Fix drawing edges.

This commit is contained in:
Oleg Sh 2021-04-14 13:16:31 +02:00
parent a40f927b66
commit 2172acb28f
3 changed files with 83 additions and 40 deletions

View File

@ -83,7 +83,7 @@ Application.prototype.redrawGraph = function()
{
if (!this.isTimerRender)
{
this._redrawGraph();
this._redrawGraphInWindow();
this.GraphTypeChanged();
}
@ -93,7 +93,7 @@ Application.prototype.redrawGraphTimer = function()
{
if (this.isTimerRender)
{
var context = this._redrawGraph();
var context = this._redrawGraphInWindow();
// Render path
if (this.renderPath.length > 1)
@ -173,7 +173,7 @@ Application.prototype.redrawGraphTimer = function()
}
}
Application.prototype._redrawGraph = function()
Application.prototype._redrawGraphInWindow = function()
{
var context = this.canvas.getContext('2d');
@ -182,14 +182,7 @@ Application.prototype._redrawGraph = function()
context.scale(this.canvasScale, this.canvasScale);
context.translate(this.canvasPosition.x, this.canvasPosition.y);
var backgroundDrawer = new BaseBackgroundDrawer(context);
backgroundDrawer.Draw(this.backgroundCommonStyle, Math.max(this.canvas.width, this.GetRealWidth()), Math.max(this.canvas.height, this.GetRealHeight()), this.canvasPosition, this.canvasScale);
this.RedrawEdges(context);
this.RedrawNodes(context);
if (this.selectionRect != null)
this.RedrawSelectionRect(context);
this._RedrawGraph(context, this.canvasPosition, this.backgroundCommonStyle, true);
context.restore();
@ -208,12 +201,7 @@ Application.prototype._OffscreenRedrawGraph = function()
context.translate(bbox.minPoint.inverse().x, bbox.minPoint.inverse().y);
var backgroundDrawer = new BaseBackgroundDrawer(context);
backgroundDrawer.Draw(this.backgroundCommonStyle, Math.max(this.canvas.width, this.GetRealWidth()), Math.max(this.canvas.height, this.GetRealHeight()), bbox.minPoint.inverse(), this.canvasScale);
this.RedrawEdges(context);
this.RedrawNodes(context);
this._RedrawGraph(context, bbox.minPoint.inverse(), this.backgroundCommonStyle, false);
context.restore();
@ -232,12 +220,9 @@ Application.prototype._PrintRedrawGraph = function()
context.translate(bbox.minPoint.inverse().x, bbox.minPoint.inverse().y);
var backgroundDrawer = new BaseBackgroundDrawer(context);
backgroundDrawer.Draw(this.backgroundPrintStyle, Math.max(this.canvas.width, this.GetRealWidth()), Math.max(this.canvas.height, this.GetRealHeight()), bbox.minPoint.inverse(), this.canvasScale);
this.RedrawEdges(context, this.edgePrintCommonStyle, this.edgePrintSelectedStyles);
this.RedrawNodes(context, this.vertexPrintCommonStyle, this.vertexPrintSelectedVertexStyles);
this._RedrawGraph(context, bbox.minPoint.inverse(), this.backgroundCommonStyle, false,
this.vertexPrintCommonStyle, this.vertexPrintSelectedVertexStyles,
this.edgePrintCommonStyle, this.edgePrintSelectedStyles);
context.restore();
@ -339,24 +324,29 @@ Application.prototype.GetBaseArcDrawer = function(context, edge)
return arcDrawer;
}
Application.prototype.RedrawEdge = function(context, edge, ForceCommonStyle, ForceSelectedStyle)
Application.prototype.UpdateEdgeCurrentStyle = function(edge, ForceCommonStyle, ForceSelectedStyle)
{
var curvedArcDrawer = new CurvedArcDrawer(context, edge.model)
var arcDrawer = this.GetBaseArcDrawer(context, edge);
var commonStyle = (ForceCommonStyle === undefined) ? this.edgeCommonStyle : ForceCommonStyle;
var selectedStyles = (ForceSelectedStyle === undefined) ? this.edgeSelectedStyles : ForceSelectedStyle;
var commonStyle = (ForceCommonStyle === undefined) ? this.edgeCommonStyle : ForceCommonStyle;
var selectedStyle = (ForceSelectedStyle === undefined) ? this.edgeSelectedStyles : ForceSelectedStyle;
this._RedrawEdge(edge, arcDrawer, commonStyle, selectedStyle);
}
Application.prototype._RedrawEdge = function(edge, arcDrawer, commonStyle, selectedStyles)
{
var selectedGroup = this.handler.GetSelectedGroup(edge);
var currentStyle = selectedGroup > 0 ?
selectedStyles[(selectedGroup - 1) % selectedStyles.length] : commonStyle;
this._RedrawEdgeWithStyle(edge, currentStyle, arcDrawer, commonStyle, selectedStyles);
edge.currentStyle = currentStyle;
}
Application.prototype.RedrawEdge = function(context, edge)
{
var curvedArcDrawer = new CurvedArcDrawer(context, edge.model)
var arcDrawer = this.GetBaseArcDrawer(context, edge);
this._RedrawEdge(edge, arcDrawer);
}
Application.prototype._RedrawEdge = function(edge, arcDrawer, commonStyle, selectedStyles)
{
this._RedrawEdgeWithStyle(edge, edge.currentStyle, arcDrawer, commonStyle, selectedStyles);
}
Application.prototype._RedrawEdgeWithStyle = function(edge, style, arcDrawer, commonStyle, selectedStyles)
@ -372,17 +362,34 @@ Application.prototype.RedrawEdgeProgress = function(context, edge, progress)
this._RedrawEdge(edge, arcDrawer, this.edgeCommonStyle, this.edgeSelectedStyles);
}
Application.prototype.RedrawEdges = function(context, ForceCommonStyle, ForceSelectedStyle)
Application.prototype.UpdateEdgesCurrentStyle = function(ForceCommonStyle, ForceSelectedStyle)
{
for (i = 0; i < this.graph.edges.length; i ++)
{
this.RedrawEdge(context, this.graph.edges[i], ForceCommonStyle, ForceSelectedStyle);
this.UpdateEdgeCurrentStyle(this.graph.edges[i], ForceCommonStyle, ForceSelectedStyle);
}
}
Application.prototype.RedrawNodes = function(context, ForceCommonStyle, ForceSelectedStyle)
Application.prototype.RedrawEdges = function(context)
{
for (i = 0; i < this.graph.edges.length; i ++)
{
this.RedrawEdge(context, this.graph.edges[i]);
}
}
Application.prototype.RedrawNodes = function(context)
{
var graphDrawer = new BaseVertexDrawer(context);
for (i = 0; i < this.graph.vertices.length; i ++)
{
graphDrawer.Draw(this.graph.vertices[i], this.graph.vertices[i].currentStyle.GetStyle({}));
}
}
Application.prototype.UpdateNodesCurrentStyle = function(ForceCommonStyle, ForceSelectedStyle)
{
var commonStyle = (ForceCommonStyle === undefined) ? this.vertexCommonStyle : ForceCommonStyle;
var selectedStyle = (ForceSelectedStyle === undefined) ? this.vertexSelectedVertexStyles : ForceSelectedStyle;
@ -392,7 +399,7 @@ Application.prototype.RedrawNodes = function(context, ForceCommonStyle, ForceSel
var currentStyle = selectedGroup > 0 ?
selectedStyle[(selectedGroup - 1) % selectedStyle.length] : commonStyle;
graphDrawer.Draw(this.graph.vertices[i], currentStyle.GetStyle({}));
this.graph.vertices[i].currentStyle = currentStyle;
}
}
@ -1635,3 +1642,24 @@ Application.prototype.GetStyle = function(type, styleName)
return null;
}
Application.prototype._RedrawGraph = function(context, backgroundPosition, backgroundStyle, bDrawSelectedRect,
forceVertexCommon, forceVertexSeleceted, forceEdgeCommon, forceEdgeSelected)
{
var backgroundDrawer = new BaseBackgroundDrawer(context);
backgroundDrawer.Draw(
backgroundStyle,
Math.max(this.canvas.width, this.GetRealWidth()),
Math.max(this.canvas.height, this.GetRealHeight()),
backgroundPosition,
this.canvasScale);
this.UpdateEdgesCurrentStyle(forceEdgeCommon, forceEdgeSelected);
this.UpdateNodesCurrentStyle(forceVertexCommon, forceVertexSeleceted);
this.RedrawEdges(context);
this.RedrawNodes(context);
if (bDrawSelectedRect && this.selectionRect != null)
this.RedrawSelectionRect(context);
}

