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Fix GS state tracking
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@@ -557,6 +557,7 @@ DWORD WINAPI GameStreamStateChangeThread(PVOID Context)
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if (lastGameStreamState != currentGameStreamState) {
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if (lastGameStreamState != currentGameStreamState) {
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SetEvent((HANDLE)Context);
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SetEvent((HANDLE)Context);
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}
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}
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lastGameStreamState = currentGameStreamState;
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}
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}
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printf("RegNotifyChangeKeyValue() failed: %d" NL, err);
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printf("RegNotifyChangeKeyValue() failed: %d" NL, err);
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