42 Commits

Author SHA1 Message Date
dfsek
454d9ce659 Implement OreVeinGenerateEvent and TreeGenerateEvent 2020-10-21 01:37:25 -07:00
dfsek
a5b75f4275 Update to latest Gaea, revert Erosion changes, update packaged config 2020-10-19 01:24:43 -07:00
dfsek
55a74636a0 Allows configuration of Generator interpolation smoothing 2020-10-18 14:26:41 -07:00
dfsek
2741a761a0 Update to latest Gaea, allow configuration of terrain octaves/frequency 2020-10-17 16:49:43 -07:00
dfsek
2c49160731 Use install-plugin to install parsii to local repo 2020-10-15 09:07:06 -07:00
dfsek
c495d44d58 Fix POM for real this time 2020-10-14 23:23:36 -07:00
dfsek
c8bd81355e Fix dependency issues 2020-10-14 23:08:10 -07:00
dfsek
4a3787fe67 Package default config, update README.md 2020-10-14 20:28:55 -07:00
dfsek
c91d2a46ed Add FixChunk command 2020-10-10 18:58:29 -07:00
dfsek
8e1dd75ae9 Move lang and commands to Gaea 2020-10-10 17:26:54 -07:00
dfsek
2b460f8617 Implement loot system 2020-10-09 16:30:34 -07:00
dfsek
fc53064ee1 Add ice spikes, fix cactus issues 2020-10-07 19:21:24 -07:00
dfsek
96d293eec5 Implement rotating rails/axes 2020-10-05 01:05:54 -07:00
dfsek
65d50d7def Begin work on config cleanup 2020-10-03 02:05:48 -07:00
dfsek
c38939f334 Fix tree spawning issue. 2020-10-02 02:56:44 -07:00
dfsek
8b0c2030ee Add tab completion to new command system, remove Brigadier 2020-10-01 21:54:43 -07:00
dfsek
d239358afe Only use RandomPalette if palette contains multiple materials. 2020-10-01 00:39:18 -07:00
dfsek
0f29a506d0 Performance improvements 2020-09-30 21:18:30 -07:00
dfsek
ca5accafa2 Allow multi-level Flora, use ID hash for cave checking 2020-09-29 11:23:01 -07:00
dfsek
eb208ed9fe Implement basic structure config 2020-09-29 01:38:17 -07:00
dfsek
cfbd6533dd Add advanced biome blending 2020-09-27 16:11:36 -07:00
dfsek
5669a0e9c4 Implement new profiling system, begin work on structures. 2020-09-26 19:45:58 -07:00
dfsek
c8e564c2d3 Implement chunk serialization 2020-09-26 01:17:46 -07:00
dfsek
f727e9d297 Implement additional cave config 2020-09-25 02:04:55 -07:00
dfsek
f983bf06fa Implement fancy slabs & stairs 2020-09-24 16:38:03 -07:00
dfsek
ae4be37fe8 Refactor & update to Gaea 1.10 2020-09-24 01:06:12 -07:00
dfsek
aa326d95e9 Implement structure storage format (to be moved to Gaea in the future) 2020-09-22 20:52:11 -07:00
dfsek
641c819438 Implement image debug GUI 2020-09-22 01:55:27 -07:00
dfsek
653e7f65f1 Implement image to map 2020-09-21 14:28:52 -07:00
dfsek
44f302b564 Implement new Palette types 2020-09-20 22:59:50 -07:00
dfsek
d0e7f535bb Implement arbitrarily sized UserDefinedGrids 2020-09-20 03:31:59 -07:00
dfsek
9fb70ccbb3 Add more configurability to caves. 2020-09-19 03:26:21 -07:00
dfsek
886999c97a Properly implement configurable caves 2020-09-18 02:03:14 -07:00
dfsek
ad83a3054b Implement caves 2020-09-17 02:56:49 -07:00
dfsek
2db311759f Implement ores, begin work on caves. 2020-09-15 02:00:18 -07:00
dfsek
0eddcf429c Implement new parsing library, implement TerraProfiler 2020-09-13 02:18:26 -07:00
dfsek
d626e8c735 Implement load-dependent population 2020-09-12 17:50:09 -07:00
dfsek
a27e50e01b Implement fauna configuration 2020-09-11 02:25:23 -07:00
dfsek
7d7705464b Implement BiomeZone 2020-09-10 02:33:58 -07:00
dfsek
98b1dc0e85 Implement BiomeConfig, BiomeGridConfig, and PaletteConfig. 2020-09-09 20:14:12 -07:00
dfsek
c5dc13f514 Begin work on user defined Biomes and BiomeGrids 2020-09-08 23:02:45 -07:00
dfsek
affef6196d Basic 3D interpolated terrain implementation 2020-09-08 02:43:33 -07:00