Begin work on structure /locate, fix voxel geometry and add test commands, begin work on simplex caves

This commit is contained in:
dfsek
2020-10-04 02:23:35 -07:00
parent 188cf612fb
commit c80e65cce9
18 changed files with 583 additions and 46 deletions

View File

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package com.dfsek.terra.carving;
import org.bukkit.World;
import org.bukkit.util.Vector;
import org.polydev.gaea.math.FastNoise;
import org.polydev.gaea.world.carving.Carver;
import org.polydev.gaea.world.carving.CarvingData;
import org.polydev.gaea.world.carving.Worm;
import java.util.Random;
public class SimplexCarver extends Carver {
private final FastNoise noise;
private final FastNoise height;
private final FastNoise column;
private final FastNoise hasCaves;
private final double root2inverse = 1D/Math.sqrt(2);
public SimplexCarver(int minY, int maxY) {
super(minY, maxY);
noise = new FastNoise(2403);
noise.setNoiseType(FastNoise.NoiseType.SimplexFractal);
noise.setFractalOctaves(3);
noise.setFrequency(0.02f);
height = new FastNoise(2404);
height.setNoiseType(FastNoise.NoiseType.Simplex);
height.setFrequency(0.01f);
column = new FastNoise(2404);
column.setNoiseType(FastNoise.NoiseType.SimplexFractal);
column.setFractalOctaves(5);
column.setFrequency(0.05f);
hasCaves = new FastNoise(2405);
hasCaves.setNoiseType(FastNoise.NoiseType.Simplex);
hasCaves.setFrequency(0.005f);
}
@Override
public Worm getWorm(long l, Vector vector) {
return null;
}
@Override
public boolean isChunkCarved(World world, int i, int i1, Random random) {
return true;
}
@Override
public CarvingData carve(int chunkX, int chunkZ, World w) {
CarvingData c = new CarvingData(chunkX, chunkZ);
int ox = chunkX << 4;
int oz = chunkZ << 4;
for(int x = ox; x < ox+16; x++) {
for(int z = oz; z < oz+16; z++) {
double heightNoise = height.getNoise(x, z);
double mainNoise = noise.getNoise(x, z)*2;
double columnNoise = Math.pow(Math.max(column.getNoise(x, z), 0)*2, 3);
double hc = (acot(16*(hasCaves.getNoise(x, z)-0.2))/Math.PI)-0.1;
for(int y = 0; y < 64; y++) {
double finalNoise = (-0.05*Math.abs(y-(heightNoise*16 + 24))+1 - (Math.pow(mainNoise + root2inverse, 3)/2 + columnNoise)) * hc;
if(finalNoise > 0.5) c.carve(x-ox, y, z-oz, CarvingData.CarvingType.CENTER);
}
}
}
return c;
}
private static double acot(double x) {
return Math.PI / 2 - Math.atan(x);
}
}