mirror of
https://github.com/PolyhedralDev/Terra.git
synced 2026-04-20 15:20:25 +00:00
Remove FastMath
hotspot has intrinsics for almost everything we use it for
This commit is contained in:
@@ -2,14 +2,14 @@ package com.dfsek.terra.addons.noise.config.templates.normalizer;
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import com.dfsek.tectonic.api.config.template.annotations.Value;
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import java.util.List;
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import com.dfsek.terra.addons.noise.math.CubicSpline;
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import com.dfsek.terra.addons.noise.math.CubicSpline.Point;
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import com.dfsek.terra.addons.noise.normalizer.CubicSplineNoiseSampler;
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import com.dfsek.terra.api.config.meta.Meta;
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import com.dfsek.terra.api.noise.NoiseSampler;
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import java.util.List;
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public class CubicSplineNormalizerTemplate extends NormalizerTemplate<CubicSplineNoiseSampler> {
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@@ -11,16 +11,16 @@ import com.dfsek.paralithic.eval.tokenizer.ParseException;
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import com.dfsek.tectonic.api.config.template.annotations.Default;
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import com.dfsek.tectonic.api.config.template.annotations.Value;
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import java.util.HashMap;
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import java.util.LinkedHashMap;
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import java.util.Map;
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import com.dfsek.terra.addons.noise.config.DimensionApplicableNoiseSampler;
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import com.dfsek.terra.addons.noise.config.templates.FunctionTemplate;
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import com.dfsek.terra.addons.noise.normalizer.ExpressionNormalizer;
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import com.dfsek.terra.api.config.meta.Meta;
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import com.dfsek.terra.api.noise.NoiseSampler;
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import java.util.HashMap;
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import java.util.LinkedHashMap;
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import java.util.Map;
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import static com.dfsek.terra.addons.noise.paralithic.FunctionUtil.convertFunctionsAndSamplers;
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@@ -5,6 +5,8 @@ import org.jetbrains.annotations.NotNull;
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import java.util.Collections;
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import java.util.List;
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import static com.dfsek.terra.api.util.MathUtil.lerp;
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public class CubicSpline {
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@@ -74,11 +76,7 @@ public class CubicSpline {
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}
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return left;
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}
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private static double lerp(double t, double a, double b) {
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return a + t * (b - a);
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}
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public record Point(double from, double to, double gradient) implements Comparable<Point> {
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@Override
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@@ -7,8 +7,6 @@
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package com.dfsek.terra.addons.noise.normalizer;
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import net.jafama.FastMath;
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import com.dfsek.terra.api.noise.NoiseSampler;
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@@ -24,6 +22,6 @@ public class ClampNormalizer extends Normalizer {
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@Override
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public double normalize(double in) {
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return FastMath.max(FastMath.min(in, max), min);
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return Math.max(Math.min(in, max), min);
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}
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}
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@@ -6,10 +6,10 @@ import com.dfsek.paralithic.eval.parser.Scope;
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import com.dfsek.paralithic.eval.tokenizer.ParseException;
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import com.dfsek.paralithic.functions.Function;
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import com.dfsek.terra.api.noise.NoiseSampler;
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import java.util.Map;
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import com.dfsek.terra.api.noise.NoiseSampler;
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public class ExpressionNormalizer extends Normalizer {
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@@ -7,8 +7,6 @@
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package com.dfsek.terra.addons.noise.normalizer;
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import net.jafama.FastMath;
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import com.dfsek.terra.api.noise.NoiseSampler;
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import com.dfsek.terra.api.util.MathUtil;
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@@ -41,8 +39,8 @@ public class NormalNormalizer extends Normalizer {
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end = mid;
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}
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}
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double left = FastMath.abs(lookup[start] - in);
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double right = FastMath.abs(lookup[end] - in);
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double left = Math.abs(lookup[start] - in);
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double right = Math.abs(lookup[end] - in);
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double fin;
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if(left <= right) {
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@@ -7,8 +7,6 @@
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package com.dfsek.terra.addons.noise.normalizer;
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import net.jafama.FastMath;
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import com.dfsek.terra.api.noise.NoiseSampler;
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@@ -22,6 +20,6 @@ public class PosterizationNormalizer extends Normalizer {
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@Override
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public double normalize(double in) {
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return FastMath.roundToInt((in + 1) / stepSize) * stepSize - 1;
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return (int) Math.round((in + 1) / stepSize) * stepSize - 1;
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}
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}
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@@ -3,15 +3,15 @@ package com.dfsek.terra.addons.noise.paralithic;
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import com.dfsek.paralithic.eval.tokenizer.ParseException;
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import com.dfsek.paralithic.functions.Function;
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import java.util.HashMap;
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import java.util.Map;
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import com.dfsek.terra.addons.noise.config.DimensionApplicableNoiseSampler;
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import com.dfsek.terra.addons.noise.config.templates.FunctionTemplate;
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import com.dfsek.terra.addons.noise.paralithic.defined.UserDefinedFunction;
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import com.dfsek.terra.addons.noise.paralithic.noise.NoiseFunction2;
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import com.dfsek.terra.addons.noise.paralithic.noise.NoiseFunction3;
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import java.util.HashMap;
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import java.util.Map;
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public class FunctionUtil {
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private FunctionUtil() {}
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@@ -7,8 +7,6 @@
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package com.dfsek.terra.addons.noise.samplers;
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import net.jafama.FastMath;
