Fix slope palette interaction with Elevation

This commit is contained in:
dfsek
2020-11-11 02:54:40 -07:00
parent 171581c224
commit dd33998cf8
3 changed files with 7 additions and 15 deletions

View File

@@ -83,16 +83,15 @@ public class TerraChunkGenerator extends GaeaChunkGenerator {
private static Palette<BlockData> getPalette(int x, int y, int z, BiomeConfig c, ChunkInterpolator interpolator, ElevationInterpolator elevationInterpolator) {
Palette<BlockData> slant = c.getSlant();
if(slant != null) {
double xzOffset = c.getXZSlantOffset();
boolean north = interpolator.getNoise(x, y + elevationInterpolator.getElevation(x, (int) (z + xzOffset)), z + xzOffset) > 0;
boolean south = interpolator.getNoise(x, y + elevationInterpolator.getElevation(x, (int) (z - xzOffset)), z - xzOffset) > 0;
boolean east = interpolator.getNoise(x + xzOffset, y + elevationInterpolator.getElevation((int) (x + xzOffset), z), z) > 0;
boolean west = interpolator.getNoise(x - xzOffset, y + elevationInterpolator.getElevation((int) (x - xzOffset), z), z) > 0;
boolean north = interpolator.getNoise(x, y - elevationInterpolator.getElevation(x, z + 1), z + 1) > 0;
boolean south = interpolator.getNoise(x, y - elevationInterpolator.getElevation(x, z - 1), z - 1) > 0;
boolean east = interpolator.getNoise(x + 1, y - elevationInterpolator.getElevation(x + 1, z), z) > 0;
boolean west = interpolator.getNoise(x - 1, y - elevationInterpolator.getElevation(x - 1, z), z) > 0;
double ySlantOffsetTop = c.getYSlantOffsetTop();
double ySlantOffsetBottom = c.getYSlantOffsetBottom();
boolean top = interpolator.getNoise(x, y + ySlantOffsetTop + elevationInterpolator.getElevation(x, z), z) > 0;
boolean bottom = interpolator.getNoise(x, y - ySlantOffsetBottom + elevationInterpolator.getElevation(x, z), z) > 0;
boolean top = interpolator.getNoise(x, y + ySlantOffsetTop - elevationInterpolator.getElevation(x, z), z) > 0;
boolean bottom = interpolator.getNoise(x, y - ySlantOffsetBottom - elevationInterpolator.getElevation(x, z), z) > 0;
if((top && bottom) && (north || south || east || west) && (!(north && south && east && west))) return slant;
}