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Vanilla biome setting (sort of) works on Fabric now
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@@ -23,8 +23,8 @@ public class BukkitChunkGeneratorWrapper extends ChunkGenerator implements Handl
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@Override
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public @NotNull ChunkData generateChunkData(@NotNull World world, @NotNull Random random, int x, int z, @NotNull BiomeGrid biome) {
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BukkitWorld bukkitWorld = new BukkitWorld(world);
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return (ChunkData) delegate.generateChunkData(bukkitWorld, random, x, z, new BukkitBiomeGrid(biome), new BukkitChunkGenerator.BukkitChunkData(createChunkData(world))).getHandle();
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delegate.generateBiomes(bukkitWorld, random, x, z, new BukkitBiomeGrid(biome));
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return (ChunkData) delegate.generateChunkData(bukkitWorld, random, x, z, new BukkitChunkGenerator.BukkitChunkData(createChunkData(world))).getHandle();
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}
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@Override
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