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switch x and z ChunkGenerator params
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@@ -57,8 +57,7 @@ public class NoiseChunkGenerator3D implements ChunkGenerator {
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@Override
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@SuppressWarnings("try")
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public void generateChunkData(@NotNull ProtoChunk chunk, @NotNull WritableWorld world,
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int chunkZ,
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int chunkX) {
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int chunkX, int chunkZ) {
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try(ProfileFrame ignore = platform.getProfiler().profile("chunk_base_3d")) {
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BiomeProvider grid = world.getBiomeProvider();
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