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Add trees to profiler
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@ -16,6 +16,7 @@ public class TerraProfiler extends WorldProfiler {
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super(w);
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this
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.addMeasurement(new Measurement(1500000, DataType.PERIOD_MILLISECONDS), "FloraTime")
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.addMeasurement(new Measurement(1500000, DataType.PERIOD_MILLISECONDS), "TreeTime")
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.addMeasurement(new Measurement(1500000, DataType.PERIOD_MILLISECONDS), "OreTime")
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.addMeasurement(new Measurement(1500000, DataType.PERIOD_MILLISECONDS), "CaveTime")
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.addMeasurement(new Measurement(1500000, DataType.PERIOD_MILLISECONDS), "StructureTime")
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@ -1,6 +1,7 @@
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package com.dfsek.terra.population;
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import com.dfsek.terra.Terra;
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import com.dfsek.terra.TerraProfiler;
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import com.dfsek.terra.TerraWorld;
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import com.dfsek.terra.biome.UserDefinedBiome;
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import com.dfsek.terra.biome.grid.TerraBiomeGrid;
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@ -15,6 +16,7 @@ import org.jetbrains.annotations.NotNull;
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import org.polydev.gaea.generation.GenerationPhase;
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import org.polydev.gaea.math.Range;
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import org.polydev.gaea.population.GaeaBlockPopulator;
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import org.polydev.gaea.profiler.ProfileFuture;
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import org.polydev.gaea.tree.Tree;
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import org.polydev.gaea.util.GlueList;
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@ -52,18 +54,21 @@ public class TreePopulator extends GaeaBlockPopulator {
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}
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@Override
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@SuppressWarnings("try")
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public void populate(@NotNull World world, @NotNull Random random, @NotNull Chunk chunk) {
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TerraWorld tw = TerraWorld.getWorld(world);
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if(!tw.isSafe()) return;
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TerraBiomeGrid grid = tw.getGrid();
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for(int x = 0; x < 16; x += 2) {
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for(int z = 0; z < 16; z += 2) {
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UserDefinedBiome biome = (UserDefinedBiome) grid.getBiome((chunk.getX() << 4) + x, (chunk.getZ() << 4) + z, GenerationPhase.POPULATE);
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int treeChance = biome.getDecorator().getTreeDensity();
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if(random.nextInt(1000) < treeChance) {
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int xt = offset(random, x);
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int zt = offset(random, z);
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doTrees(biome, tw, random, chunk, xt, zt);
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try(ProfileFuture ignored = TerraProfiler.fromWorld(world).measure("TreeTime")) {
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TerraWorld tw = TerraWorld.getWorld(world);
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if(!tw.isSafe()) return;
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TerraBiomeGrid grid = tw.getGrid();
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for(int x = 0; x < 16; x += 2) {
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for(int z = 0; z < 16; z += 2) {
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UserDefinedBiome biome = (UserDefinedBiome) grid.getBiome((chunk.getX() << 4) + x, (chunk.getZ() << 4) + z, GenerationPhase.POPULATE);
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int treeChance = biome.getDecorator().getTreeDensity();
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if(random.nextInt(1000) < treeChance) {
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int xt = offset(random, x);
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int zt = offset(random, z);
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doTrees(biome, tw, random, chunk, xt, zt);
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}
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}
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}
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}
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