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https://github.com/PolyhedralDev/Terra.git
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finish blockstate mixins
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parent
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commit
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@ -0,0 +1,118 @@
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package com.dfsek.terra.fabric.mixin.implementations.block.state;
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import com.dfsek.terra.api.platform.block.state.MobSpawner;
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import com.dfsek.terra.api.platform.block.state.SerialState;
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import com.dfsek.terra.api.platform.entity.EntityType;
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import com.dfsek.terra.fabric.TerraFabricPlugin;
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import net.minecraft.block.entity.MobSpawnerBlockEntity;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.world.MobSpawnerLogic;
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import org.jetbrains.annotations.NotNull;
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import org.spongepowered.asm.mixin.Implements;
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import org.spongepowered.asm.mixin.Interface;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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@Mixin(MobSpawnerBlockEntity.class)
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@Implements(@Interface(iface = MobSpawner.class, prefix = "terra$"))
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public abstract class MobSpawnerBlockEntityMixin {
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@Shadow
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public abstract MobSpawnerLogic getLogic();
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public EntityType terra$getSpawnedType() {
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return (EntityType) Registry.ENTITY_TYPE.get(getLogic().getEntityId());
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}
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public void terra$setSpawnedType(@NotNull EntityType creatureType) {
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getLogic().setEntityId((net.minecraft.entity.EntityType<?>) creatureType);
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}
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public int terra$getDelay() {
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return 0;
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}
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public void terra$setDelay(int delay) {
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}
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public int terra$getMinSpawnDelay() {
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return 0;
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}
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public void terra$setMinSpawnDelay(int delay) {
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}
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public int terra$getMaxSpawnDelay() {
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return 0;
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}
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public void terra$setMaxSpawnDelay(int delay) {
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}
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public int terra$getSpawnCount() {
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return 0;
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}
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public void terra$setSpawnCount(int spawnCount) {
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}
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public int terra$getMaxNearbyEntities() {
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return 0;
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}
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public void terra$setMaxNearbyEntities(int maxNearbyEntities) {
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}
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public int terra$getRequiredPlayerRange() {
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return 0;
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}
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public void terra$setRequiredPlayerRange(int requiredPlayerRange) {
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}
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public int terra$getSpawnRange() {
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return 0;
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}
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public void terra$setSpawnRange(int spawnRange) {
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}
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public void terra$applyState(String state) {
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SerialState.parse(state).forEach((k, v) -> {
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switch(k) {
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case "type":
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terra$setSpawnedType(TerraFabricPlugin.getInstance().getWorldHandle().getEntity(v));
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return;
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case "delay":
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terra$setDelay(Integer.parseInt(v));
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return;
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case "min_delay":
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terra$setMinSpawnDelay(Integer.parseInt(v));
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return;
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case "max_delay":
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terra$setMaxSpawnDelay(Integer.parseInt(v));
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return;
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case "spawn_count":
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terra$setSpawnCount(Integer.parseInt(v));
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return;
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case "spawn_range":
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terra$setSpawnRange(Integer.parseInt(v));
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return;
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case "max_nearby":
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terra$setMaxNearbyEntities(Integer.parseInt(v));
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return;
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case "required_player_range":
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terra$setRequiredPlayerRange(Integer.parseInt(v));
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return;
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default:
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throw new IllegalArgumentException("Invalid property: " + k);
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}
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});
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}
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}
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@ -3,6 +3,9 @@ package com.dfsek.terra.fabric.world;
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import com.dfsek.terra.api.math.vector.Vector3;
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import com.dfsek.terra.api.platform.block.BlockFace;
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import com.dfsek.terra.api.platform.block.BlockType;
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import com.dfsek.terra.api.platform.block.state.Container;
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import com.dfsek.terra.api.platform.block.state.MobSpawner;
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import com.dfsek.terra.api.platform.block.state.Sign;
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import com.dfsek.terra.fabric.world.block.FabricBlockData;
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import com.dfsek.terra.fabric.world.block.FabricBlockType;
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import com.dfsek.terra.fabric.world.block.data.FabricDirectional;
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@ -14,9 +17,14 @@ import com.dfsek.terra.fabric.world.block.data.FabricStairs;
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import com.dfsek.terra.fabric.world.block.data.FabricWaterlogged;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockState;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.LootableContainerBlockEntity;
