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https://github.com/moonlight-stream/Internet-Hosting-Tool.git
synced 2025-07-01 15:26:54 +00:00
Minor cosmetic changes to wording and warnings
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parent
0ec33223f4
commit
632bba6da8
@ -653,7 +653,7 @@ bool CheckWANAccess(PSOCKADDR_IN wanAddr, PSOCKADDR_IN reportedWanAddr, bool* fo
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else {
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char addrStr[64];
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inet_ntop(AF_INET, &wanAddr->sin_addr, addrStr, sizeof(addrStr));
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printf("%s (STUN)\n", addrStr);
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printf("%s\n", addrStr);
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if (!gotReportedWanAddress) {
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// If we didn't get anything from UPnP or NAT-PMP, just populate the reported
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@ -799,21 +799,25 @@ int main(int argc, char* argv[])
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if (!TestAllPorts(&ss, portMsgBuf, sizeof(portMsgBuf))) {
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if (IsDoubleNAT(&locallyReportedWanAddr)) {
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DisplayMessage("Your router appears be connected to the Internet through another router. This configuration breaks port forwarding. To resolve this, switch one of the routers into bridge mode.");
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DisplayMessage(msgBuf);
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}
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else if (IsPossibleCGN(&locallyReportedWanAddr)) {
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snprintf(msgBuf, sizeof(msgBuf), "Your ISP is running a Carrier-Grade NAT that is preventing you from hosting services like Moonlight on the Internet. Contact your ISP and ask for a dedicated public IP address.");
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DisplayMessage(msgBuf);
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}
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else if (igdDisconnected) {
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snprintf(msgBuf, sizeof(msgBuf), "Internet GameStream connectivity check failed. Make sure UPnP is enabled in your router settings and that you don't have two devices acting as routers connected together.");
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DisplayMessage(msgBuf);
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}
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else if (upnpRulesFound) {
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snprintf(msgBuf, sizeof(msgBuf), "Found UPnP rules, but we couldn't confirm that they were working. You can confirm by streaming from a different network and typing the following address into Moonlight's Add PC dialog: %s\n\n"
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snprintf(msgBuf, sizeof(msgBuf), "We found the correct UPnP rules, but we couldn't confirm that they are working. You can try streaming from a different network by typing the following address into Moonlight's Add PC dialog: %s\n\n"
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"If that doesn't work, check your router settings for any existing Moonlight port forwarding entries and delete them.", wanAddrStr);
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DisplayMessage(msgBuf, MpWarn);
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}
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else {
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snprintf(msgBuf, sizeof(msgBuf), "Internet GameStream connectivity check failed. Make sure UPnP is enabled in your router settings.\n\nThe following ports were not forwarded properly:\n%s", portMsgBuf);
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DisplayMessage(msgBuf);
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}
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DisplayMessage(msgBuf);
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return -1;
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}
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