package com.dfsek.terra.math; import org.polydev.gaea.util.FastRandom; import parsii.eval.Expression; import parsii.eval.Function; import java.util.List; /** * Provides access to a PRNG ({@link org.polydev.gaea.util.FastRandom}) *
* Takes 1 argument, which sets the seed
*/
public class RandomFunction implements Function {
@Override
public int getNumberOfArguments() {
return 1;
}
@Override
public double eval(List