mirror of
https://github.com/moonlight-stream/Internet-Hosting-Tool.git
synced 2025-07-01 23:35:27 +00:00
708 lines
23 KiB
C++
708 lines
23 KiB
C++
#define _CRT_RAND_S
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#define _CRT_SECURE_NO_WARNINGS
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#include <stdlib.h>
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#define WIN32_LEAN_AND_MEAN
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#include <Windows.h>
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#include <WinSock2.h>
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#include <Ws2tcpip.h>
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#include <stdio.h>
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#include <assert.h>
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#include <shellapi.h>
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#include <objbase.h>
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#include "..\version.h"
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#pragma comment(lib, "miniupnpc.lib")
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#pragma comment(lib, "libnatpmp.lib")
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#pragma comment(lib, "ws2_32.lib")
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#pragma comment(lib, "iphlpapi.lib")
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#define MINIUPNP_STATICLIB
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#include <miniupnpc/miniupnpc.h>
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#include <miniupnpc/upnpcommands.h>
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#include <miniupnpc/upnperrors.h>
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#define NATPMP_STATICLIB
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#include <natpmp.h>
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bool getExternalAddressPortIP4(int proto, unsigned short localPort, PSOCKADDR_IN wanAddr);
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static struct port_entry {
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int proto;
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int port;
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bool withServer;
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} k_Ports[] = {
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{IPPROTO_TCP, 47984, false},
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{IPPROTO_TCP, 47989, false},
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{IPPROTO_TCP, 48010, true},
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{IPPROTO_UDP, 47998, true},
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{IPPROTO_UDP, 47999, true},
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{IPPROTO_UDP, 48000, true},
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{IPPROTO_UDP, 48002, true},
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{IPPROTO_UDP, 48010, true}
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};
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char logFilePath[MAX_PATH + 1];
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enum MessagePriority {
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MpInfo,
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MpWarn,
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MpError
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};
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void DisplayMessage(const char* message, MessagePriority priority = MpError, bool terminal = true)
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{
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printf("%s\n", message);
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if (terminal) {
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printf("--------------- MISS LOG -------------------\n");
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char missPath[MAX_PATH + 1];
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ExpandEnvironmentStringsA("%ProgramData%\\MISS\\miss-current.log", missPath, sizeof(missPath));
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FILE* f = fopen(missPath, "r");
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if (f != nullptr) {
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char buffer[1024];
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while (!feof(f)) {
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int bytesRead = fread(buffer, 1, ARRAYSIZE(buffer), f);
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fwrite(buffer, 1, bytesRead, stdout);
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}
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fclose(f);
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}
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else {
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printf("Failed to find MISS log\n");
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}
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fflush(stdout);
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}
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DWORD flags = MB_OK | MB_TOPMOST | MB_SETFOREGROUND;
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switch (priority) {
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case MpInfo:
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flags |= MB_ICONINFORMATION;
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break;
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case MpWarn:
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flags |= MB_ICONWARNING;
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break;
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case MpError:
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flags |= MB_ICONERROR;
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break;
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}
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MessageBoxA(nullptr, message, "Moonlight Internet Streaming Tester", flags);
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if (priority != MpInfo && terminal) {
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flags = MB_YESNO | MB_TOPMOST | MB_SETFOREGROUND | MB_ICONINFORMATION;
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switch (MessageBoxA(nullptr, "Would you like to view the troubleshooting log?",
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"Moonlight Internet Streaming Tester", flags))
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{
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case IDYES:
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// It's recommended to initialize COM before calling ShellExecute()
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CoInitializeEx(NULL, COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE);
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ShellExecuteA(nullptr, "open", logFilePath, nullptr, nullptr, SW_SHOWNORMAL);
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break;
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}
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}
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}
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bool IsGameStreamEnabled()
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{
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DWORD error;
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DWORD enabled;
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DWORD len;
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HKEY key;
