From 07b5e9224ce1172c30c916eb4f219c9c62a3a6de Mon Sep 17 00:00:00 2001 From: Cameron Gutman Date: Mon, 17 Mar 2014 12:34:47 -0400 Subject: [PATCH] Don't explicitly specify a pixel format for the rendering surface. The system will choose the most optimal format if we leave it at the default. --- src/com/limelight/Game.java | 1 - 1 file changed, 1 deletion(-) diff --git a/src/com/limelight/Game.java b/src/com/limelight/Game.java index bc50b12e..d4513f61 100644 --- a/src/com/limelight/Game.java +++ b/src/com/limelight/Game.java @@ -91,7 +91,6 @@ public class Game extends Activity implements OnGenericMotionListener, OnTouchLi sv.setOnTouchListener(this); SurfaceHolder sh = sv.getHolder(); - sh.setFormat(PixelFormat.RGBX_8888); // Start the spinner spinner = SpinnerDialog.displayDialog(this, "Establishing Connection", "Starting connection", true);