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Implement abstract biomes, rework BlockPalette configs.
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@@ -63,7 +63,6 @@ public class CavePopulator extends BlockPopulator {
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b.setBlockData(Material.AIR.createBlockData(), true);
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b.setBlockData(orig, true);
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}
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if(i > 0) System.out.println("Shifted " + i + " blocks. " + j + " successful shifts. " + updateNeeded.size() + " blocks updated.");
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}
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if(cave != null) cave.complete();
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