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error = RegOpenKeyExA(HKEY_LOCAL_MACHINE, "Software\\NVIDIA Corporation\\NvStream", 0, KEY_READ | KEY_WOW64_64KEY, &key);
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if (error != ERROR_SUCCESS) {
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printf("RegOpenKeyEx() failed: %d\n", error);
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DisplayMessage("GeForce Experience was not detected on this PC. Make sure you're installing this utility on your GeForce GameStream-compatible PC, not the device running Moonlight.");
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return false;
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}
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len = sizeof(enabled);
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error = RegQueryValueExA(key, "EnableStreaming", nullptr, nullptr, (LPBYTE)&enabled, &len);
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RegCloseKey(key);
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if (error != ERROR_SUCCESS || !enabled) {
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// GFE may not even write EnableStreaming until the user enables GameStream for the first time
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if (error != ERROR_SUCCESS) {
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printf("RegQueryValueExA() failed: %d\n", error);
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}
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DisplayMessage("GameStream is not enabled in GeForce Experience. Please open GeForce Experience settings, navigate to the Shield tab, and turn GameStream on.");
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return false;
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}
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else {
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printf("GeForce Experience installed and GameStream is enabled\n");
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return true;
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}
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}
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enum PortTestStatus {
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PortTestOk,
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PortTestError,
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PortTestUnknown
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};
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PortTestStatus TestPort(PSOCKADDR_STORAGE addr, int proto, int port, bool withServer)
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{
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SOCKET clientSock = INVALID_SOCKET, serverSock = INVALID_SOCKET;
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int err;
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clientSock = socket(addr->ss_family, proto == IPPROTO_TCP ? SOCK_STREAM : SOCK_DGRAM, proto);
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if (clientSock == INVALID_SOCKET) {
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printf("socket() failed: %d\n", WSAGetLastError());
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return PortTestError;
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}
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if (withServer) {
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serverSock = socket(addr->ss_family, proto == IPPROTO_TCP ? SOCK_STREAM : SOCK_DGRAM, proto);
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if (serverSock == INVALID_SOCKET) {
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printf("socket() failed: %d\n", WSAGetLastError());
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closesocket(clientSock);
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return PortTestError;
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}
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SOCKADDR_IN sin = {};
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sin.sin_family = AF_INET;
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sin.sin_port = htons(port);
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err = bind(serverSock, (struct sockaddr*)&sin, sizeof(sin));
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if (err == SOCKET_ERROR) {
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if (WSAGetLastError() == WSAEADDRINUSE) {
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// If someone is already listening (perhaps GFE is currently streaming),
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// we can proceed if it's a TCP connection.
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if (proto == IPPROTO_TCP) {
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closesocket(serverSock);
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serverSock = INVALID_SOCKET;
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}
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else {
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// We can't continue to test for UDP ports.
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printf("Unknown (in use)\n");
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closesocket(clientSock);
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closesocket(serverSock);
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return PortTestUnknown;
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}
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}
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else {
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printf("bind() failed: %d\n", WSAGetLastError());
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closesocket(clientSock);
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closesocket(serverSock);
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return PortTestError;
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}
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}
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if (proto == IPPROTO_TCP && serverSock != INVALID_SOCKET) {
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err = listen(serverSock, 1);
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if (err == SOCKET_ERROR) {
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printf("listen() failed: %d\n", WSAGetLastError());
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closesocket(clientSock);
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closesocket(serverSock);
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return PortTestError;
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}
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}
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}
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ULONG nbIo = 1;
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err = ioctlsocket(clientSock, FIONBIO, &nbIo);
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if (err == SOCKET_ERROR) {
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printf("ioctlsocket() failed: %d\n", WSAGetLastError());
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closesocket(clientSock);
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if (serverSock != INVALID_SOCKET) {
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closesocket(serverSock);
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}
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return PortTestError;
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}
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SOCKADDR_IN6 sin6;
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int addrLen = addr->ss_family == AF_INET ?