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import java.awt.image.BufferedImage;
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import com.dfsek.terra.api.noise.NoiseSampler;
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@@ -28,8 +26,8 @@ public class ImageSampler implements NoiseSampler {
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@Override
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public double noise(long seed, double x, double y) {
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return ((channel.getChannel(image.getRGB(FastMath.floorMod(FastMath.floorToInt(x * frequency), image.getWidth()),
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FastMath.floorMod(FastMath.floorToInt(y * frequency), image.getHeight()))) / 255D) - 0.5) *
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return ((channel.getChannel(image.getRGB(Math.floorMod((int) Math.floor(x * frequency), image.getWidth()),
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Math.floorMod((int) Math.floor(y * frequency), image.getHeight()))) / 255D) - 0.5) *
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2;
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}
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@@ -1,7 +1,5 @@
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package com.dfsek.terra.addons.noise.samplers.arithmetic;
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import net.jafama.FastMath;
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import com.dfsek.terra.api.noise.NoiseSampler;
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@@ -12,6 +10,6 @@ public class MaxSampler extends BinaryArithmeticSampler {
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@Override
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public double operate(double left, double right) {
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return FastMath.max(left, right);
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return Math.max(left, right);
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}
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}
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@@ -1,7 +1,5 @@
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package com.dfsek.terra.addons.noise.samplers.arithmetic;
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import net.jafama.FastMath;
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import com.dfsek.terra.api.noise.NoiseSampler;
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@@ -12,6 +10,6 @@ public class MinSampler extends BinaryArithmeticSampler {
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@Override
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public double operate(double left, double right) {
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return FastMath.min(left, right);
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return Math.min(left, right);
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}
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}
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@@ -7,8 +7,6 @@
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package com.dfsek.terra.addons.noise.samplers.noise;
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import net.jafama.FastMath;
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import com.dfsek.terra.addons.noise.samplers.noise.simplex.OpenSimplex2Sampler;
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import com.dfsek.terra.api.noise.NoiseSampler;
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@@ -223,8 +221,8 @@ public class CellularSampler extends NoiseFunction {
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@Override
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public double getNoiseRaw(long sl, double x, double y) {
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int seed = (int) sl;
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int xr = fastRound(x);
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int yr = fastRound(y);
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int xr = (int) Math.round(x);
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int yr = (int) Math.round(y);
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double distance0 = Double.MAX_VALUE;
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double distance1 = Double.MAX_VALUE;
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@@ -251,12 +249,12 @@ public class CellularSampler extends NoiseFunction {
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double vecY = (yi - y) + RAND_VECS_2D[idx | 1] * cellularJitter;
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double newDistance = switch(distanceFunction) {
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case Manhattan -> fastAbs(vecX) + fastAbs(vecY);
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case Hybrid -> (fastAbs(vecX) + fastAbs(vecY)) + (vecX * vecX + vecY * vecY);
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case Manhattan -> Math.abs(vecX) + Math.abs(vecY);
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case Hybrid -> (Math.abs(vecX) + Math.abs(vecY)) + (vecX * vecX + vecY * vecY);
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default -> vecX * vecX + vecY * vecY;
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};
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distance1 = fastMax(fastMin(distance1, newDistance), distance0);
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distance1 = Math.max(Math.min(distance1, newDistance), distance0);
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if(newDistance < distance0) {
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distance0 = newDistance;
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closestHash = hash;
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@@ -274,9 +272,9 @@ public class CellularSampler extends NoiseFunction {
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}
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if(distanceFunction == DistanceFunction.Euclidean && returnType != ReturnType.CellValue) {
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distance0 = fastSqrt(distance0);
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distance0 = Math.sqrt(distance0);
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if(returnType != ReturnType.CellValue) {
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distance1 = fastSqrt(distance1);
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distance1 = Math.sqrt(distance1);
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}
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}
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@@ -295,16 +293,16 @@ public class CellularSampler extends NoiseFunction {
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case Distance3Sub -> distance2 - distance0 - 1;
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case Distance3Mul -> distance2 * distance0 - 1;
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case Distance3Div -> distance0 / distance2 - 1;
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case Angle -> FastMath.atan2(y / frequency - centerY, x / frequency - centerX);
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case Angle -> Math.atan2(y / frequency - centerY, x / frequency - centerX);
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};
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}
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@Override
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public double getNoiseRaw(long sl, double x, double y, double z) {
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int seed = (int) sl;
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int xr = fastRound(x);
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int yr = fastRound(y);
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int zr = fastRound(z);
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int xr = (int) Math.round(x);
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int yr = (int) Math.round(y);
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int zr = (int) Math.round(z);
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double distance0 = Double.MAX_VALUE;
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double distance1 = Double.MAX_VALUE;
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@@ -338,10 +336,10 @@ public class CellularSampler extends NoiseFunction {
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double newDistance = 0;
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switch(distanceFunction) {
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case Euclidean, EuclideanSq -> newDistance = vecX * vecX + vecY * vecY + vecZ * vecZ;
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case Manhattan -> newDistance = fastAbs(vecX) + fastAbs(vecY) + fastAbs(vecZ);
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case Manhattan -> newDistance = Math.abs(vecX) + Math.abs(vecY) + Math.abs(vecZ);
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case Hybrid -> {
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newDistance = (fastAbs(vecX) + fastAbs(vecY) + fastAbs(vecZ)) + (vecX * vecX + vecY * vecY + vecZ * vecZ);
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distance1 = fastMax(fastMin(distance1, newDistance), distance0);
