mirror of
https://github.com/moonlight-stream/moonlight-android.git
synced 2026-04-04 06:56:06 +00:00
Use the unmodified FPS value when sending the launch request
This commit is contained in:
@@ -438,6 +438,7 @@ public class Game extends Activity implements SurfaceHolder.Callback,
|
||||
|
||||
StreamConfiguration config = new StreamConfiguration.Builder()
|
||||
.setResolution(prefConfig.width, prefConfig.height)
|
||||
.setLaunchRefreshRate(prefConfig.fps)
|
||||
.setRefreshRate(chosenFrameRate)
|
||||
.setApp(new NvApp(appName != null ? appName : "app", appId, willStreamHdr))
|
||||
.setBitrate(prefConfig.bitrate)
|
||||
|
||||
Reference in New Issue
Block a user