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sizeof(SOCKADDR_IN) : sizeof(SOCKADDR_IN6);
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RtlCopyMemory(&sin6, addr, addrLen);
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sin6.sin6_port = htons(port);
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if (proto == IPPROTO_TCP) {
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err = connect(clientSock, (struct sockaddr*)&sin6, addrLen);
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if (err == SOCKET_ERROR && WSAGetLastError() != WSAEWOULDBLOCK) {
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printf("connect() failed: %d\n", WSAGetLastError());
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}
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else {
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struct timeval timeout = {};
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fd_set fds;
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FD_ZERO(&fds);
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FD_SET(clientSock, &fds);
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timeout.tv_sec = 3;
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err = select(0, nullptr, &fds, nullptr, &timeout);
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if (err == 1) {
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// Our FD was signalled for connect() completion
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printf("Success\n");
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}
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else if (err == 0) {
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// Timed out
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printf("Timeout\n");
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}
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else {
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printf("select() failed: %d\n", WSAGetLastError());
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}
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}
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closesocket(clientSock);
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if (serverSock != INVALID_SOCKET) {
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closesocket(serverSock);
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}
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return err == 1 ? PortTestOk : PortTestError;
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}
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else {
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const char testMsg[] = "moonlight-test";
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err = sendto(clientSock, testMsg, sizeof(testMsg), 0, (struct sockaddr*)&sin6, addrLen);
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if (err == SOCKET_ERROR) {
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printf("sendto() failed: %d\n", WSAGetLastError());
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closesocket(clientSock);
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closesocket(serverSock);
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return PortTestError;
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}
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struct timeval timeout = {};
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fd_set fds;
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FD_ZERO(&fds);
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FD_SET(serverSock, &fds);
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timeout.tv_sec = 3;
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err = select(0, &fds, nullptr, nullptr, &timeout);
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if (err == 1) {
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// Our FD was signalled for data available
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printf("Success\n");
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}
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else if (err == 0) {
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// Timed out
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printf("Timeout\n");
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}
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else {
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printf("select() failed: %d\n", WSAGetLastError());
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}
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closesocket(clientSock);
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closesocket(serverSock);
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return err == 1 ? PortTestOk : PortTestError;
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}
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}
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bool TestAllPorts(PSOCKADDR_STORAGE addr, char* portMsg, int portMsgLen)
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{
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bool ret = true;
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for (int i = 0; i < ARRAYSIZE(k_Ports); i++) {
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printf("Testing %s %d...",
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k_Ports[i].proto == IPPROTO_TCP ? "TCP" : "UDP",
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k_Ports[i].port);
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PortTestStatus status = TestPort(addr, k_Ports[i].proto, k_Ports[i].port, k_Ports[i].withServer);
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if (status != PortTestOk) {
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// If we got an unknown result, assume it matches with whatever
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// we've gotten so far.