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import net.minecraft.block.entity.MobSpawnerBlockEntity;
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import net.minecraft.block.entity.SignBlockEntity;
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import net.minecraft.state.property.Properties;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.math.Direction;
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import net.minecraft.world.WorldAccess;
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import java.util.Arrays;
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@ -71,4 +79,18 @@ public final class FabricAdapter {
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public static BlockType adapt(Block block) {
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return new FabricBlockType(block);
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}
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public static com.dfsek.terra.api.platform.block.state.BlockState adapt(com.dfsek.terra.api.platform.block.Block block) {
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WorldAccess worldAccess = (WorldAccess) block.getLocation().getWorld();
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BlockEntity entity = worldAccess.getBlockEntity(adapt(block.getLocation().toVector()));
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if(entity instanceof SignBlockEntity) {
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return (Sign) entity;
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} else if(entity instanceof MobSpawnerBlockEntity) {
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return (MobSpawner) entity;
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} else if(entity instanceof LootableContainerBlockEntity) {
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return (Container) entity;
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}
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return null;
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}
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}
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@ -8,7 +8,6 @@ import com.dfsek.terra.api.platform.block.BlockType;
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import com.dfsek.terra.api.platform.block.state.BlockState;
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import com.dfsek.terra.api.platform.world.World;
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import com.dfsek.terra.fabric.world.FabricAdapter;
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import com.dfsek.terra.fabric.world.block.state.FabricBlockState;
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import net.minecraft.block.FluidBlock;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.WorldAccess;
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@ -35,7 +34,7 @@ public class FabricBlock implements Block {
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@Override
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public BlockState getState() {
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return FabricBlockState.newInstance(this);
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return FabricAdapter.adapt(this);
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}
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@Override
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@ -1,74 +0,0 @@
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package com.dfsek.terra.fabric.world.block.state;
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import com.dfsek.terra.api.platform.block.Block;
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import com.dfsek.terra.api.platform.block.BlockData;
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import com.dfsek.terra.api.platform.block.state.BlockState;
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import com.dfsek.terra.api.platform.block.state.Container;
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import com.dfsek.terra.api.platform.block.state.Sign;
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import com.dfsek.terra.fabric.world.FabricAdapter;
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import com.dfsek.terra.fabric.world.block.FabricBlock;
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import net.minecraft.block.entity.BlockEntity;
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import net.minecraft.block.entity.LootableContainerBlockEntity;
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import net.minecraft.block.entity.MobSpawnerBlockEntity;
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import net.minecraft.block.entity.SignBlockEntity;
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import net.minecraft.world.WorldAccess;
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public class FabricBlockState implements BlockState {
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protected final BlockEntity blockEntity;
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private final WorldAccess worldAccess;
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public FabricBlockState(BlockEntity blockEntity, WorldAccess worldAccess) {
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this.blockEntity = blockEntity;
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this.worldAccess = worldAccess;
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}
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public static BlockState newInstance(Block block) {
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WorldAccess worldAccess = (WorldAccess) block.getLocation().getWorld();
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BlockEntity entity = worldAccess.getBlockEntity(FabricAdapter.adapt(block.getLocation().toVector()));
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if(entity instanceof SignBlockEntity) {
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return (Sign) entity;
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} else if(entity instanceof MobSpawnerBlockEntity) {
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return new FabricMobSpawner((MobSpawnerBlockEntity) entity, worldAccess);
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} else if(entity instanceof LootableContainerBlockEntity) {
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return (Container) entity;
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}
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return null;
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}
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@Override
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public BlockEntity getHandle() {
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return blockEntity;
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}
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@Override
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public Block getBlock() {
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return new FabricBlock(blockEntity.getPos(), blockEntity.getWorld());
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}
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@Override
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public int getX() {
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return blockEntity.getPos().getX();
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}
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@Override
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public int getY() {
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return blockEntity.getPos().getY();
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}
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@Override
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public int getZ() {
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return blockEntity.getPos().getZ();
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}
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@Override
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public BlockData getBlockData() {
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return FabricAdapter.adapt(blockEntity.getCachedState());
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}
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@Override
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public boolean update(boolean applyPhysics) {
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worldAccess.getChunk(blockEntity.getPos()).setBlockEntity(blockEntity.getPos(), blockEntity);
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return true;
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}
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}
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@ -1,133 +0,0 @@