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newDistance = (Math.abs(vecX) + Math.abs(vecY) + Math.abs(vecZ)) + (vecX * vecX + vecY * vecY + vecZ * vecZ);
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distance1 = Math.max(Math.min(distance1, newDistance), distance0);
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}
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}
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@@ -365,9 +363,9 @@ public class CellularSampler extends NoiseFunction {
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}
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if(distanceFunction == DistanceFunction.Euclidean && returnType != ReturnType.CellValue) {
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distance0 = fastSqrt(distance0);
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distance0 = Math.sqrt(distance0);
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if(returnType != ReturnType.CellValue) {
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distance1 = fastSqrt(distance1);
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distance1 = Math.sqrt(distance1);
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}
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}
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@@ -386,7 +384,7 @@ public class CellularSampler extends NoiseFunction {
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case Distance3Sub -> distance2 - distance0 - 1;
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case Distance3Mul -> distance2 * distance0 - 1;
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case Distance3Div -> distance0 / distance2 - 1;
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case Angle -> FastMath.atan2(y / frequency - centerY, x / frequency - centerX);
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case Angle -> Math.atan2(y / frequency - centerY, x / frequency - centerX);
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};
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}
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@@ -25,9 +25,9 @@ public class DistanceSampler extends NoiseFunction {
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public double getNoiseRaw(long seed, double x, double y) {
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double dx = x - ox;
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double dy = y - oz;
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if (normalize && (fastAbs(dx) > radius || fastAbs(dy) > radius)) return 1;
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if (normalize && (Math.abs(dx) > radius || Math.abs(dy) > radius)) return 1;
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double dist = distance2d(distanceFunction, dx, dy);
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if (normalize) return fastMin(((2*dist)/distanceAtRadius)-1, 1);
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if (normalize) return Math.min(((2*dist)/distanceAtRadius)-1, 1);
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return dist;
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}
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@@ -36,25 +36,25 @@ public class DistanceSampler extends NoiseFunction {
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double dx = x - ox;
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double dy = y - oy;
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double dz = z - oz;
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if(normalize && (fastAbs(dx) > radius || fastAbs(dy) > radius || fastAbs(dz) > radius)) return 1;
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if(normalize && (Math.abs(dx) > radius || Math.abs(dy) > radius || Math.abs(dz) > radius)) return 1;
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double dist = distance3d(distanceFunction, dx, dy, dz);
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if (normalize) return fastMin(((2*dist)/distanceAtRadius)-1, 1);
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if (normalize) return Math.min(((2*dist)/distanceAtRadius)-1, 1);
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return dist;
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}
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private static double distance2d(DistanceFunction distanceFunction, double x, double z) {
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return switch(distanceFunction) {
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case Euclidean -> fastSqrt(x*x + z*z);
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case Euclidean -> Math.sqrt(x*x + z*z);
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case EuclideanSq -> x*x + z*z;
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case Manhattan -> fastAbs(x) + fastAbs(z);
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case Manhattan -> Math.abs(x) + Math.abs(z);
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};
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}
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private static double distance3d(DistanceFunction distanceFunction, double x, double y, double z) {
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return switch(distanceFunction) {
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case Euclidean -> fastSqrt(x*x + y*y + z*z);
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case Euclidean -> Math.sqrt(x*x + y*y + z*z);
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case EuclideanSq -> x*x + y*y + z*z;
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case Manhattan -> fastAbs(x) + fastAbs(y) + fastAbs(z);
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case Manhattan -> Math.abs(x) + Math.abs(y) + Math.abs(z);
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};
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}
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@@ -7,9 +7,8 @@
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package com.dfsek.terra.addons.noise.samplers.noise;
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import net.jafama.FastMath;
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import com.dfsek.terra.addons.noise.samplers.noise.random.WhiteNoiseSampler;
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import com.dfsek.terra.api.util.MathUtil;
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public class GaborNoiseSampler extends NoiseFunction {
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@@ -17,11 +16,11 @@ public class GaborNoiseSampler extends NoiseFunction {
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private double k = 1.0;
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private double a = 0.1;
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private double f0 = 0.625;
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private double kernelRadius = (FastMath.sqrt(-FastMath.log(0.05) / Math.PI) / a);
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private double kernelRadius = (Math.sqrt(-Math.log(0.05) / Math.PI) / a);
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private double impulsesPerKernel = 64d;
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private double impulseDensity = (impulsesPerKernel / (Math.PI * kernelRadius * kernelRadius));
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private double impulsesPerCell = impulseDensity * kernelRadius * kernelRadius;
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private double g = FastMath.exp(-impulsesPerCell);
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private double g = Math.exp(-impulsesPerCell);
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private double omega0 = Math.PI * 0.25;
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private boolean isotropic = true;
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@@ -32,17 +31,17 @@ public class GaborNoiseSampler extends NoiseFunction {
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}
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private void recalculateRadiusAndDensity() {
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kernelRadius = (FastMath.sqrt(-FastMath.log(0.05) / Math.PI) / this.a);
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kernelRadius = (Math.sqrt(-Math.log(0.05) / Math.PI) / this.a);
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impulseDensity = (impulsesPerKernel / (Math.PI * kernelRadius * kernelRadius));
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impulsesPerCell = impulseDensity * kernelRadius * kernelRadius;
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g = FastMath.exp(-impulsesPerCell);
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g = Math.exp(-impulsesPerCell);
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}
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private double gaborNoise(long seed, double x, double y) {
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x /= kernelRadius;
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y /= kernelRadius;
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int xi = fastFloor(x);
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int yi = fastFloor(y);
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int xi = (int) Math.floor(x);
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int yi = (int) Math.floor(y);
