15 Commits

Author SHA1 Message Date
Christian Bergschneider
ff153ddc21
feat: allow external block entity implementations 2025-01-02 23:22:44 +01:00
Christian Bergschneider
cb2841ed4f
fix: Adjust progress bar update interval to every 60 ticks. 2025-01-02 20:54:56 +01:00
Christian Bergschneider
4f668adb67
feat: add chunk filtering for debugging and remove feature caching
Removed Feature caching since it was buggy asf
2025-01-02 20:49:07 +01:00
Christian Bergschneider
1d8a208d10
feat: implement platform enchantments 2025-01-02 19:32:14 +01:00
Christian Bergschneider
6279638363
feat: implement platform biome 2025-01-02 12:27:40 +01:00
Christian Bergschneider
23b846eca9
feat: get faster generation times 2025-01-02 00:48:26 +01:00
Christian Bergschneider
d1f881ca2c
feat: minestom entities 2025-01-01 20:39:09 +01:00
Christian Bergschneider
d5ab3e23f5
feat: better example server 2025-01-01 18:41:33 +01:00
Christian Bergschneider
3a28551e97 fix: generate populators in every chunk 2024-12-29 18:55:47 +01:00
Christian Bergschneider
ac66fc7d69 fix: different populators now know about each other 2024-12-29 15:51:05 +01:00
Christian Bergschneider
bfc1c32d46 feat: surface decoration generation but only in even chunks 2024-12-29 15:17:35 +01:00
Christian Bergschneider
fa6e0e0ae4 feat: feature generation but only in even chunks 2024-12-28 21:41:51 +01:00
Christian Bergschneider
f953c5085d feat: start generating features 2024-12-28 20:05:50 +01:00
Christian Bergschneider
7288373dbc feat: cache generated chunks
This commit is in preparation of multi-layered worldgen with minestom
2024-12-28 18:18:17 +01:00
Christian Bergschneider
983cb1f012 feat: base terrain generation with minestom 2024-12-28 12:22:07 +01:00