View File

@ -153,8 +153,8 @@ BaseEdge.prototype.GetEdgePositions = function()
{
var position1 = this.vertex1.position;
var position2 = this.vertex2.position;
var diameter1 = this.vertex1.model.diameter;
var diameter2 = this.vertex2.model.diameter;
var diameter1 = this.vertex1.model.diameter + parseInt(this.vertex1.currentStyle.lineWidth);
var diameter2 = this.vertex2.model.diameter + parseInt(this.vertex2.currentStyle.lineWidth);
var direction = position1.subtract(position2);

View File

@ -191,7 +191,22 @@ BaseEdgeDrawer.prototype.Draw = function(baseEdge, arcStyle)
var hasStartStyle = !position1.equals(position2) && baseEdge.GetStartEdgeStyle() != "";
var hasFinishStyle = !position1.equals(position2) && baseEdge.GetFinishEdgeStyle() != "";
this.DrawArc (positions[0], positions[1], arcStyle);
var arcPos1 = positions[0];
var arcPos2 = positions[1];
if (hasStartStyle)
{
var dirArrow = this.GetStartArrowDiretion(positions[0], positions[1], lengthArrow);
arcPos1 = arcPos1.add(dirArrow.multiply(lengthArrow / 2));
}
if (hasFinishStyle)
{
var dirArrow = this.GetFinishArrowDiretion(positions[0], positions[1], lengthArrow);
arcPos2 = arcPos2.add(dirArrow.multiply(-lengthArrow / 2));
}
this.DrawArc (arcPos1, arcPos2, arcStyle);
this.context.fillStyle = this.context.strokeStyle;
this.context.lineWidth = 0;