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double xf = x - xi;
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double yf = y - yi;
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double noise = 0;
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@@ -55,7 +54,7 @@ public class GaborNoiseSampler extends NoiseFunction {
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}
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private double calculateCell(long seed, int xi, int yi, double x, double y) {
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long mashedSeed = murmur64(31L * xi + yi) + seed;
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long mashedSeed = MathUtil.murmur64(31L * xi + yi) + seed;
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double gaussianSource = (rand.getNoiseRaw(mashedSeed++) + 1) / 2;
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int impulses = 0;
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@@ -73,7 +72,7 @@ public class GaborNoiseSampler extends NoiseFunction {
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}
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private double gabor(double omega_0, double x, double y) {
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return k * (FastMath.exp(-Math.PI * (a * a) * (x * x + y * y)) * fastCos(2 * Math.PI * f0 * (x * fastCos(omega_0) + y * fastSin(
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return k * (Math.exp(-Math.PI * (a * a) * (x * x + y * y)) * MathUtil.cos(2 * Math.PI * f0 * (x * MathUtil.cos(omega_0) + y * MathUtil.sin(
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omega_0))));
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}
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@@ -7,25 +7,15 @@
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package com.dfsek.terra.addons.noise.samplers.noise;
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import net.jafama.FastMath;
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import com.dfsek.terra.api.noise.NoiseSampler;
|
||||
|
||||
|
||||
@SuppressWarnings("ManualMinMaxCalculation")
|
||||
public abstract class NoiseFunction implements NoiseSampler {
|
||||
// Hashing
|
||||
protected static final int PRIME_X = 501125321;
|
||||
protected static final int PRIME_Y = 1136930381;
|
||||
protected static final int PRIME_Z = 1720413743;
|
||||
static final int precision = 100;
|
||||
static final int modulus = 360 * precision;
|
||||
static final double[] sin = new double[360 * 100]; // lookup table
|
||||
static {
|
||||
for(int i = 0; i < sin.length; i++) {
|
||||
sin[i] = (float) Math.sin((double) (i) / (precision));
|
||||
}
|
||||
}
|
||||
|
||||
protected double frequency = 0.02d;
|
||||
protected long salt;
|
||||
|
||||
@@ -33,10 +23,6 @@ public abstract class NoiseFunction implements NoiseSampler {
|
||||
this.salt = 0;
|
||||
}
|
||||
|
||||
protected static int fastFloor(double f) {
|
||||
return f >= 0 ? (int) f : (int) f - 1;
|
||||
}
|
||||
|
||||
protected static int hash(int seed, int xPrimed, int yPrimed, int zPrimed) {
|
||||
int hash = seed ^ xPrimed ^ yPrimed ^ zPrimed;
|
||||
|
||||
@@ -51,77 +37,6 @@ public abstract class NoiseFunction implements NoiseSampler {
|
||||
return hash;
|
||||
}
|
||||
|
||||
protected static int fastRound(double f) {
|
||||
return f >= 0 ? (int) (f + 0.5f) : (int) (f - 0.5);
|
||||
}
|
||||
|
||||
protected static double lerp(double a, double b, double t) {
|
||||
return a + t * (b - a);
|
||||
}
|
||||
|
||||
protected static double interpHermite(double t) {
|
||||
return t * t * (3 - 2 * t);
|
||||
}
|
||||
|
||||
protected static double interpQuintic(double t) {
|
||||
return t * t * t * (t * (t * 6 - 15) + 10);
|
||||
}
|
||||
|
||||
protected static double cubicLerp(double a, double b, double c, double d, double t) {
|
||||
double p = (d - c) - (a - b);
|
||||
return t * t * t * p + t * t * ((a - b) - p) + t * (c - a) + b;
|
||||
}
|
||||
|
||||
protected static double fastMin(double a, double b) {
|
||||
return a < b ? a : b;
|
||||
}
|
||||
|
||||
protected static double fastMax(double a, double b) {
|
||||
return a > b ? a : b;
|
||||
}
|
||||
|
||||
protected static double fastAbs(double f) {
|
||||
return f < 0 ? -f : f;
|
||||
}
|
||||
|
||||
protected static double fastSqrt(double f) {
|
||||
return FastMath.sqrt(f);
|
||||
}
|
||||
|
||||
protected static int fastCeil(double f) {
|
||||
int i = (int) f;
|
||||
if(i < f) i++;
|
||||
return i;
|
||||
}
|
||||
|
||||
/**
|
||||
* Murmur64 hashing function
|
||||
*
|
||||
* @param h Input value
|
||||
*
|
||||
* @return Hashed value
|
||||
*/
|
||||
protected static long murmur64(long h) {
|
||||
h ^= h >>> 33;
|
||||
h *= 0xff51afd7ed558ccdL;
|
||||
h ^= h >>> 33;
|
||||
h *= 0xc4ceb9fe1a85ec53L;
|
||||
h ^= h >>> 33;
|
||||
return h;
|
||||
}
|
||||
|
||||
protected static double fastSin(double a) {
|
||||
return sinLookup((int) (a * precision + 0.5f));
|
||||
}
|
||||
|
||||
protected static double fastCos(double a) {
|
||||
return sinLookup((int) ((a + Math.PI / 2) * precision + 0.5f));
|
||||
}
|
||||
|
||||
private static double sinLookup(int a) {
|
||||
return a >= 0 ? sin[a % (modulus)] : -sin[-a % (modulus)];
|
||||
}
|
||||
|
||||
public void setSalt(long salt) {
|
||||
this.salt = salt;
|
||||
}
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
package com.dfsek.terra.addons.noise.samplers.noise.fractal;
|
||||
|
||||
import com.dfsek.terra.api.noise.NoiseSampler;
|
||||
import com.dfsek.terra.api.util.MathUtil;
|
||||
|
||||
|
||||
public class BrownianMotionSampler extends FractalNoiseFunction {
|
||||
@@ -23,7 +24,7 @@ public class BrownianMotionSampler extends FractalNoiseFunction {
|
||||
for(int i = 0; i < octaves; i++) {
|
||||
double noise = input.noise(seed++, x, y);
|
||||
sum += noise * amp;
|
||||
amp *= lerp(1.0, fastMin(noise + 1, 2) * 0.5, weightedStrength);
|
||||
amp *= MathUtil.lerp(1.0, Math.min(noise + 1, 2) * 0.5, weightedStrength);
|
||||
|
||||
x *= lacunarity;
|
||||
y *= lacunarity;
|
||||
@@ -41,7 +42,7 @@ public class BrownianMotionSampler extends FractalNoiseFunction {
|
||||
for(int i = 0; i < octaves; i++) {
|
||||
double noise = input.noise(seed++, x, y, z);
|
||||
sum += noise * amp;
|
||||
amp *= lerp(1.0, (noise + 1) * 0.5, weightedStrength);
|
||||
amp *= MathUtil.lerp(1.0, (noise + 1) * 0.5, weightedStrength);
|
||||
|
||||
x *= lacunarity;
|
||||
y *= lacunarity;
|
||||
|
||||
@@ -25,7 +25,7 @@ public abstract class FractalNoiseFunction extends NoiseFunction {
|
||||
}
|
||||
|
||||
protected void calculateFractalBounding() {
|
||||
double gain = fastAbs(this.gain);
|
||||
double gain = Math.abs(this.gain);
|
||||
double amp = gain;
|
||||
double ampFractal = 1.0;
|
||||
for(int i = 1; i < octaves; i++) {
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
package com.dfsek.terra.addons.noise.samplers.noise.fractal;
|
||||
|
||||
import com.dfsek.terra.api.noise.NoiseSampler;
|
||||
import com.dfsek.terra.api.util.MathUtil;
|
||||
|
||||
|
||||
public class PingPongSampler extends FractalNoiseFunction {
|
||||
@@ -35,7 +36,7 @@ public class PingPongSampler extends FractalNoiseFunction {
|
||||
for(int i = 0; i < octaves; i++) {
|
||||
double noise = pingPong((input.noise(seed++, x, y) + 1) * pingPongStrength);
|
||||
sum += (noise - 0.5) * 2 * amp;
|
||||
amp *= lerp(1.0, noise, weightedStrength);
|
||||
amp *= MathUtil.lerp(1.0, noise, weightedStrength);
|
||||
|
||||
x *= lacunarity;
|
||||
y *= lacunarity;
|
||||
@@ -53,7 +54,7 @@ public class PingPongSampler extends FractalNoiseFunction {
|
||||
for(int i = 0; i < octaves; i++) {
|
||||
double noise = pingPong((input.noise(seed++, x, y, z) + 1) * pingPongStrength);
|
||||
sum += (noise - 0.5) * 2 * amp;
|
||||
amp *= lerp(1.0, noise, weightedStrength);
|
||||
amp *= MathUtil.lerp(1.0, noise, weightedStrength);
|
||||
|
||||
x *= lacunarity;
|
||||
y *= lacunarity;
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
package com.dfsek.terra.addons.noise.samplers.noise.fractal;
|
||||
|
||||
import com.dfsek.terra.api.noise.NoiseSampler;
|
||||
import com.dfsek.terra.api.util.MathUtil;
|
||||
|
||||
|
||||
public class RidgedFractalSampler extends FractalNoiseFunction {
|
||||
@@ -22,9 +23,9 @@ public class RidgedFractalSampler extends FractalNoiseFunction {
|
||||
double amp = fractalBounding;
|
||||
|
||||
for(int i = 0; i < octaves; i++) {
|
||||
double noise = fastAbs(input.noise(seed++, x, y));
|
||||
double noise = Math.abs(input.noise(seed++, x, y));
|
||||
sum += (noise * -2 + 1) * amp;
|
||||
amp *= lerp(1.0, 1 - noise, weightedStrength);
|
||||
amp *= MathUtil.lerp(1.0, 1 - noise, weightedStrength);
|
||||
|
||||
x *= lacunarity;
|
||||
y *= lacunarity;
|
||||
@@ -40,9 +41,9 @@ public class RidgedFractalSampler extends FractalNoiseFunction {
|
||||
double amp = fractalBounding;
|
||||
|
||||
for(int i = 0; i < octaves; i++) {
|
||||
double noise = fastAbs(input.noise(seed++, x, y, z));
|
||||
double noise = Math.abs(input.noise(seed++, x, y, z));
|
||||
sum += (noise * -2 + 1) * amp;
|
||||
amp *= lerp(1.0, 1 - noise, weightedStrength);
|
||||
amp *= MathUtil.lerp(1.0, 1 - noise, weightedStrength);
|
||||
|
||||
x *= lacunarity;
|
||||
y *= lacunarity;
|
||||
|
||||
@@ -7,6 +7,9 @@
|
||||
|
||||
package com.dfsek.terra.addons.noise.samplers.noise.random;
|
||||
|
||||
import com.dfsek.terra.api.util.MathUtil;
|
||||
|
||||
|
||||
/**
|
||||
* NoiseSampler implementation to produce random, uniformly distributed (white) noise.