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if (status == PortTestError || !ret) {
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int msgLen = snprintf(portMsg, portMsgLen, "%s %d\n",
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k_Ports[i].proto == IPPROTO_TCP ? "TCP" : "UDP",
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k_Ports[i].port);
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portMsg += msgLen;
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portMsgLen -= msgLen;
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// Keep going to check all ports and report the failing ones
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ret = false;
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}
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}
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}
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return ret;
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}
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bool FindLocalInterfaceIP4Address(PSOCKADDR_IN addr)
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{
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SOCKET s;
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printf("Finding local IP address...");
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s = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
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if (s == INVALID_SOCKET) {
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printf("socket() failed: %d\n", WSAGetLastError());
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return false;
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}
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SOCKADDR_IN sin = {};
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sin.sin_family = AF_INET;
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sin.sin_port = htons(443);
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sin.sin_addr.S_un.S_addr = inet_addr("8.8.8.8");
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int err = connect(s, (struct sockaddr*)&sin, sizeof(sin));
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if (err == SOCKET_ERROR) {
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printf("connect() failed: %d\n", WSAGetLastError());
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closesocket(s);
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return false;
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}
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// Determine which local interface we bound to
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int nameLen = sizeof(*addr);
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err = getsockname(s, (struct sockaddr*)addr, &nameLen);
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if (err == SOCKET_ERROR) {
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printf("getsockname() failed: %d\n", WSAGetLastError());
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closesocket(s);
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return false;
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}
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char addrStr[64];
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inet_ntop(AF_INET, &addr->sin_addr, addrStr, sizeof(addrStr));
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printf("%s\n", addrStr);
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return true;
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}
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enum UPnPPortStatus {
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NOT_FOUND,
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OK,
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CONFLICTED,
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ERRORED
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};
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UPnPPortStatus UPnPCheckPort(struct UPNPUrls* urls, struct IGDdatas* data, int proto, const char* myAddr, int port, char* conflictMessage)
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{
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char intClient[16];
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char intPort[6];
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char desc[80];
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char enabled[4];
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char leaseDuration[16];
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const char* protoStr;
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char portStr[6];
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snprintf(portStr, sizeof(portStr), "%d", port);
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switch (proto)
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{
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case IPPROTO_TCP:
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protoStr = "TCP";
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break;
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case IPPROTO_UDP:
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protoStr = "UDP";
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break;
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default:
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assert(false);
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return ERRORED;
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}
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printf("Checking for UPnP port mapping for %s %s -> %s...", protoStr, portStr, myAddr);
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int err = UPNP_GetSpecificPortMappingEntry(
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urls->controlURL, data->first.servicetype, portStr, protoStr, nullptr,
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intClient, intPort, desc, enabled, leaseDuration);
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if (err == 714) {
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// NoSuchEntryInArray
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printf("NOT FOUND\n");
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return NOT_FOUND;
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}
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else if (err == UPNPCOMMAND_SUCCESS) {
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if (!strcmp(myAddr, intClient)) {
