custom biome color configuration

This commit is contained in:
dfsek
2021-03-29 09:52:54 -07:00
parent b1a1001c49
commit c5ff5c101d
5 changed files with 45 additions and 9 deletions

View File

@@ -35,6 +35,7 @@ import com.dfsek.terra.config.builder.BiomeBuilder;
import com.dfsek.terra.config.lang.LangUtil;
import com.dfsek.terra.config.lang.Language;
import com.dfsek.terra.config.pack.ConfigPack;
import com.dfsek.terra.config.templates.BiomeTemplate;
import com.dfsek.terra.fabric.inventory.FabricItemHandle;
import com.dfsek.terra.fabric.mixin.GeneratorTypeAccessor;
import com.dfsek.terra.fabric.world.FabricAdapter;
@@ -246,6 +247,9 @@ public class TerraFabricPlugin implements TerraPlugin, ModInitializer {
DefaultBiomeFeatures.addFarmAnimals(spawnSettings);
DefaultBiomeFeatures.addMonsters(spawnSettings, 95, 5, 100);
BiomeTemplate template = biome.getTemplate();
Map<String, Integer> colors = template.getColors();
Biome vanilla = ((FabricBiome) new ArrayList<>(biome.getVanillaBiomes().getContents()).get(0)).getHandle();
GenerationSettings.Builder generationSettings = new GenerationSettings.Builder();
@@ -254,28 +258,37 @@ public class TerraFabricPlugin implements TerraPlugin, ModInitializer {
BiomeEffects.Builder effects = new BiomeEffects.Builder()
.waterColor(vanilla.getEffects().waterColor)
.waterFogColor(vanilla.getEffects().waterFogColor)
.fogColor(vanilla.getEffects().fogColor)
.skyColor(vanilla.getEffects().skyColor)
.waterColor(colors.getOrDefault("water", vanilla.getEffects().waterColor))
.waterFogColor(colors.getOrDefault("water-fog", vanilla.getEffects().waterFogColor))
.fogColor(colors.getOrDefault("fog", vanilla.getEffects().fogColor))
.skyColor(colors.getOrDefault("sky", vanilla.getEffects().skyColor))
.grassColorModifier(vanilla.getEffects().grassColorModifier);
vanilla.getEffects().grassColor.ifPresent(effects::grassColor);
vanilla.getEffects().foliageColor.ifPresent(effects::foliageColor);
return (new Biome.Builder())
if(colors.containsKey("grass")) {
effects.grassColor(colors.get("grass"));
} else {
vanilla.getEffects().grassColor.ifPresent(effects::grassColor);
}
vanilla.getEffects().foliageColor.ifPresent(effects::foliageColor);
if(colors.containsKey("foliage")) {
effects.foliageColor(colors.get("foliage"));
} else {
vanilla.getEffects().foliageColor.ifPresent(effects::foliageColor);
}
return new Biome.Builder()
.precipitation(vanilla.getPrecipitation())
.category(vanilla.getCategory())
.depth(vanilla.getDepth())
.scale(vanilla.getScale())
.temperature(vanilla.getTemperature())
.downfall(vanilla.getDownfall())
.effects(vanilla.getEffects()) // TODO: configurable
.effects(effects.build())
.spawnSettings(spawnSettings.build())
.generationSettings(generationSettings.build())
.build();
}
@SuppressWarnings("unchecked")
@Override
public void onInitialize() {
instance = this;