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Allow multi-level Flora, use ID hash for cave checking
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@@ -41,7 +41,7 @@ public class UserDefinedCarver extends Carver {
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@Override
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public boolean isChunkCarved(World w, int chunkX, int chunkZ, Random random) {
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return random.nextInt(100) < BiomeConfig.fromBiome((UserDefinedBiome) TerraBiomeGrid.fromWorld(w).getBiome(chunkX << 4, chunkZ << 4, GenerationPhase.POPULATE)).getCarverChance(this);
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return new Random(random.nextLong()+hash).nextInt(100) < BiomeConfig.fromBiome((UserDefinedBiome) TerraBiomeGrid.fromWorld(w).getBiome(chunkX << 4, chunkZ << 4, GenerationPhase.POPULATE)).getCarverChance(this);
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}
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private class UserDefinedWorm extends Worm {
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