Implement style switching functionality. Add default, night, and high contrast styles.

This commit is contained in:
Oleg Sh
2026-01-12 19:05:49 +01:00
parent dee5d4c4ea
commit 6f5fb0fc9c
30 changed files with 661 additions and 63 deletions

View File

@@ -1,4 +1,4 @@
moduleLoader.beginCacheLoading(["/script/entities/graph/api/index.js?v=107","/script/shared/point.js?v=107","/script/entities/edge/api/index.js?v=107","/script/entities/edge/model/BaseEdge.js?v=107","/script/entities/edge/model/EdgeModel.js?v=107","/script/entities/vertex/api/index.js?v=107","/script/entities/vertex/model/BaseVertex.js?v=107","/script/entities/vertex/model/VertexModel.js?v=107","/script/entities/graph/model/Graph.js?v=107","/script/pages/create_graph_by_matrix/model/createByMatrixMain.js?v=107","/script/pages/create_graph_by_matrix/model/main.js?v=107",]);{let modulDir="pages/create_graph_by_matrix/";doInclude([include("entities/graph/api/index.js"),include("model/createByMatrixMain.js",modulDir),include("model/main.js",modulDir)]);}
moduleLoader.beginCacheLoading(["/script/entities/graph/api/index.js?v=108","/script/shared/point.js?v=108","/script/entities/edge/api/index.js?v=108","/script/entities/edge/model/BaseEdge.js?v=108","/script/entities/edge/model/EdgeModel.js?v=108","/script/entities/vertex/api/index.js?v=108","/script/entities/vertex/model/BaseVertex.js?v=108","/script/entities/vertex/model/VertexModel.js?v=108","/script/entities/graph/model/Graph.js?v=108","/script/pages/create_graph_by_matrix/model/createByMatrixMain.js?v=108","/script/pages/create_graph_by_matrix/model/main.js?v=108",]);{let modulDir="pages/create_graph_by_matrix/";doInclude([include("entities/graph/api/index.js"),include("model/createByMatrixMain.js",modulDir),include("model/main.js",modulDir)]);}
{let modulDir="entities/graph/";doInclude([include("shared/point.js"),include("entities/edge/api/index.js"),include("entities/vertex/api/index.js"),include("model/Graph.js",modulDir)])}function Point(x,y){this.x=x||0;this.y=y||0;};Point.prototype.x=null;Point.prototype.y=null;Point.prototype.add=function(v){return new Point(this.x+v.x,this.y+v.y);};Point.prototype.addValue=function(v){return new Point(this.x+v,this.y+v);};Point.prototype.clone=function(){return new Point(this.x,this.y);};Point.prototype.degreesTo=function(v){var dx=this.x-v.x;var dy=this.y-v.y;var angle=Math.atan2(dy,dx);return angle*(180/Math.PI);};Point.prototype.distance=function(v){return Math.sqrt(this.distanceSqr(v));};Point.prototype.distanceSqr=function(v){var x=this.x-v.x;var y=this.y-v.y;return x*x+y*y;};Point.prototype.equals=function(toCompare){return this.x==toCompare.x&&this.y==toCompare.y;};Point.prototype.interpolate=function(v,f){return new Point((this.x+v.x)*f,(this.y+v.y)*f);};Point.prototype.length=function(){return Math.sqrt(this.x*this.x+this.y*this.y);};Point.prototype.normalize=function(thickness){var l=this.length();this.x=this.x/l*thickness;this.y=this.y/l*thickness;return new Point(this.x,this.y);};Point.prototype.normalizeCopy=function(thickness){var l=this.length();return new Point(this.x/l*thickness,this.y/l*thickness);};Point.prototype.orbit=function(origin,arcWidth,arcHeight,degrees){var radians=degrees*(Math.PI/180);this.x=origin.x+arcWidth*Math.cos(radians);this.y=origin.y+arcHeight*Math.sin(radians);};Point.prototype.rotate=function(center,degrees){var radians=degrees*(Math.PI/180);offset=this.subtract(center);this.x=offset.x*Math.cos(radians)-offset.y*Math.sin(radians);this.y=offset.x*Math.sin(radians)+offset.y*Math.cos(radians);this.x=this.x+center.x;this.y=this.y+center.y;return this;};Point.prototype.offset=function(dx,dy){this.x+=dx;this.y+=dy;};Point.prototype.subtract=function(v){return new Point(this.x-v.x,this.y-v.y);};Point.prototype.subtractValue=function(value){return new Point(this.x-value,this.y-value);};Point.prototype.multiply=function(value){return new Point(this.x*value,this.y*value);};Point.prototype.toString=function(){return"(x="+this.x+", y="+this.y+")";};Point.prototype.normal=function(){return new Point(-this.y,this.x);};Point.prototype.min=function(point)
{return new Point(Math.min(this.x,point.x),Math.min(this.y,point.y));};Point.prototype.max=function(point)
{return new Point(Math.max(this.x,point.x),Math.max(this.y,point.y));};Point.prototype.inverse=function()
@@ -574,13 +574,19 @@ continue;if((curEdge.vertex1.id==edge.vertex1.id&&curEdge.vertex2.id==edge.verte
{res.push(curEdge);}}
return res;}
Graph.prototype.checkMutiGraph=function()
{var res=false;var start={};for(var i=0;i<this.edges.length;i++)
{var edge=this.edges[i];if(start.hasOwnProperty(edge.vertex1.id)&&start[edge.vertex1.id]==edge.vertex2.id)
{var res=false;let start={};let check_pair=function(id1,id2,start)
{return(start.hasOwnProperty(id1)&&start[id1].includes(id2));}
let add_to_start=function(id1,id2,start)
{if(!start.hasOwnProperty(id1))
{start[id1]=[];}
start[id1].push(id2);}
for(var i=0;i<this.edges.length;i++)
{var edge=this.edges[i];if(check_pair(edge.vertex1.id,edge.vertex2.id,start))
{res=true;break;}
start[edge.vertex1.id]=edge.vertex2.id;if(!edge.isDirect)
{if(start.hasOwnProperty(edge.vertex2.id)&&start[edge.vertex2.id]==edge.vertex1.id)
add_to_start(edge.vertex1.id,edge.vertex2.id,start);if(!edge.isDirect)
{if(check_pair(edge.vertex2.id,edge.vertex1.id,start))
{res=true;break;}
start[edge.vertex2.id]=edge.vertex1.id;}}
add_to_start(edge.vertex2.id,edge.vertex1.id,start);}}
return res;}
Graph.prototype.checkNegativeWeight=function()
{var res=false;for(var i=0;i<this.edges.length&&!res;i++)