Move trees to separate populator

This commit is contained in:
dfsek 2020-11-22 00:27:26 -07:00
parent 21d606853a
commit 8b95e86fe2
3 changed files with 73 additions and 45 deletions

View File

@ -15,6 +15,7 @@ import com.dfsek.terra.population.FloraPopulator;
import com.dfsek.terra.population.OrePopulator; import com.dfsek.terra.population.OrePopulator;
import com.dfsek.terra.population.SnowPopulator; import com.dfsek.terra.population.SnowPopulator;
import com.dfsek.terra.population.StructurePopulator; import com.dfsek.terra.population.StructurePopulator;
import com.dfsek.terra.population.TreePopulator;
import com.dfsek.terra.util.DataUtil; import com.dfsek.terra.util.DataUtil;
import org.bukkit.Chunk; import org.bukkit.Chunk;
import org.bukkit.Material; import org.bukkit.Material;
@ -56,6 +57,7 @@ public class TerraChunkGenerator extends GaeaChunkGenerator {
public TerraChunkGenerator(ConfigPack c) { public TerraChunkGenerator(ConfigPack c) {
super(ChunkInterpolator.InterpolationType.TRILINEAR); super(ChunkInterpolator.InterpolationType.TRILINEAR);
this.configPack = c; this.configPack = c;
popMan.attach(new TreePopulator());
popMan.attach(new FloraPopulator()); popMan.attach(new FloraPopulator());
popMan.attach(new SnowPopulator()); popMan.attach(new SnowPopulator());
} }

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@ -1,64 +1,27 @@
package com.dfsek.terra.population; package com.dfsek.terra.population;
import com.dfsek.terra.Terra;
import com.dfsek.terra.TerraProfiler; import com.dfsek.terra.TerraProfiler;
import com.dfsek.terra.TerraWorld; import com.dfsek.terra.TerraWorld;
import com.dfsek.terra.biome.UserDefinedBiome; import com.dfsek.terra.biome.UserDefinedBiome;
import com.dfsek.terra.biome.grid.TerraBiomeGrid; import com.dfsek.terra.biome.grid.TerraBiomeGrid;
import com.dfsek.terra.config.genconfig.biome.BiomeConfig; import com.dfsek.terra.config.genconfig.biome.BiomeConfig;
import com.dfsek.terra.config.genconfig.biome.BiomeFloraConfig; import com.dfsek.terra.config.genconfig.biome.BiomeFloraConfig;
import com.dfsek.terra.event.TreeGenerateEvent;
import net.jafama.FastMath;
import org.bukkit.Bukkit;
import org.bukkit.Chunk; import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.World; import org.bukkit.World;
import org.bukkit.block.Block; import org.bukkit.block.Block;
import org.jetbrains.annotations.NotNull; import org.jetbrains.annotations.NotNull;
import org.polydev.gaea.generation.GenerationPhase; import org.polydev.gaea.generation.GenerationPhase;
import org.polydev.gaea.math.Range;
import org.polydev.gaea.population.GaeaBlockPopulator; import org.polydev.gaea.population.GaeaBlockPopulator;
import org.polydev.gaea.profiler.ProfileFuture; import org.polydev.gaea.profiler.ProfileFuture;
import org.polydev.gaea.tree.Tree;
import org.polydev.gaea.util.GlueList;
import org.polydev.gaea.world.Flora; import org.polydev.gaea.world.Flora;
import java.util.List;
import java.util.Random; import java.util.Random;
/** /**
* Populates Flora and Trees * Populates Flora and Trees
*/ */
public class FloraPopulator extends GaeaBlockPopulator { public class FloraPopulator extends GaeaBlockPopulator {
private static boolean doTrees(@NotNull UserDefinedBiome biome, TerraWorld world, @NotNull Random random, @NotNull Chunk chunk, int x, int z) {
for(Block block : getValidTreeSpawnsAt(chunk, x, z, new Range(0, 254))) {
Tree tree = biome.getDecorator().getTrees().get(random);
Range range = biome.getConfig().getTreeRange(tree);
if(!range.isInRange(block.getY())) continue;
try {
Location l = block.getLocation();
TreeGenerateEvent event = new TreeGenerateEvent(world, l, tree);
Bukkit.getPluginManager().callEvent(event);
if(!event.isCancelled()) tree.plant(l, random, Terra.getInstance());
} catch(NullPointerException ignore) {
}
}
return false;
}
public static List<Block> getValidTreeSpawnsAt(Chunk chunk, int x, int z, Range check) {
List<Block> blocks = new GlueList<>();
for(int y : check) {
if(chunk.getBlock(x, y, z).getType().isSolid() && chunk.getBlock(x, y + 1, z).getType().isAir()) {
blocks.add(chunk.getBlock(x, y + 1, z));
}
}
return blocks;
}
private static int offset(Random r, int i) {
return FastMath.min(FastMath.max(i + r.nextInt(3) - 1, 0), 15);
}
@SuppressWarnings("try") @SuppressWarnings("try")
@Override @Override
@ -72,14 +35,6 @@ public class FloraPopulator extends GaeaBlockPopulator {
for(int x = 0; x < 16; x++) { for(int x = 0; x < 16; x++) {
for(int z = 0; z < 16; z++) { for(int z = 0; z < 16; z++) {
UserDefinedBiome biome = (UserDefinedBiome) grid.getBiome((chunk.getX() << 4) + x, (chunk.getZ() << 4) + z, GenerationPhase.POPULATE); UserDefinedBiome biome = (UserDefinedBiome) grid.getBiome((chunk.getX() << 4) + x, (chunk.getZ() << 4) + z, GenerationPhase.POPULATE);
if((x & 1) == 0 && (z & 1) == 0) {
int treeChance = biome.getDecorator().getTreeDensity();
if(random.nextInt(1000) < treeChance) {
int xt = offset(random, x);
int zt = offset(random, z);
if(doTrees(biome, tw, random, chunk, xt, zt)) continue;
}
}
if(biome.getDecorator().getFloraChance() <= 0) continue; if(biome.getDecorator().getFloraChance() <= 0) continue;
try { try {
BiomeConfig c = biome.getConfig(); BiomeConfig c = biome.getConfig();

