convert all addons to use monad initialiser

This commit is contained in:
dfsek
2022-08-16 14:36:03 -07:00
parent 45c3729392
commit 74f9c4f9b1
29 changed files with 953 additions and 855 deletions
@@ -14,60 +14,58 @@ import com.dfsek.terra.addons.chunkgenerator.config.palette.BiomePaletteTemplate
import com.dfsek.terra.addons.chunkgenerator.config.palette.PaletteInfo;
import com.dfsek.terra.addons.chunkgenerator.config.palette.SlantLayer;
import com.dfsek.terra.addons.chunkgenerator.generation.NoiseChunkGenerator3D;
import com.dfsek.terra.addons.manifest.api.AddonInitializer;
import com.dfsek.terra.api.Platform;
import com.dfsek.terra.api.addon.BaseAddon;
import com.dfsek.terra.addons.manifest.api.MonadAddonInitializer;
import com.dfsek.terra.addons.manifest.api.monad.Do;
import com.dfsek.terra.addons.manifest.api.monad.Get;
import com.dfsek.terra.addons.manifest.api.monad.Init;
import com.dfsek.terra.api.event.events.config.ConfigurationLoadEvent;
import com.dfsek.terra.api.event.events.config.pack.ConfigPackPreLoadEvent;
import com.dfsek.terra.api.event.functional.FunctionalEventHandler;
import com.dfsek.terra.api.inject.annotations.Inject;
import com.dfsek.terra.api.properties.Context;
import com.dfsek.terra.api.properties.PropertyKey;
import com.dfsek.terra.api.util.function.monad.Monad;
import com.dfsek.terra.api.util.generic.Construct;
import com.dfsek.terra.api.world.biome.Biome;
import com.dfsek.terra.api.world.chunk.generation.util.provider.ChunkGeneratorProvider;
public class NoiseChunkGenerator3DAddon implements AddonInitializer {
@Inject
private Platform platform;
@Inject
private BaseAddon addon;
public class NoiseChunkGenerator3DAddon implements MonadAddonInitializer {
@Override
public void initialize() {
public Monad<?, Init<?>> initialize() {
PropertyKey<PaletteInfo> paletteInfoPropertyKey = Context.create(PaletteInfo.class);
PropertyKey<BiomeNoiseProperties> noisePropertiesPropertyKey = Context.create(BiomeNoiseProperties.class);
platform.getEventManager()
.getHandler(FunctionalEventHandler.class)
.register(addon, ConfigPackPreLoadEvent.class)
.priority(1000)
.then(event -> {
NoiseChunkGeneratorPackConfigTemplate config = event.loadTemplate(new NoiseChunkGeneratorPackConfigTemplate());
event.getPack()
.getOrCreateRegistry(ChunkGeneratorProvider.class)
.register(addon.key("NOISE_3D"),
pack -> new NoiseChunkGenerator3D(pack, platform, config.getElevationBlend(),
config.getHorizontalRes(),
config.getVerticalRes(), noisePropertiesPropertyKey,
paletteInfoPropertyKey));
event.getPack()
.applyLoader(SlantLayer.class, SlantLayer::new);
})
.failThrough();
platform.getEventManager()
.getHandler(FunctionalEventHandler.class)
.register(addon, ConfigurationLoadEvent.class)
.then(event -> {
if(event.is(Biome.class)) {
event.getLoadedObject(Biome.class).getContext().put(paletteInfoPropertyKey,
event.load(new BiomePaletteTemplate(platform)).get());
event.getLoadedObject(Biome.class).getContext().put(noisePropertiesPropertyKey,
event.load(new BiomeNoiseConfigTemplate()).get());
}
})
.failThrough();
return Do.with(
Get.eventManager().map(eventManager -> eventManager.getHandler(FunctionalEventHandler.class)),
Get.addon(),
Get.platform(),
((handler, base, platform) -> Init.ofPure(Construct.construct(() -> {
handler.register(base, ConfigPackPreLoadEvent.class)
.priority(1000)
.then(event -> {
NoiseChunkGeneratorPackConfigTemplate config = event.loadTemplate(new NoiseChunkGeneratorPackConfigTemplate());
event.getPack()
.getOrCreateRegistry(ChunkGeneratorProvider.class)
.register(base.key("NOISE_3D"),
pack -> new NoiseChunkGenerator3D(pack, platform, config.getElevationBlend(),
config.getHorizontalRes(),
config.getVerticalRes(), noisePropertiesPropertyKey,
paletteInfoPropertyKey));
event.getPack()
.applyLoader(SlantLayer.class, SlantLayer::new);
})
.failThrough();
return handler.register(base, ConfigurationLoadEvent.class)
.then(event -> {
if(event.is(Biome.class)) {
event.getLoadedObject(Biome.class).getContext().put(paletteInfoPropertyKey,
event.load(new BiomePaletteTemplate(platform)).get());
event.getLoadedObject(Biome.class).getContext().put(noisePropertiesPropertyKey,
event.load(new BiomeNoiseConfigTemplate()).get());
}
})
.failThrough();
}))));
}
}