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printf("OK\n");
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return OK;
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}
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else {
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printf("CONFLICT - %s %s\n", desc, intClient);
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snprintf(conflictMessage, 128, "%s (%s)", desc, intClient);
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return CONFLICTED;
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}
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}
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else {
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printf("ERROR %d\n", err);
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return ERRORED;
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}
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}
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bool CheckWANAccess(PSOCKADDR_IN wanAddr, PSOCKADDR_IN reportedWanAddr, bool* foundPortForwardingRules, bool* igdDisconnected)
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{
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natpmp_t natpmp;
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*foundPortForwardingRules = false;
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*igdDisconnected = false;
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bool gotReportedWanAddress = false;
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int natPmpErr = initnatpmp(&natpmp, 0, 0);
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if (natPmpErr != 0) {
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printf("initnatpmp() failed: %d\n", natPmpErr);
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}
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else {
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natPmpErr = sendpublicaddressrequest(&natpmp);
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if (natPmpErr < 0) {
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printf("sendpublicaddressrequest() failed: %d\n", natPmpErr);
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closenatpmp(&natpmp);
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}
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}
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{
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int upnpErr;
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struct UPNPDev* ipv4Devs = upnpDiscoverAll(5000, nullptr, nullptr, UPNP_LOCAL_PORT_ANY, 0, 2, &upnpErr);
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struct UPNPUrls urls;
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struct IGDdatas data;
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char myAddr[128];
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char wanAddrStr[128];
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int ret = UPNP_GetValidIGD(ipv4Devs, &urls, &data, myAddr, sizeof(myAddr));
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if (ret != 0) {
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// Connected or disconnected IGD
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if (ret == 1 || ret == 2) {
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if (ret == 2) {
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*igdDisconnected = true;
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}
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printf("Discovered UPnP IGD at: %s\n", urls.controlURL);
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printf("Detecting WAN IP address via UPnP...");
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ret = UPNP_GetExternalIPAddress(urls.controlURL, data.first.servicetype, wanAddrStr);
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if (ret == UPNPCOMMAND_SUCCESS && strlen(wanAddrStr) > 0) {
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reportedWanAddr->sin_addr.S_un.S_addr = wanAddr->sin_addr.S_un.S_addr = inet_addr(wanAddrStr);
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printf("%s\n", wanAddrStr);
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if (wanAddr->sin_addr.S_un.S_addr != 0) {
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gotReportedWanAddress = true;
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}
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}
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else {
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printf("FAILED %d\n", ret);
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}
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char conflictMessage[512];
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*foundPortForwardingRules = true;
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for (int i = 0; i < ARRAYSIZE(k_Ports); i++) {
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char conflictEntry[128];
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UPnPPortStatus status = UPnPCheckPort(&urls, &data, k_Ports[i].proto, myAddr, k_Ports[i].port, conflictEntry);
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if (status != OK) {
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*foundPortForwardingRules = false;
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}
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switch (status)
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{
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case CONFLICTED:
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snprintf(conflictMessage, sizeof(conflictMessage),
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"Detected a port forwarding conflict with another PC on your network: %s\n\n"
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"Remove that PC from your network or uninstall the Moonlight Internet Streaming Service from it, then restart your router.",
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conflictEntry);
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DisplayMessage(conflictMessage);
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return false;
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default:
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continue;
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}
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}
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}
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else {
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printf("No UPnP IGD detected\n");
