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https://github.com/moonlight-stream/moonlight-android.git
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Android Studio auto-reformat of new virtual controller code
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@ -18,13 +18,21 @@ import java.util.List;
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*/
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*/
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public class AnalogStick extends VirtualControllerElement {
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public class AnalogStick extends VirtualControllerElement {
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/** outer radius size in percent of the ui element */
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/**
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* outer radius size in percent of the ui element
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*/
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public static final int SIZE_RADIUS_COMPLETE = 90;
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public static final int SIZE_RADIUS_COMPLETE = 90;
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/** analog stick size in percent of the ui element */
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/**
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* analog stick size in percent of the ui element
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*/
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public static final int SIZE_RADIUS_ANALOG_STICK = 90;
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public static final int SIZE_RADIUS_ANALOG_STICK = 90;
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/** dead zone size in percent of the ui element */
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/**
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* dead zone size in percent of the ui element
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*/
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public static final int SIZE_RADIUS_DEADZONE = 90;
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public static final int SIZE_RADIUS_DEADZONE = 90;
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/** time frame for a double click */
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/**
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* time frame for a double click
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*/
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public final static long timeoutDoubleClick = 250;
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public final static long timeoutDoubleClick = 250;
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/**
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/**
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@ -34,6 +42,7 @@ public class AnalogStick extends VirtualControllerElement {
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/**
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/**
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* onMovement event will be fired on real analog stick movement (outside of the deadzone).
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* onMovement event will be fired on real analog stick movement (outside of the deadzone).
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*
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* @param x horizontal position, value from -1.0 ... 0 .. 1.0
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* @param x horizontal position, value from -1.0 ... 0 .. 1.0
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* @param y vertical position, value from -1.0 ... 0 .. 1.0
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* @param y vertical position, value from -1.0 ... 0 .. 1.0
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*/
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*/
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@ -73,19 +82,31 @@ public class AnalogStick extends VirtualControllerElement {
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DOUBLE
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DOUBLE
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}
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}
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/** configuration if the analog stick should be displayed as circle or square*/
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/**
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* configuration if the analog stick should be displayed as circle or square
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*/
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private boolean circle_stick = true; // TODO: implement square sick for simulations
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private boolean circle_stick = true; // TODO: implement square sick for simulations
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/** outer radius, this size will be automatically updated on resize */
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/**
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* outer radius, this size will be automatically updated on resize
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*/
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private float radius_complete = 0;
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private float radius_complete = 0;
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/** analog stick radius, this size will be automatically updated on resize */
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/**
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* analog stick radius, this size will be automatically updated on resize
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*/
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private float radius_analog_stick = 0;
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private float radius_analog_stick = 0;
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/** dead zone radius, this size will be automatically updated on resize */
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/**
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* dead zone radius, this size will be automatically updated on resize
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*/
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private float radius_dead_zone = 0;
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private float radius_dead_zone = 0;
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/** horizontal position in relation to the center of the element */
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/**
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* horizontal position in relation to the center of the element
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*/
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private float relative_x = 0;
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private float relative_x = 0;
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/** vertical position in relation to the center of the element */
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/**
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* vertical position in relation to the center of the element
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*/
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private float relative_y = 0;
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private float relative_y = 0;
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@ -20,7 +20,8 @@ public class LeftTrigger extends DigitalButton {
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}
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}
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@Override
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@Override
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public void onLongClick() {}
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public void onLongClick() {
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}
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@Override
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@Override
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public void onRelease() {
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public void onRelease() {
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@ -20,7 +20,8 @@ public class RightTrigger extends DigitalButton {
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}
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}
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@Override
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@Override
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public void onLongClick() {}
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public void onLongClick() {
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}
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@Override
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@Override
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public void onRelease() {
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public void onRelease() {
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@ -20,6 +20,7 @@ import java.util.List;
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public class VirtualControllerConfigurationLoader {
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public class VirtualControllerConfigurationLoader {
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private static final String PROFILE_PATH = "profiles";
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private static final String PROFILE_PATH = "profiles";
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private static int getPercent(
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private static int getPercent(
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int percent,
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int percent,
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int total) {
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int total) {
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@ -245,6 +245,7 @@ public abstract class VirtualControllerElement extends View {
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}
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}
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abstract protected void onElementDraw(Canvas canvas);
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abstract protected void onElementDraw(Canvas canvas);
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abstract public boolean onElementTouchEvent(MotionEvent event);
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abstract public boolean onElementTouchEvent(MotionEvent event);
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protected static final void _DBG(String text) {
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protected static final void _DBG(String text) {
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