|
||||
*/
|
||||
@@ -15,7 +18,7 @@ public class PositiveWhiteNoiseSampler extends WhiteNoiseSampler {
|
||||
// Bits that when applied to the exponent/sign section of a double, produce a positive number with a power of 1.
|
||||
|
||||
public double getNoiseRaw(long seed) {
|
||||
return (Double.longBitsToDouble((murmur64(seed) & 0x000fffffffffffffL) | POSITIVE_POW1) - 1.5) * 2;
|
||||
return (Double.longBitsToDouble((MathUtil.murmur64(seed) & 0x000fffffffffffffL) | POSITIVE_POW1) - 1.5) * 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -8,6 +8,7 @@
|
||||
package com.dfsek.terra.addons.noise.samplers.noise.random;
|
||||
|
||||
import com.dfsek.terra.addons.noise.samplers.noise.NoiseFunction;
|
||||
import com.dfsek.terra.api.util.MathUtil;
|
||||
|
||||
|
||||
/**
|
||||
@@ -24,18 +25,18 @@ public class WhiteNoiseSampler extends NoiseFunction {
|
||||
long hashX = Double.doubleToRawLongBits(x) ^ seed;
|
||||
long hashZ = Double.doubleToRawLongBits(y) ^ seed;
|
||||
long hash = (((hashX ^ (hashX >>> 32)) + ((hashZ ^ (hashZ >>> 32)) << 32)) ^ seed) + Double.doubleToRawLongBits(z);
|
||||
return murmur64(hash);
|
||||
return MathUtil.murmur64(hash);
|
||||
}
|
||||
|
||||
public long randomBits(long seed, double x, double y) {
|
||||
long hashX = Double.doubleToRawLongBits(x) ^ seed;
|
||||
long hashZ = Double.doubleToRawLongBits(y) ^ seed;
|
||||
long hash = ((hashX ^ (hashX >>> 32)) + ((hashZ ^ (hashZ >>> 32)) << 32)) ^ seed;
|
||||
return murmur64(hash);
|
||||
return MathUtil.murmur64(hash);
|
||||
}
|
||||
|
||||
public double getNoiseRaw(long seed) {
|
||||
return (Double.longBitsToDouble((murmur64(seed) & 0x000fffffffffffffL) | POSITIVE_POW1) - 1.5) * 2;
|
||||
return (Double.longBitsToDouble((MathUtil.murmur64(seed) & 0x000fffffffffffffL) | POSITIVE_POW1) - 1.5) * 2;
|
||||
}
|
||||
|
||||
@Override
|
||||
|
||||
@@ -26,8 +26,8 @@ public class OpenSimplex2SSampler extends SimplexStyleSampler {
|
||||
y += s;
|
||||
|
||||
|
||||
int i = fastFloor(x);
|
||||
int j = fastFloor(y);
|
||||
int i = (int) Math.floor(x);
|
||||
int j = (int) Math.floor(y);
|
||||
double xi = x - i;
|
||||
double yi = y - j;
|
||||
|
||||
@@ -131,9 +131,9 @@ public class OpenSimplex2SSampler extends SimplexStyleSampler {
|
||||
z = r - z;
|
||||
|
||||
|
||||
int i = fastFloor(x);
|
||||
int j = fastFloor(y);
|
||||
int k = fastFloor(z);
|
||||
int i = (int) Math.floor(x);
|
||||
int j = (int) Math.floor(y);
|
||||
int k = (int) Math.floor(z);
|
||||
double xi = x - i;
|
||||
double yi = y - j;
|
||||
double zi = z - k;
|
||||
|
||||
@@ -25,8 +25,8 @@ public class OpenSimplex2Sampler extends SimplexStyleSampler {
|
||||
y += s;
|
||||
|
||||
|
||||
int i = fastFloor(x);
|
||||
int j = fastFloor(y);
|
||||
int i = (int) Math.floor(x);
|
||||
int j = (int) Math.floor(y);
|
||||
double xi = x - i;
|
||||
double yi = y - j;
|
||||
|
||||
@@ -85,9 +85,9 @@ public class OpenSimplex2Sampler extends SimplexStyleSampler {
|
||||
z = r - z;
|
||||
|
||||
|
||||
int i = fastRound(x);
|
||||
int j = fastRound(y);
|
||||
int k = fastRound(z);
|
||||
int i = (int) Math.round(x);
|
||||
int j = (int) Math.round(y);
|
||||
int k = (int) Math.round(z);
|
||||
double x0 = x - i;
|
||||
double y0 = y - j;
|
||||
double z0 = z - k;
|
||||
|
||||
@@ -7,6 +7,9 @@
|
||||
|
||||
package com.dfsek.terra.addons.noise.samplers.noise.simplex;
|
||||
|
||||
import com.dfsek.terra.api.util.MathUtil;
|
||||
|
||||
|
||||
/**
|
||||
* NoiseSampler implementation to provide Perlin Noise.