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}
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FreeUPNPUrls(&urls);
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}
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else {
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printf("No UPnP devices detected\n");
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}
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}
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// Use the delay of upnpDiscoverAll() to also allow the NAT-PMP endpoint time to respond
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if (natPmpErr >= 0) {
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printf("Detecting WAN IP address via NAT-PMP...");
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natpmpresp_t response;
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natPmpErr = readnatpmpresponseorretry(&natpmp, &response);
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closenatpmp(&natpmp);
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if (natPmpErr == 0) {
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char addrStr[64];
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reportedWanAddr->sin_addr = wanAddr->sin_addr = response.pnu.publicaddress.addr;
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inet_ntop(AF_INET, &response.pnu.publicaddress.addr, addrStr, sizeof(addrStr));
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printf("%s\n", addrStr);
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if (wanAddr->sin_addr.S_un.S_addr != 0) {
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gotReportedWanAddress = true;
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}
|
|
}
|
|
else {
|
|
printf("FAILED %d\n", natPmpErr);
|
|
}
|
|
}
|
|
|
|
printf("Detecting WAN IP address via STUN...");
|
|
if (!getExternalAddressPortIP4(IPPROTO_UDP, 0, wanAddr)) {
|
|
if (!gotReportedWanAddress) {
|
|
DisplayMessage("Unable to determine your public IP address. Please check your Internet connection.");
|
|
return false;
|
|
}
|
|
}
|
|
else {
|
|
char addrStr[64];
|
|
inet_ntop(AF_INET, &wanAddr->sin_addr, addrStr, sizeof(addrStr));
|
|
printf("%s\n", addrStr);
|
|
|
|
if (!gotReportedWanAddress) {
|
|
// If we didn't get anything from UPnP or NAT-PMP, just populate the reported
|
|
// address with what we got from STUN
|
|
*reportedWanAddr = *wanAddr;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool IsPossibleCGN(PSOCKADDR_IN wanAddr)
|
|
{
|
|
DWORD addr = htonl(wanAddr->sin_addr.S_un.S_addr);
|
|
|
|
// 10.0.0.0/8 - ISPs used to use this
|
|
if ((addr & 0xFF000000) == 0x0A000000) {
|
|
return true;
|
|
}
|
|
// 100.64.0.0/10 - RFC6598 official CGN address
|
|
else if ((addr & 0xFFC0) == 0x64400000) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool IsDoubleNAT(PSOCKADDR_IN wanAddr)
|
|
{
|
|
DWORD addr = htonl(wanAddr->sin_addr.S_un.S_addr);
|
|
|
|
// 10.0.0.0/8
|
|
if ((addr & 0xFF000000) == 0x0A000000) {
|
|
return true;
|
|
}
|
|
// 172.16.0.0/12
|
|
else if ((addr & 0xFFF00000) == 0xAC100000) {
|
|
return true;
|
|
}
|
|
// 192.168.0.0/16
|
|
else if ((addr & 0xFFFF0000) == 0xC0A80000) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
int main(int argc, char* argv[])
|
|
{
|
|
WSADATA wsaData;
|
|
|
|
char tempPath[MAX_PATH + 1];
|
|
GetTempPathA(sizeof(tempPath), tempPath);
|
|
|
|
snprintf(logFilePath, sizeof(logFilePath), "%s\\%s", tempPath, "mis-test.log");
|
|
freopen(logFilePath, "w", stdout);
|
|
|
|
// Print a log header
|
|
printf("Moonlight Internet Streaming Tester v" VER_VERSION_STR "\n");
|
|
|
|
// Print a console header
|
|
fprintf(stderr, "Moonlight Internet Streaming Tester v" VER_VERSION_STR "\n\n");
|
|
|
|
int err = WSAStartup(MAKEWORD(2, 2), &wsaData);
|
|
if (err != NO_ERROR) {
|
|
DisplayMessage("Unable to initialize WinSock");
|
|
return err;
|
|
}
|
|
|
|
fprintf(stderr, "Checking if GameStream is enabled...\n");
|
|
|
|
// First check if GameStream is enabled
|
|
if (!IsGameStreamEnabled()) {
|
|
return -1;
|
|
}
|
|
|
|
union {
|
|
SOCKADDR_STORAGE ss;
|
|
SOCKADDR_IN sin;
|
|
SOCKADDR_IN6 sin6;
|
|
};
|
|
char msgBuf[2048];
|
|
char portMsgBuf[512];
|
|
|
|
fprintf(stderr, "Testing local GameStream connectivity...\n");
|
|
|
|
// Try to connect via IPv4 loopback
|
|
ss = {};
|
|
sin.sin_family = AF_INET;
|
|
sin.sin_addr = in4addr_loopback;
|
|
printf("Testing GameStream ports via loopback\n");
|
|
if (!TestAllPorts(&ss, portMsgBuf, sizeof(portMsgBuf))) {
|
|
snprintf(msgBuf, sizeof(msgBuf),
|
|
"Local GameStream connectivity check failed. Please try reinstalling GeForce Experience.\n\nThe following ports were not working:\n%s",
|
|
portMsgBuf);
|
|
DisplayMessage(msgBuf);
|
|
return -1;
|
|
}
|
|
|
|
if (!FindLocalInterfaceIP4Address(&sin)) {
|
|
DisplayMessage("Unable to perform GameStream connectivity check. Please check your Internet connection and try again.");
|
|
return -1;
|
|
}
|
|
|
|
fprintf(stderr, "Testing network GameStream connectivity...\n");
|
|
|
|
// Try to connect via LAN IPv4 address
|
|
printf("Testing GameStream ports via local network\n");
|
|
if (!TestAllPorts(&ss, portMsgBuf, sizeof(portMsgBuf))) {
|
|
snprintf(msgBuf, sizeof(msgBuf),
|
|
"Local network GameStream connectivity check failed. Try temporarily disabling your firewall software or adding firewall exceptions for the following ports:\n%s",
|
|
portMsgBuf);
|
|
DisplayMessage(msgBuf);
|
|
return -1;
|
|
}
|
|
|
|
fprintf(stderr, "Detecting public IP address...\n");
|
|
|
|
bool upnpRulesFound, igdDisconnected;
|
|
SOCKADDR_IN locallyReportedWanAddr;
|
|
if (!CheckWANAccess(&sin, &locallyReportedWanAddr, &upnpRulesFound, &igdDisconnected)) {
|
|
return -1;
|
|
}
|
|
|
|
if (igdDisconnected) {
|
|
DisplayMessage("Your router reports to be disconnected from the Internet. Make sure UPnP is enabled in your router settings. "
|
|
"If this message persists, make sure your router isn't connected to the Internet through another router. If it is, switch one of the routers to bridge/AP mode.\n\n"
|
|
"Just in case this warning is due to a buggy router, the test will continue anyway.", MpWarn, false);
|
|
}
|
|
|
|
// Detect a double NAT by detecting STUN and and UPnP mismatches
|
|
if (sin.sin_addr.S_un.S_addr != locallyReportedWanAddr.sin_addr.S_un.S_addr) {
|
|
printf("Testing GameStream ports via UPnP/NAT-PMP reported WAN address\n");
|
|
|
|
// We don't actually care about the outcome here but it's nice to have in logs
|
|
// to determine whether solving the double NAT will actually make Moonlight work.
