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https://github.com/moonlight-stream/moonlight-android.git
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Enable max Ethernet MTU sized packets when the remote PC is on the subnet
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@ -1,5 +1,12 @@
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package com.limelight;
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import java.net.Inet4Address;
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import java.net.InetAddress;
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import java.net.InterfaceAddress;
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import java.net.NetworkInterface;
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import java.net.SocketException;
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import java.util.Enumeration;
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import com.limelight.binding.PlatformBinding;
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import com.limelight.binding.input.ControllerHandler;
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import com.limelight.binding.input.KeyboardTranslator;
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@ -19,6 +26,7 @@ import android.content.SharedPreferences;
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import android.graphics.Point;
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import android.media.AudioManager;
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import android.net.ConnectivityManager;
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import android.net.NetworkInfo;
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import android.net.wifi.WifiManager;
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import android.os.Bundle;
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import android.os.Handler;
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@ -161,10 +169,29 @@ public class Game extends Activity implements SurfaceHolder.Callback, OnGenericM
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wifiLock = wifiMgr.createWifiLock(WifiManager.WIFI_MODE_FULL_HIGH_PERF, "Limelight");
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wifiLock.setReferenceCounted(false);
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wifiLock.acquire();
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String host = Game.this.getIntent().getStringExtra("host");
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InetAddress addr;
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boolean enableLargePackets;
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try {
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// If this does a DNS lookup, it could cause a NetworkOnMainThread exception
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// Chances are if it has to do this, we're not on the same network anyways
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addr = InetAddress.getByName(host);
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// Check if we can enable large packets if we get this far
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enableLargePackets = shouldEnableLargePackets(addr);
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} catch (Exception e) {
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// We don't want to deal with any exceptions here. The user will be notified
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// when the connection fails
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enableLargePackets = false;
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}
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LimeLog.info("Using large packets? "+enableLargePackets);
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// Start the connection
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conn = new NvConnection(Game.this.getIntent().getStringExtra("host"), Game.this,
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new StreamConfiguration(width, height, refreshRate, bitrate * 1000), PlatformBinding.getCryptoProvider(this));
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conn = new NvConnection(host, Game.this,
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new StreamConfiguration(width, height, refreshRate, bitrate * 1000,
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enableLargePackets ? 1460 : 1024), PlatformBinding.getCryptoProvider(this));
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keybTranslator = new KeyboardTranslator(conn);
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controllerHandler = new ControllerHandler(conn);
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@ -172,6 +199,89 @@ public class Game extends Activity implements SurfaceHolder.Callback, OnGenericM
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sh.addCallback(this);
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}
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private boolean shouldEnableLargePackets(InetAddress targetAddress) {
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ConnectivityManager connMgr = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
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NetworkInfo activeNetworkInfo = connMgr.getActiveNetworkInfo();
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String matchingPrefix;
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if (activeNetworkInfo == null) {
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return false;
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}
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switch (activeNetworkInfo.getType())
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{
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case ConnectivityManager.TYPE_ETHERNET:
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matchingPrefix = "eth";
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break;
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case ConnectivityManager.TYPE_WIFI:
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matchingPrefix = "wlan";
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break;
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default:
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// Must be on Ethernet or Wifi to consider that we can send large packets
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return false;
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}
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// Try to find the interface that corresponds to the active network
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try {
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Enumeration<NetworkInterface> ifaceList = NetworkInterface.getNetworkInterfaces();
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while (ifaceList.hasMoreElements()) {
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NetworkInterface iface = ifaceList.nextElement();
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// Look for an interface that matches the prefix we expect
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if (iface.isUp() && iface.getName().startsWith(matchingPrefix)) {
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// Find the IPv4 address for the interface
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for (InterfaceAddress addr : iface.getInterfaceAddresses()) {
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if (!(addr.getAddress() instanceof Inet4Address)) {
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// Skip non-IPv4 addresses
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continue;
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}
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// Found the right address on the right interface
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return isOnSameSubnet(targetAddress, addr.getAddress(), addr.getNetworkPrefixLength());
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}
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}
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}
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} catch (SocketException e) {
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e.printStackTrace();
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}
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// We didn't find the interface or something else went wrong
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return false;
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}
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private boolean isOnSameSubnet(InetAddress targetAddress, InetAddress localAddress, short networkPrefixLength) {
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byte[] targetBytes = targetAddress.getAddress();
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byte[] localBytes = localAddress.getAddress();
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for (int byteIndex = 0; networkPrefixLength > 0; byteIndex++) {
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byte target = targetBytes[byteIndex];
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byte local = localBytes[byteIndex];
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if (networkPrefixLength >= 8) {
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// Do a full byte comparison
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if (target != local) {
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return false;
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}
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networkPrefixLength -= 8;
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}
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else {
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target &= (byte)(0xFF << (8 - networkPrefixLength));
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local &= (byte)(0xFF << (8 - networkPrefixLength));
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// Do a masked comparison
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if (target != local) {
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return false;
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}
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networkPrefixLength = 0;
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}
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}
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return true;
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}
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private void checkDataConnection()
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{
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ConnectivityManager mgr = (ConnectivityManager) getSystemService(Context.CONNECTIVITY_SERVICE);
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