|
||||
*/
|
||||
@@ -14,34 +17,34 @@ public class PerlinSampler extends SimplexStyleSampler {
|
||||
@Override
|
||||
public double getNoiseRaw(long sl, double x, double y) {
|
||||
int seed = (int) sl;
|
||||
int x0 = fastFloor(x);
|
||||
int y0 = fastFloor(y);
|
||||
int x0 = (int) Math.floor(x);
|
||||
int y0 = (int) Math.floor(y);
|
||||
|
||||
double xd0 = x - x0;
|
||||
double yd0 = y - y0;
|
||||
double xd1 = xd0 - 1;
|
||||
double yd1 = yd0 - 1;
|
||||
|
||||
double xs = interpQuintic(xd0);
|
||||
double ys = interpQuintic(yd0);
|
||||
double xs = MathUtil.interpQuintic(xd0);
|
||||
double ys = MathUtil.interpQuintic(yd0);
|
||||
|
||||
x0 *= PRIME_X;
|
||||
y0 *= PRIME_Y;
|
||||
int x1 = x0 + PRIME_X;
|
||||
int y1 = y0 + PRIME_Y;
|
||||
|
||||
double xf0 = lerp(gradCoord(seed, x0, y0, xd0, yd0), gradCoord(seed, x1, y0, xd1, yd0), xs);
|
||||
double xf1 = lerp(gradCoord(seed, x0, y1, xd0, yd1), gradCoord(seed, x1, y1, xd1, yd1), xs);
|
||||
double xf0 = MathUtil.lerp(gradCoord(seed, x0, y0, xd0, yd0), gradCoord(seed, x1, y0, xd1, yd0), xs);
|
||||
double xf1 = MathUtil.lerp(gradCoord(seed, x0, y1, xd0, yd1), gradCoord(seed, x1, y1, xd1, yd1), xs);
|
||||
|
||||
return lerp(xf0, xf1, ys) * 1.4247691104677813;
|
||||
return MathUtil.lerp(xf0, xf1, ys) * 1.4247691104677813;
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getNoiseRaw(long sl, double x, double y, double z) {
|
||||
int seed = (int) sl;
|
||||
int x0 = fastFloor(x);
|
||||
int y0 = fastFloor(y);
|
||||
int z0 = fastFloor(z);
|
||||
int x0 = (int) Math.floor(x);
|
||||
int y0 = (int) Math.floor(y);
|
||||
int z0 = (int) Math.floor(z);
|
||||
|
||||
double xd0 = x - x0;
|
||||
double yd0 = y - y0;
|
||||
@@ -50,9 +53,9 @@ public class PerlinSampler extends SimplexStyleSampler {
|
||||
double yd1 = yd0 - 1;
|
||||
double zd1 = zd0 - 1;
|
||||
|
||||
double xs = interpQuintic(xd0);
|
||||
double ys = interpQuintic(yd0);
|
||||
double zs = interpQuintic(zd0);
|
||||
double xs = MathUtil.interpQuintic(xd0);
|
||||
double ys = MathUtil.interpQuintic(yd0);
|
||||
double zs = MathUtil.interpQuintic(zd0);
|
||||
|
||||
x0 *= PRIME_X;
|
||||
y0 *= PRIME_Y;
|
||||
@@ -61,14 +64,14 @@ public class PerlinSampler extends SimplexStyleSampler {
|
||||
int y1 = y0 + PRIME_Y;
|
||||
int z1 = z0 + PRIME_Z;
|
||||
|
||||
double xf00 = lerp(gradCoord(seed, x0, y0, z0, xd0, yd0, zd0), gradCoord(seed, x1, y0, z0, xd1, yd0, zd0), xs);
|
||||
double xf10 = lerp(gradCoord(seed, x0, y1, z0, xd0, yd1, zd0), gradCoord(seed, x1, y1, z0, xd1, yd1, zd0), xs);
|
||||
double xf01 = lerp(gradCoord(seed, x0, y0, z1, xd0, yd0, zd1), gradCoord(seed, x1, y0, z1, xd1, yd0, zd1), xs);
|
||||
double xf11 = lerp(gradCoord(seed, x0, y1, z1, xd0, yd1, zd1), gradCoord(seed, x1, y1, z1, xd1, yd1, zd1), xs);
|
||||
double xf00 = MathUtil.lerp(gradCoord(seed, x0, y0, z0, xd0, yd0, zd0), gradCoord(seed, x1, y0, z0, xd1, yd0, zd0), xs);
|
||||
double xf10 = MathUtil.lerp(gradCoord(seed, x0, y1, z0, xd0, yd1, zd0), gradCoord(seed, x1, y1, z0, xd1, yd1, zd0), xs);
|
||||
double xf01 = MathUtil.lerp(gradCoord(seed, x0, y0, z1, xd0, yd0, zd1), gradCoord(seed, x1, y0, z1, xd1, yd0, zd1), xs);
|
||||
double xf11 = MathUtil.lerp(gradCoord(seed, x0, y1, z1, xd0, yd1, zd1), gradCoord(seed, x1, y1, z1, xd1, yd1, zd1), xs);
|
||||
|
||||
double yf0 = lerp(xf00, xf10, ys);
|
||||
double yf1 = lerp(xf01, xf11, ys);
|
||||
double yf0 = MathUtil.lerp(xf00, xf10, ys);
|
||||
double yf1 = MathUtil.lerp(xf01, xf11, ys);
|
||||
|
||||
return lerp(yf0, yf1, zs) * 0.964921414852142333984375;
|
||||
return MathUtil.lerp(yf0, yf1, zs) * 0.964921414852142333984375;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -61,8 +61,8 @@ public class SimplexSampler extends SimplexStyleSampler {
|
||||
public double getNoiseRaw(long sl, double x, double y) {
|
||||
int seed = (int) sl;
|
||||
double t = (x + y) * F2;
|
||||
int i = fastFloor(x + t);
|
||||
int j = fastFloor(y + t);
|
||||
int i = (int) Math.floor(x + t);
|
||||
int j = (int) Math.floor(y + t);
|
||||
|
||||
t = (i + j) * G2;
|
||||
double X0 = i - t;
|
||||
@@ -118,9 +118,9 @@ public class SimplexSampler extends SimplexStyleSampler {
|
||||
public double getNoiseRaw(long sl, double x, double y, double z) {
|
||||
int seed = (int) sl;
|
||||
double t = (x + y + z) * F3;
|
||||
int i = fastFloor(x + t);
|
||||
int j = fastFloor(y + t);
|
||||
int k = fastFloor(z + t);
|
||||
int i = (int) Math.floor(x + t);
|
||||
int j = (int) Math.floor(y + t);
|
||||
int k = (int) Math.floor(z + t);
|
||||
|
||||
t = (i + j + k) * G3;
|
||||
double x0 = x - (i - t);
|
||||
|
||||
@@ -7,12 +7,15 @@
|
||||
|
||||
package com.dfsek.terra.addons.noise.samplers.noise.value;
|
||||
|
||||
import com.dfsek.terra.api.util.MathUtil;
|
||||
|
||||
|
||||
public class ValueCubicSampler extends ValueStyleNoise {
|
||||
@Override
|
||||