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package com.dfsek.terra.fabric.world.block.state;
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import com.dfsek.terra.api.platform.block.state.MobSpawner;
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import com.dfsek.terra.api.platform.block.state.SerialState;
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import com.dfsek.terra.api.platform.entity.EntityType;
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import com.dfsek.terra.fabric.TerraFabricPlugin;
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import com.dfsek.terra.fabric.world.FabricAdapter;
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import net.minecraft.block.entity.MobSpawnerBlockEntity;
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import net.minecraft.util.registry.Registry;
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import net.minecraft.world.WorldAccess;
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import org.jetbrains.annotations.NotNull;
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public class FabricMobSpawner extends FabricBlockState implements MobSpawner { // TODO: finish implementation / refactor API because bukkit doesnt expose most of the stuff spawners can do
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public FabricMobSpawner(MobSpawnerBlockEntity blockEntity, WorldAccess worldAccess) {
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super(blockEntity, worldAccess);
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}
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@Override
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public EntityType getSpawnedType() {
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return (EntityType) Registry.ENTITY_TYPE.get(((MobSpawnerBlockEntity) blockEntity).getLogic().getEntityId());
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}
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@Override
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public void setSpawnedType(@NotNull EntityType creatureType) {
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((MobSpawnerBlockEntity) blockEntity).getLogic().setEntityId((net.minecraft.entity.EntityType<?>) creatureType);
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}
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@Override
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public int getDelay() {
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return 0;
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}
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@Override
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public void setDelay(int delay) {
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}
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@Override
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public int getMinSpawnDelay() {
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return 0;
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}
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@Override
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public void setMinSpawnDelay(int delay) {
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}
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@Override
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public int getMaxSpawnDelay() {
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return 0;
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}
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@Override
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public void setMaxSpawnDelay(int delay) {
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}
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@Override
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public int getSpawnCount() {
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return 0;
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}
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@Override
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public void setSpawnCount(int spawnCount) {
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}
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@Override
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public int getMaxNearbyEntities() {
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return 0;
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}
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@Override
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public void setMaxNearbyEntities(int maxNearbyEntities) {
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}
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@Override
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public int getRequiredPlayerRange() {
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return 0;
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}
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@Override
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public void setRequiredPlayerRange(int requiredPlayerRange) {
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}
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@Override
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public int getSpawnRange() {
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return 0;
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}
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@Override
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public void setSpawnRange(int spawnRange) {
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}
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@Override
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public void applyState(String state) {
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SerialState.parse(state).forEach((k, v) -> {
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switch(k) {
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case "type":
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setSpawnedType(TerraFabricPlugin.getInstance().getWorldHandle().getEntity(v));
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return;
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case "delay":
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setDelay(Integer.parseInt(v));
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return;
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case "min_delay":
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setMinSpawnDelay(Integer.parseInt(v));
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return;
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case "max_delay":
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setMaxSpawnDelay(Integer.parseInt(v));
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return;
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case "spawn_count":
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setSpawnCount(Integer.parseInt(v));
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return;
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case "spawn_range":
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setSpawnRange(Integer.parseInt(v));
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return;
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case "max_nearby":
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setMaxNearbyEntities(Integer.parseInt(v));
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return;
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case "required_player_range":
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setRequiredPlayerRange(Integer.parseInt(v));
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return;
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default:
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throw new IllegalArgumentException("Invalid property: " + k);
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}
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});
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}
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}
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@ -9,6 +9,7 @@
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"implementations.ChunkGeneratorMixin",
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"implementations.block.BlockEntityMixin",
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"implementations.block.state.LootableContainerBlockEntityMixin",
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"implementations.block.state.MobSpawnerBlockEntityMixin",
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"implementations.block.state.SignBlockEntityMixin",
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"implementations.chunk.ChunkRegionMixin",
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"implementations.chunk.WorldChunkMixin",
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