Use XoRoShiRo128PlusPlusRandom instead of XoRoShiRo128PlusRandom

This commit is contained in:
Bud Gidiere
2020-11-19 17:38:45 -06:00
parent 3915cad372
commit bb4ecee1f8
14 changed files with 32 additions and 43 deletions

View File

@@ -1,17 +1,15 @@
package com.dfsek.terra.util;
import it.unimi.dsi.util.XoRoShiRo128PlusRandom;
import it.unimi.dsi.util.XoRoShiRo128PlusPlusRandom;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.polydev.gaea.world.palette.Palette;
import org.polydev.gaea.world.palette.RandomPalette;
import java.util.Random;
public final class DataUtil {
public static final BlockData STONE = Material.STONE.createBlockData();
public static final BlockData SNOW = Material.SNOW.createBlockData();
public static final BlockData WATER = Material.WATER.createBlockData();
public static final BlockData AIR = Material.AIR.createBlockData();
public static final Palette<BlockData> BLANK_PALETTE = new RandomPalette<BlockData>(new XoRoShiRo128PlusRandom(2403)).add(AIR, 1);
public static final Palette<BlockData> BLANK_PALETTE = new RandomPalette<BlockData>(new XoRoShiRo128PlusPlusRandom(2403)).add(AIR, 1);
}