Remove FastMath

hotspot has intrinsics for almost everything we use it for
This commit is contained in:
Zoë Gidiere
2023-10-26 10:25:39 -06:00
parent 805f99f57a
commit 9292d3de17
153 changed files with 517 additions and 771 deletions
+1 -7
View File
@@ -2,10 +2,4 @@ version = version("1.0.0")
dependencies {
compileOnlyApi(project(":common:addons:manifest-addon-loader"))
implementation("net.jafama", "jafama", Versions.Libraries.Internal.jafama)
testImplementation("net.jafama", "jafama", Versions.Libraries.Internal.jafama)
}
tasks.named<com.github.jengelman.gradle.plugins.shadow.tasks.ShadowJar>("shadowJar") {
relocate("net.jafama", "com.dfsek.terra.addons.ore.lib.jafama")
}
}
@@ -7,8 +7,6 @@
package com.dfsek.terra.addons.ore.v2.ores;
import net.jafama.FastMath;
import java.util.BitSet;
import java.util.Map;
import java.util.Random;
@@ -16,6 +14,7 @@ import java.util.Random;
import com.dfsek.terra.api.block.BlockType;
import com.dfsek.terra.api.block.state.BlockState;
import com.dfsek.terra.api.structure.Structure;
import com.dfsek.terra.api.util.MathUtil;
import com.dfsek.terra.api.util.Rotation;
import com.dfsek.terra.api.util.collection.MaterialSet;
import com.dfsek.terra.api.util.vector.Vector3Int;
@@ -62,11 +61,11 @@ public class VanillaOre implements Structure {
double eigthSize = size / 8.0F;
// Place points to form a line segment
double startX = (double) location.getX() + FastMath.sin(randomRadian) * eigthSize;
double endX = (double) location.getX() - FastMath.sin(randomRadian) * eigthSize;
double startX = (double) location.getX() + MathUtil.sin(randomRadian) * eigthSize;
double endX = (double) location.getX() - MathUtil.sin(randomRadian) * eigthSize;
double startZ = (double) location.getZ() + FastMath.cos(randomRadian) * eigthSize;
double endZ = (double) location.getZ() - FastMath.cos(randomRadian) * eigthSize;
double startZ = (double) location.getZ() + MathUtil.cos(randomRadian) * eigthSize;
double endZ = (double) location.getZ() - MathUtil.cos(randomRadian) * eigthSize;
double startY = location.getY() + random.nextInt(3) - 2;
double endY = location.getY() + random.nextInt(3) - 2;
@@ -82,7 +81,7 @@ public class VanillaOre implements Structure {
double zt = lerp(t, startZ, endZ);
double roll = random.nextDouble() * size / 16.0;
// Taper radius closer to line ends
double radius = ((FastMath.sin((float) Math.PI * t) + 1.0F) * roll + 1.0) / 2.0;
double radius = ((MathUtil.sin((float) Math.PI * t) + 1.0F) * roll + 1.0) / 2.0;
points[i * 4] = xt;
points[i * 4 + 1] = yt;
points[i * 4 + 2] = zt;
@@ -115,12 +114,12 @@ public class VanillaOre implements Structure {
}
}
int outset = (int) FastMath.ceil((size / 16.0F * 2.0F + 1.0F) / 2.0F);
int x = (int) (location.getX() - FastMath.ceil(eigthSize) - outset);
int outset = (int) Math.ceil((size / 16.0F * 2.0F + 1.0F) / 2.0F);
int x = (int) (location.getX() - Math.ceil(eigthSize) - outset);
int y = location.getY() - 2 - outset;
int z = (int) (location.getZ() - FastMath.ceil(eigthSize) - outset);
int z = (int) (location.getZ() - Math.ceil(eigthSize) - outset);
int horizontalSize = (int) (2 * (FastMath.ceil(eigthSize) + outset));
int horizontalSize = (int) (2 * (Math.ceil(eigthSize) + outset));
int verticalSize = 2 * (2 + outset);
int sphereCount = 0;
@@ -134,14 +133,14 @@ public class VanillaOre implements Structure {
double yt = points[i * 4 + 1];
double zt = points[i * 4 + 2];
int xLowerBound = (int) FastMath.max(FastMath.floor(xt - radius), x);
int xUpperBound = (int) FastMath.max(FastMath.floor(xt + radius), xLowerBound);
int xLowerBound = (int) Math.max(Math.floor(xt - radius), x);
int xUpperBound = (int) Math.max(Math.floor(xt + radius), xLowerBound);
int yLowerBound = (int) FastMath.max(FastMath.floor(yt - radius), y);
int yUpperBound = (int) FastMath.max(FastMath.floor(yt + radius), yLowerBound);
int yLowerBound = (int) Math.max(Math.floor(yt - radius), y);
int yUpperBound = (int) Math.max(Math.floor(yt + radius), yLowerBound);
int zLowerBound = (int) FastMath.max(FastMath.floor(zt - radius), z);
int zUpperBound = (int) FastMath.max(FastMath.floor(zt + radius), zLowerBound);
int zLowerBound = (int) Math.max(Math.floor(zt - radius), z);
int zUpperBound = (int) Math.max(Math.floor(zt + radius), zLowerBound);
// Iterate over coordinates within bounds
for(int xi = xLowerBound; xi <= xUpperBound; ++xi) {