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@ -0,0 +1,71 @@
package com.dfsek.terra.population;
import com.dfsek.terra.Terra;
import com.dfsek.terra.TerraWorld;
import com.dfsek.terra.biome.UserDefinedBiome;
import com.dfsek.terra.biome.grid.TerraBiomeGrid;
import com.dfsek.terra.event.TreeGenerateEvent;
import net.jafama.FastMath;
import org.bukkit.Bukkit;
import org.bukkit.Chunk;
import org.bukkit.Location;
import org.bukkit.World;
import org.bukkit.block.Block;
import org.jetbrains.annotations.NotNull;
import org.polydev.gaea.generation.GenerationPhase;
import org.polydev.gaea.math.Range;
import org.polydev.gaea.population.GaeaBlockPopulator;
import org.polydev.gaea.tree.Tree;
import org.polydev.gaea.util.GlueList;
import java.util.List;
import java.util.Random;
public class TreePopulator extends GaeaBlockPopulator {
private static void doTrees(@NotNull UserDefinedBiome biome, TerraWorld world, @NotNull Random random, @NotNull Chunk chunk, int x, int z) {
for(Block block : getValidTreeSpawnsAt(chunk, x, z, new Range(0, 254))) {
Tree tree = biome.getDecorator().getTrees().get(random);
Range range = biome.getConfig().getTreeRange(tree);
if(!range.isInRange(block.getY())) continue;
try {
Location l = block.getLocation();
TreeGenerateEvent event = new TreeGenerateEvent(world, l, tree);
Bukkit.getPluginManager().callEvent(event);
if(!event.isCancelled()) tree.plant(l, random, Terra.getInstance());
} catch(NullPointerException ignore) {
}
}
}
public static List<Block> getValidTreeSpawnsAt(Chunk chunk, int x, int z, Range check) {
List<Block> blocks = new GlueList<>();
for(int y : check) {
if(chunk.getBlock(x, y, z).getType().isSolid() && chunk.getBlock(x, y + 1, z).getType().isAir()) {
blocks.add(chunk.getBlock(x, y + 1, z));
}
}
return blocks;
}
private static int offset(Random r, int i) {
return FastMath.min(FastMath.max(i + r.nextInt(3) - 1, 0), 15);
}
@Override
public void populate(@NotNull World world, @NotNull Random random, @NotNull Chunk chunk) {
TerraWorld tw = TerraWorld.getWorld(world);
if(!tw.isSafe()) return;
TerraBiomeGrid grid = tw.getGrid();
for(int x = 0; x < 16; x += 2) {
for(int z = 0; z < 16; z += 2) {
UserDefinedBiome biome = (UserDefinedBiome) grid.getBiome((chunk.getX() << 4) + x, (chunk.getZ() << 4) + z, GenerationPhase.POPULATE);
int treeChance = biome.getDecorator().getTreeDensity();
if(random.nextInt(1000) < treeChance) {
int xt = offset(random, x);
int zt = offset(random, z);
doTrees(biome, tw, random, chunk, xt, zt);
}
}
}
}
}