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// Ouya controller
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L2 = event.getAxisValue(MotionEvent.AXIS_LTRIGGER);
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R2 = event.getAxisValue(MotionEvent.AXIS_RTRIGGER);
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RS_X = event.getAxisValue(MotionEvent.AXIS_Z);
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RS_Y = event.getAxisValue(MotionEvent.AXIS_RZ);
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}
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else
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{
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InputDevice.MotionRange brakeRange = dev.getMotionRange(MotionEvent.AXIS_BRAKE);
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InputDevice.MotionRange gasRange = dev.getMotionRange(MotionEvent.AXIS_GAS);
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InputDevice.MotionRange rxRange = dev.getMotionRange(MotionEvent.AXIS_RX);
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InputDevice.MotionRange ryRange = dev.getMotionRange(MotionEvent.AXIS_RY);
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if (brakeRange != null && gasRange != null)
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{
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// Moga controller
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RS_X = event.getAxisValue(MotionEvent.AXIS_Z);
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RS_Y = event.getAxisValue(MotionEvent.AXIS_RZ);
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L2 = event.getAxisValue(MotionEvent.AXIS_BRAKE);
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R2 = event.getAxisValue(MotionEvent.AXIS_GAS);
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}
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else if (rxRange != null && ryRange != null)
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{
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// DS4 controller
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RS_X = event.getAxisValue(MotionEvent.AXIS_Z);
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RS_Y = event.getAxisValue(MotionEvent.AXIS_RZ);
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L2 = (event.getAxisValue(MotionEvent.AXIS_RX) + 1) / 2;
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R2 = (event.getAxisValue(MotionEvent.AXIS_RY) + 1) / 2;
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}
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else
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{
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// Xbox controller
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RS_X = event.getAxisValue(MotionEvent.AXIS_RX);
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RS_Y = event.getAxisValue(MotionEvent.AXIS_RY);
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L2 = (event.getAxisValue(MotionEvent.AXIS_Z) + 1) / 2;
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R2 = (event.getAxisValue(MotionEvent.AXIS_RZ) + 1) / 2;
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}
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}
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InputDevice.MotionRange hatXRange = dev.getMotionRange(MotionEvent.AXIS_HAT_X);
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InputDevice.MotionRange hatYRange = dev.getMotionRange(MotionEvent.AXIS_HAT_Y);
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if (hatXRange != null && hatYRange != null)
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{
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// Xbox and DS4 D-pad
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float hatX, hatY;
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hatX = event.getAxisValue(MotionEvent.AXIS_HAT_X);
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hatY = event.getAxisValue(MotionEvent.AXIS_HAT_Y);
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inputMap &= ~(ControllerPacket.LEFT_FLAG | ControllerPacket.RIGHT_FLAG);
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inputMap &= ~(ControllerPacket.UP_FLAG | ControllerPacket.DOWN_FLAG);
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if (hatX < -0.5) {
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inputMap |= ControllerPacket.LEFT_FLAG;
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}
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if (hatX > 0.5) {
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inputMap |= ControllerPacket.RIGHT_FLAG;
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}
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if (hatY < -0.5) {
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||||
inputMap |= ControllerPacket.UP_FLAG;
|
||||
}
|
||||
if (hatY > 0.5) {
|
||||
inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
}
|
||||
}
|
||||
|
||||
leftStickX = (short)Math.round(LS_X * 0x7FFF);
|
||||
leftStickY = (short)Math.round(-LS_Y * 0x7FFF);
|
||||
|
||||
rightStickX = (short)Math.round(RS_X * 0x7FFF);
|
||||
rightStickY = (short)Math.round(-RS_Y * 0x7FFF);
|
||||
|
||||
leftTrigger = (byte)Math.round(L2 * 0xFF);
|
||||
rightTrigger = (byte)Math.round(R2 * 0xFF);
|
||||
|
||||
sendControllerInputPacket();
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean handleButtonUp(int keyCode, KeyEvent event) {
|
||||
InputDevice dev = event.getDevice();
|
||||
if (dev == null) {
|
||||
System.err.println("Unknown device");
|
||||
return false;
|
||||
}
|
||||
|
||||
keyCode = handleRemapping(dev, keyCode);
|
||||
if (keyCode == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_MODE:
|
||||
inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap &= ~ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap &= ~ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap &= ~ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap &= ~ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap &= ~ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap &= ~ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap &= ~ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap &= ~ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap &= ~ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap &= ~ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap &= ~ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap &= ~ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap &= ~ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap &= ~ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// If one of the two is up, the special button comes up too
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) == 0 ||
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) == 0)
|
||||
{
|
||||
inputMap &= ~ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
return true;
|
||||
}
|
||||
|
||||
public boolean handleButtonDown(int keyCode, KeyEvent event) {
|
||||
InputDevice dev = event.getDevice();
|
||||
if (dev == null) {
|
||||
System.err.println("Unknown device");
|
||||
return false;
|
||||
}
|
||||
|
||||
keyCode = handleRemapping(dev, keyCode);
|
||||
if (keyCode == 0) {
|
||||
return true;
|
||||
}
|
||||
|
||||
switch (keyCode) {
|
||||
case KeyEvent.KEYCODE_BUTTON_MODE:
|
||||
inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_START:
|
||||
case KeyEvent.KEYCODE_MENU:
|
||||
inputMap |= ControllerPacket.PLAY_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BACK:
|
||||
case KeyEvent.KEYCODE_BUTTON_SELECT:
|
||||
inputMap |= ControllerPacket.BACK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_LEFT:
|
||||
inputMap |= ControllerPacket.LEFT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_RIGHT:
|
||||
inputMap |= ControllerPacket.RIGHT_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_UP:
|
||||
inputMap |= ControllerPacket.UP_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_DPAD_DOWN:
|
||||
inputMap |= ControllerPacket.DOWN_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_B:
|
||||
inputMap |= ControllerPacket.B_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_A:
|
||||
inputMap |= ControllerPacket.A_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_X:
|
||||
inputMap |= ControllerPacket.X_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_Y:
|
||||
inputMap |= ControllerPacket.Y_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_L1:
|
||||
inputMap |= ControllerPacket.LB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_R1:
|
||||
inputMap |= ControllerPacket.RB_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBL:
|
||||
inputMap |= ControllerPacket.LS_CLK_FLAG;
|
||||
break;
|
||||
case KeyEvent.KEYCODE_BUTTON_THUMBR:
|
||||
inputMap |= ControllerPacket.RS_CLK_FLAG;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
|
||||
// We detect back+start as the special button combo
|
||||
if ((inputMap & ControllerPacket.BACK_FLAG) != 0 &&
|
||||
(inputMap & ControllerPacket.PLAY_FLAG) != 0)
|
||||
{
|
||||
inputMap &= ~(ControllerPacket.BACK_FLAG | ControllerPacket.PLAY_FLAG);
|
||||
inputMap |= ControllerPacket.SPECIAL_BUTTON_FLAG;
|
||||
}
|
||||
|
||||
sendControllerInputPacket();
|
||||
return true;
|
||||
}
|
||||
}
|
Loading…
x
Reference in New Issue
Block a user