public double getNoiseRaw(long sl, double x, double y) {
|
||||
int seed = (int) sl;
|
||||
int x1 = fastFloor(x);
|
||||
int y1 = fastFloor(y);
|
||||
int x1 = (int) Math.floor(x);
|
||||
int y1 = (int) Math.floor(y);
|
||||
|
||||
double xs = x - x1;
|
||||
double ys = y - y1;
|
||||
@@ -26,14 +29,14 @@ public class ValueCubicSampler extends ValueStyleNoise {
|
||||
int x3 = x1 + (PRIME_X << 1);
|
||||
int y3 = y1 + (PRIME_Y << 1);
|
||||
|
||||
return cubicLerp(
|
||||
cubicLerp(valCoord(seed, x0, y0), valCoord(seed, x1, y0), valCoord(seed, x2, y0), valCoord(seed, x3, y0),
|
||||
return MathUtil.cubicLerp(
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y0), valCoord(seed, x1, y0), valCoord(seed, x2, y0), valCoord(seed, x3, y0),
|
||||
xs),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y1), valCoord(seed, x1, y1), valCoord(seed, x2, y1), valCoord(seed, x3, y1),
|
||||
xs),
|
||||
cubicLerp(valCoord(seed, x0, y1), valCoord(seed, x1, y1), valCoord(seed, x2, y1), valCoord(seed, x3, y1),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y2), valCoord(seed, x1, y2), valCoord(seed, x2, y2), valCoord(seed, x3, y2),
|
||||
xs),
|
||||
cubicLerp(valCoord(seed, x0, y2), valCoord(seed, x1, y2), valCoord(seed, x2, y2), valCoord(seed, x3, y2),
|
||||
xs),
|
||||
cubicLerp(valCoord(seed, x0, y3), valCoord(seed, x1, y3), valCoord(seed, x2, y3), valCoord(seed, x3, y3),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y3), valCoord(seed, x1, y3), valCoord(seed, x2, y3), valCoord(seed, x3, y3),
|
||||
xs),
|
||||
ys) * (1 / (1.5 * 1.5));
|
||||
}
|
||||
@@ -41,9 +44,9 @@ public class ValueCubicSampler extends ValueStyleNoise {
|
||||
@Override
|
||||
public double getNoiseRaw(long sl, double x, double y, double z) {
|
||||
int seed = (int) sl;
|
||||
int x1 = fastFloor(x);
|
||||
int y1 = fastFloor(y);
|
||||
int z1 = fastFloor(z);
|
||||
int x1 = (int) Math.floor(x);
|
||||
int y1 = (int) Math.floor(y);
|
||||
int z1 = (int) Math.floor(z);
|
||||
|
||||
double xs = x - x1;
|
||||
double ys = y - y1;
|
||||
@@ -63,45 +66,45 @@ public class ValueCubicSampler extends ValueStyleNoise {
|
||||
int y3 = y1 + (PRIME_Y << 1);
|
||||
int z3 = z1 + (PRIME_Z << 1);
|
||||
|
||||
return cubicLerp(
|
||||
cubicLerp(
|
||||
cubicLerp(valCoord(seed, x0, y0, z0), valCoord(seed, x1, y0, z0), valCoord(seed, x2, y0, z0),
|
||||
return MathUtil.cubicLerp(
|
||||
MathUtil.cubicLerp(
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y0, z0), valCoord(seed, x1, y0, z0), valCoord(seed, x2, y0, z0),
|
||||
valCoord(seed, x3, y0, z0), xs),
|
||||
cubicLerp(valCoord(seed, x0, y1, z0), valCoord(seed, x1, y1, z0), valCoord(seed, x2, y1, z0),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y1, z0), valCoord(seed, x1, y1, z0), valCoord(seed, x2, y1, z0),
|
||||
valCoord(seed, x3, y1, z0), xs),
|
||||
cubicLerp(valCoord(seed, x0, y2, z0), valCoord(seed, x1, y2, z0), valCoord(seed, x2, y2, z0),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y2, z0), valCoord(seed, x1, y2, z0), valCoord(seed, x2, y2, z0),
|
||||
valCoord(seed, x3, y2, z0), xs),
|
||||
cubicLerp(valCoord(seed, x0, y3, z0), valCoord(seed, x1, y3, z0), valCoord(seed, x2, y3, z0),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y3, z0), valCoord(seed, x1, y3, z0), valCoord(seed, x2, y3, z0),
|
||||
valCoord(seed, x3, y3, z0), xs),
|
||||
ys),
|
||||
cubicLerp(
|
||||
cubicLerp(valCoord(seed, x0, y0, z1), valCoord(seed, x1, y0, z1), valCoord(seed, x2, y0, z1),
|
||||
MathUtil.cubicLerp(
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y0, z1), valCoord(seed, x1, y0, z1), valCoord(seed, x2, y0, z1),
|
||||
valCoord(seed, x3, y0, z1), xs),
|
||||
cubicLerp(valCoord(seed, x0, y1, z1), valCoord(seed, x1, y1, z1), valCoord(seed, x2, y1, z1),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y1, z1), valCoord(seed, x1, y1, z1), valCoord(seed, x2, y1, z1),
|
||||
valCoord(seed, x3, y1, z1), xs),
|
||||
cubicLerp(valCoord(seed, x0, y2, z1), valCoord(seed, x1, y2, z1), valCoord(seed, x2, y2, z1),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y2, z1), valCoord(seed, x1, y2, z1), valCoord(seed, x2, y2, z1),
|
||||
valCoord(seed, x3, y2, z1), xs),
|
||||
cubicLerp(valCoord(seed, x0, y3, z1), valCoord(seed, x1, y3, z1), valCoord(seed, x2, y3, z1),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y3, z1), valCoord(seed, x1, y3, z1), valCoord(seed, x2, y3, z1),
|
||||
valCoord(seed, x3, y3, z1), xs),
|
||||
ys),
|
||||
cubicLerp(
|
||||
cubicLerp(valCoord(seed, x0, y0, z2), valCoord(seed, x1, y0, z2), valCoord(seed, x2, y0, z2),
|
||||
MathUtil.cubicLerp(
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y0, z2), valCoord(seed, x1, y0, z2), valCoord(seed, x2, y0, z2),
|
||||
valCoord(seed, x3, y0, z2), xs),
|
||||
cubicLerp(valCoord(seed, x0, y1, z2), valCoord(seed, x1, y1, z2), valCoord(seed, x2, y1, z2),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y1, z2), valCoord(seed, x1, y1, z2), valCoord(seed, x2, y1, z2),