|
|
TestAllPorts((PSOCKADDR_STORAGE)&locallyReportedWanAddr, portMsgBuf, sizeof(portMsgBuf));
|
|
|
|
printf("Detected inconsistency between UPnP/NAT-PMP and STUN reported WAN addresses!\n");
|
|
}
|
|
|
|
fprintf(stderr, "Testing Internet GameStream connectivity...\n");
|
|
|
|
char wanAddrStr[64];
|
|
inet_ntop(AF_INET, &sin.sin_addr, wanAddrStr, sizeof(wanAddrStr));
|
|
|
|
// Try to connect via WAN IPv4 address
|
|
printf("Testing GameStream ports via STUN-reported WAN address\n");
|
|
if (!TestAllPorts(&ss, portMsgBuf, sizeof(portMsgBuf))) {
|
|
if (IsDoubleNAT(&locallyReportedWanAddr)) {
|
|
snprintf(msgBuf, sizeof(msgBuf), "Your router appears be connected to the Internet through another router. This configuration breaks port forwarding. To resolve this, switch one of the routers into bridge/AP mode.");
|
|
DisplayMessage(msgBuf);
|
|
}
|
|
else if (IsPossibleCGN(&locallyReportedWanAddr)) {
|
|
snprintf(msgBuf, sizeof(msgBuf), "Your ISP is running a Carrier-Grade NAT that is preventing you from hosting services like Moonlight on the Internet. Contact your ISP and ask for a dedicated public IP address.");
|
|
DisplayMessage(msgBuf);
|
|
}
|
|
else if (igdDisconnected) {
|
|
snprintf(msgBuf, sizeof(msgBuf), "Internet GameStream connectivity check failed. Make sure UPnP is enabled in your router settings and that you don't have two devices acting as routers connected together.");
|
|
DisplayMessage(msgBuf);
|
|
}
|
|
else if (upnpRulesFound) {
|
|
snprintf(msgBuf, sizeof(msgBuf), "We found the correct UPnP rules, but we couldn't confirm that they are working. You can try streaming from a different network by typing the following address into Moonlight's Add PC dialog: %s\n\n"
|
|
"If that doesn't work, check your router settings for any existing Moonlight port forwarding entries and delete them.", wanAddrStr);
|
|
DisplayMessage(msgBuf, MpWarn);
|
|
}
|
|
else {
|
|
snprintf(msgBuf, sizeof(msgBuf), "Internet GameStream connectivity check failed. Make sure UPnP is enabled in your router settings.\n\nThe following ports were not forwarded properly:\n%s", portMsgBuf);
|
|
DisplayMessage(msgBuf);
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
snprintf(msgBuf, sizeof(msgBuf), "All tests passed! You should be able to stream by typing the following address into Moonlight's Add PC dialog: %s", wanAddrStr);
|
|
DisplayMessage(msgBuf, MpInfo);
|
|
|
|
return 0;
|
|
} |