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terrascript should be thread safe now
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@@ -56,6 +56,7 @@ import java.io.File;
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import java.io.IOException;
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import java.io.InputStream;
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import java.lang.reflect.Field;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.Map;
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import java.util.logging.Level;
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@@ -202,7 +203,7 @@ public class TerraFabricPlugin implements TerraPlugin, ModInitializer {
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DefaultBiomeFeatures.addFarmAnimals(spawnSettings);
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DefaultBiomeFeatures.addMonsters(spawnSettings, 95, 5, 100);
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Biome vanilla = ((FabricBiome) biome.getVanillaBiome()).getHandle();
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Biome vanilla = ((FabricBiome) new ArrayList<>(biome.getVanillaBiomes().getContents()).get(0)).getHandle();
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GenerationSettings.Builder generationSettings = new GenerationSettings.Builder();
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generationSettings.surfaceBuilder(SurfaceBuilder.DEFAULT.withConfig(new TernarySurfaceConfig(Blocks.GRASS_BLOCK.getDefaultState(), Blocks.DIRT.getDefaultState(), Blocks.GRAVEL.getDefaultState()))); // It needs a surfacebuilder, even though we dont use it.
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