|
||||
valCoord(seed, x3, y1, z2), xs),
|
||||
cubicLerp(valCoord(seed, x0, y2, z2), valCoord(seed, x1, y2, z2), valCoord(seed, x2, y2, z2),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y2, z2), valCoord(seed, x1, y2, z2), valCoord(seed, x2, y2, z2),
|
||||
valCoord(seed, x3, y2, z2), xs),
|
||||
cubicLerp(valCoord(seed, x0, y3, z2), valCoord(seed, x1, y3, z2), valCoord(seed, x2, y3, z2),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y3, z2), valCoord(seed, x1, y3, z2), valCoord(seed, x2, y3, z2),
|
||||
valCoord(seed, x3, y3, z2), xs),
|
||||
ys),
|
||||
cubicLerp(
|
||||
cubicLerp(valCoord(seed, x0, y0, z3), valCoord(seed, x1, y0, z3), valCoord(seed, x2, y0, z3),
|
||||
MathUtil.cubicLerp(
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y0, z3), valCoord(seed, x1, y0, z3), valCoord(seed, x2, y0, z3),
|
||||
valCoord(seed, x3, y0, z3), xs),
|
||||
cubicLerp(valCoord(seed, x0, y1, z3), valCoord(seed, x1, y1, z3), valCoord(seed, x2, y1, z3),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y1, z3), valCoord(seed, x1, y1, z3), valCoord(seed, x2, y1, z3),
|
||||
valCoord(seed, x3, y1, z3), xs),
|
||||
cubicLerp(valCoord(seed, x0, y2, z3), valCoord(seed, x1, y2, z3), valCoord(seed, x2, y2, z3),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y2, z3), valCoord(seed, x1, y2, z3), valCoord(seed, x2, y2, z3),
|
||||
valCoord(seed, x3, y2, z3), xs),
|
||||
cubicLerp(valCoord(seed, x0, y3, z3), valCoord(seed, x1, y3, z3), valCoord(seed, x2, y3, z3),
|
||||
MathUtil.cubicLerp(valCoord(seed, x0, y3, z3), valCoord(seed, x1, y3, z3), valCoord(seed, x2, y3, z3),
|
||||
valCoord(seed, x3, y3, z3), xs),
|
||||
ys),
|
||||
zs) * (1 / (1.5 * 1.5 * 1.5));
|
||||
|
||||
@@ -7,37 +7,40 @@
|
||||
|
||||
package com.dfsek.terra.addons.noise.samplers.noise.value;
|
||||
|
||||
import com.dfsek.terra.api.util.MathUtil;
|
||||
|
||||
|
||||
public class ValueSampler extends ValueStyleNoise {
|
||||
@Override
|
||||
public double getNoiseRaw(long sl, double x, double y) {
|
||||
int seed = (int) sl;
|
||||
int x0 = fastFloor(x);
|
||||
int y0 = fastFloor(y);
|
||||
int x0 = (int) Math.floor(x);
|
||||
int y0 = (int) Math.floor(y);
|
||||
|
||||
double xs = interpHermite(x - x0);
|
||||
double ys = interpHermite(y - y0);
|
||||
double xs = MathUtil.interpHermite(x - x0);
|
||||
double ys = MathUtil.interpHermite(y - y0);
|
||||
|
||||
x0 *= PRIME_X;
|
||||
y0 *= PRIME_Y;
|
||||
int x1 = x0 + PRIME_X;
|
||||
int y1 = y0 + PRIME_Y;
|
||||
|
||||
double xf0 = lerp(valCoord(seed, x0, y0), valCoord(seed, x1, y0), xs);
|
||||
double xf1 = lerp(valCoord(seed, x0, y1), valCoord(seed, x1, y1), xs);
|
||||
double xf0 = MathUtil.lerp(valCoord(seed, x0, y0), valCoord(seed, x1, y0), xs);
|
||||
double xf1 = MathUtil.lerp(valCoord(seed, x0, y1), valCoord(seed, x1, y1), xs);
|
||||
|
||||
return lerp(xf0, xf1, ys);
|
||||
return MathUtil.lerp(xf0, xf1, ys);
|
||||
}
|
||||
|
||||
@Override
|
||||
public double getNoiseRaw(long sl, double x, double y, double z) {
|
||||
int seed = (int) sl;
|
||||
int x0 = fastFloor(x);
|
||||
int y0 = fastFloor(y);
|
||||
int z0 = fastFloor(z);
|
||||
int x0 = (int) Math.floor(x);
|
||||
int y0 = (int) Math.floor(y);
|
||||
int z0 = (int) Math.floor(z);
|
||||
|
||||
double xs = interpHermite(x - x0);
|
||||
double ys = interpHermite(y - y0);
|
||||
double zs = interpHermite(z - z0);
|
||||
double xs = MathUtil.interpHermite(x - x0);
|
||||
double ys = MathUtil.interpHermite(y - y0);
|
||||
double zs = MathUtil.interpHermite(z - z0);
|
||||
|
||||
x0 *= PRIME_X;
|
||||
y0 *= PRIME_Y;
|
||||
@@ -46,14 +49,14 @@ public class ValueSampler extends ValueStyleNoise {
|
||||
int y1 = y0 + PRIME_Y;
|
||||
int z1 = z0 + PRIME_Z;
|
||||
|
||||
double xf00 = lerp(valCoord(seed, x0, y0, z0), valCoord(seed, x1, y0, z0), xs);
|
||||
double xf10 = lerp(valCoord(seed, x0, y1, z0), valCoord(seed, x1, y1, z0), xs);
|
||||
double xf01 = lerp(valCoord(seed, x0, y0, z1), valCoord(seed, x1, y0, z1), xs);
|
||||
double xf11 = lerp(valCoord(seed, x0, y1, z1), valCoord(seed, x1, y1, z1), xs);
|
||||
double xf00 = MathUtil.lerp(valCoord(seed, x0, y0, z0), valCoord(seed, x1, y0, z0), xs);
|
||||
double xf10 = MathUtil.lerp(valCoord(seed, x0, y1, z0), valCoord(seed, x1, y1, z0), xs);
|
||||
double xf01 = MathUtil.lerp(valCoord(seed, x0, y0, z1), valCoord(seed, x1, y0, z1), xs);
|
||||
double xf11 = MathUtil.lerp(valCoord(seed, x0, y1, z1), valCoord(seed, x1, y1, z1), xs);
|
||||
|
||||
double yf0 = lerp(xf00, xf10, ys);
|
||||
double yf1 = lerp(xf01, xf11, ys);
|
||||
double yf0 = MathUtil.lerp(xf00, xf10, ys);
|
||||
double yf1 = MathUtil.lerp(xf01, xf11, ys);
|
||||
|
||||
return lerp(yf0, yf1, zs);
|
||||
return MathUtil.lerp(yf0, yf1, zs);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user