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refactor structures
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@@ -0,0 +1,38 @@
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package com.dfsek.terra.addons.carver.carving;
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import com.dfsek.terra.api.vector.Vector3;
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import com.dfsek.terra.api.world.World;
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import net.jafama.FastMath;
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import java.util.Random;
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import java.util.function.BiConsumer;
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public abstract class Carver {
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private final int minY;
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private final int maxY;
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private final double sixtyFourSq = FastMath.pow(64, 2);
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private int carvingRadius = 4;
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public Carver(int minY, int maxY) {
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this.minY = minY;
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this.maxY = maxY;
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}
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public abstract void carve(int chunkX, int chunkZ, World w, BiConsumer<Vector3, CarvingType> consumer);
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public int getCarvingRadius() {
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return carvingRadius;
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}
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public void setCarvingRadius(int carvingRadius) {
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this.carvingRadius = carvingRadius;
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}
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public abstract Worm getWorm(long seed, Vector3 l);
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public abstract boolean isChunkCarved(World w, int chunkX, int chunkZ, Random r);
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public enum CarvingType {
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CENTER, WALL, TOP, BOTTOM
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}
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}
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@@ -0,0 +1,120 @@
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package com.dfsek.terra.addons.carver.carving;
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import com.dfsek.terra.api.vector.Vector3;
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import com.dfsek.terra.api.world.World;
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import net.jafama.FastMath;
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import java.util.Random;
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import java.util.function.BiConsumer;
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public abstract class Worm {
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private final Random r;
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private final Vector3 origin;
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private final Vector3 running;
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private final int length;
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private int topCut = 0;
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private int bottomCut = 0;
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private int[] radius = new int[] {0, 0, 0};
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public Worm(int length, Random r, Vector3 origin) {
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this.r = r;
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this.length = length;
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this.origin = origin;
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this.running = origin;
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}
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public void setBottomCut(int bottomCut) {
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this.bottomCut = bottomCut;
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}
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public void setTopCut(int topCut) {
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this.topCut = topCut;
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}
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public Vector3 getOrigin() {
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return origin;
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}
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public int getLength() {
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return length;
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}
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public Vector3 getRunning() {
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return running;
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}
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public WormPoint getPoint() {
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return new WormPoint(running, radius, topCut, bottomCut);
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}
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public int[] getRadius() {
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return radius;
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}
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public void setRadius(int[] radius) {
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this.radius = radius;
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}
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public Random getRandom() {
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return r;
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}
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public abstract void step();
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public static class WormPoint {
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private final Vector3 origin;
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private final int topCut;
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private final int bottomCut;
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private final int[] rad;
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public WormPoint(Vector3 origin, int[] rad, int topCut, int bottomCut) {
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this.origin = origin;
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this.rad = rad;
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this.topCut = topCut;
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this.bottomCut = bottomCut;
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}
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private static double ellipseEquation(int x, int y, int z, double xr, double yr, double zr) {
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return (FastMath.pow2(x) / FastMath.pow2(xr + 0.5D)) + (FastMath.pow2(y) / FastMath.pow2(yr + 0.5D)) + (FastMath.pow2(z) / FastMath.pow2(zr + 0.5D));
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}
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public Vector3 getOrigin() {
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return origin;
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}
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public int getRadius(int index) {
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return rad[index];
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}
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public void carve(int chunkX, int chunkZ, BiConsumer<Vector3, Carver.CarvingType> consumer, World world) {
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int xRad = getRadius(0);
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int yRad = getRadius(1);
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int zRad = getRadius(2);
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int originX = (chunkX << 4);
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int originZ = (chunkZ << 4);
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for(int x = -xRad - 1; x <= xRad + 1; x++) {
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if(!(FastMath.floorDiv(origin.getBlockX() + x, 16) == chunkX)) continue;
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for(int z = -zRad - 1; z <= zRad + 1; z++) {
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if(!(FastMath.floorDiv(origin.getBlockZ() + z, 16) == chunkZ)) continue;
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for(int y = -yRad - 1; y <= yRad + 1; y++) {
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Vector3 position = origin.clone().add(new Vector3(x, y, z));
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if(position.getY() < world.getMinHeight() || position.getY() > world.getMaxHeight()) continue;
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double eq = ellipseEquation(x, y, z, xRad, yRad, zRad);
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if(eq <= 1 &&
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y >= -yRad - 1 + bottomCut && y <= yRad + 1 - topCut) {
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consumer.accept(new Vector3(position.getBlockX() - originX, position.getBlockY(), position.getBlockZ() - originZ), Carver.CarvingType.CENTER);
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} else if(eq <= 1.5) {
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Carver.CarvingType type = Carver.CarvingType.WALL;
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if(y <= -yRad - 1 + bottomCut) {
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type = Carver.CarvingType.BOTTOM;
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} else if(y >= yRad + 1 - topCut) {
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type = Carver.CarvingType.TOP;
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}
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consumer.accept(new Vector3(position.getBlockX() - originX, position.getBlockY(), position.getBlockZ() - originZ), type);
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}
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}
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}
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}
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}
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}
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}
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