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Reformat
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+2
-1
@@ -28,7 +28,8 @@ public class Sampler3D {
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}
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public double sample(double x, double y, double z) {
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return interpolator.getNoise(x, y, z) + elevationInterpolator.getElevation(FloatingPointFunctions.round(x), FloatingPointFunctions.round(z));
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return interpolator.getNoise(x, y, z) + elevationInterpolator.getElevation(FloatingPointFunctions.round(x),
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FloatingPointFunctions.round(z));
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}
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public double sample(int x, int y, int z) {
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