Update moonlight-common-c

This commit is contained in:
Cameron Gutman committed 2026-09-01 00:38:37 -05:00
1 parent 9221a0ca3a
commit 0dc4c4fe67
6 files changed
+22 -11

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@@ -102,6 +102,7 @@ public class MoonBridge {
public static final byte LI_CTYPE_XBOX = 0x01;
public static final byte LI_CTYPE_PS = 0x02;
public static final byte LI_CTYPE_NINTENDO = 0x03;
public static final byte LI_CTYPE_STEAM = 0x04;
public static final short LI_CCAP_ANALOG_TRIGGERS = 0x01;
public static final short LI_CCAP_RUMBLE = 0x02;
@@ -111,6 +112,7 @@ public class MoonBridge {
public static final short LI_CCAP_GYRO = 0x20;
public static final short LI_CCAP_BATTERY_STATE = 0x40;
public static final short LI_CCAP_RGB_LED = 0x80;
public static final short LI_CCAP_DUAL_TOUCHPAD = 0x100;
public static final byte LI_MOTION_TYPE_ACCEL = 0x01;
public static final byte LI_MOTION_TYPE_GYRO = 0x02;
@@ -217,10 +219,10 @@ public class MoonBridge {
public static int bridgeDrSubmitDecodeUnit(byte[] decodeUnitData, int decodeUnitLength, int decodeUnitType,
int frameNumber, int frameType, char frameHostProcessingLatency,
long receiveTimeMs, long enqueueTimeMs) {
long receiveTimeUs, long enqueueTimeUs) {
if (videoRenderer != null) {
return videoRenderer.submitDecodeUnit(decodeUnitData, decodeUnitLength,
decodeUnitType, frameNumber, frameType, frameHostProcessingLatency, receiveTimeMs, enqueueTimeMs);
decodeUnitType, frameNumber, frameType, frameHostProcessingLatency, receiveTimeUs, enqueueTimeUs);
}
else {
return DR_OK;