WIP Seismic Integration

This commit is contained in:
Zoë Gidiere
2025-03-01 21:32:39 -07:00
parent 8366a5288b
commit 5892464a1d
239 changed files with 623 additions and 6195 deletions

View File

@@ -7,9 +7,10 @@
package com.dfsek.terra.api.block.entity;
import com.dfsek.seismic.type.vector.Vector3;
import com.dfsek.terra.api.Handle;
import com.dfsek.terra.api.block.state.BlockState;
import com.dfsek.terra.api.util.vector.Vector3;
public interface BlockEntity extends Handle {

View File

@@ -7,7 +7,8 @@
package com.dfsek.terra.api.block.state.properties.enums;
import com.dfsek.terra.api.util.Rotation;
import com.dfsek.seismic.type.Rotation;
import com.dfsek.terra.api.util.generic.Construct;

View File

@@ -8,7 +8,7 @@
package com.dfsek.terra.api.entity;
import com.dfsek.terra.api.Handle;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3;
import com.dfsek.terra.api.world.ServerWorld;

View File

@@ -15,7 +15,7 @@ import com.dfsek.terra.api.event.events.AbstractCancellable;
import com.dfsek.terra.api.event.events.PackEvent;
import com.dfsek.terra.api.structure.LootTable;
import com.dfsek.terra.api.structure.Structure;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3;
/**

View File

@@ -7,7 +7,8 @@
package com.dfsek.terra.api.inventory;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3;
public interface BlockInventoryHolder extends InventoryHolder {

View File

@@ -1,42 +0,0 @@
package com.dfsek.terra.api.noise;
/**
* A NoiseSampler which additionally may provide a 1st directional derivative
*/
public interface DerivativeNoiseSampler extends NoiseSampler {
static boolean isDifferentiable(NoiseSampler sampler) {
return sampler instanceof DerivativeNoiseSampler dSampler && dSampler.isDifferentiable();
}
/**
* Samplers may or may not be able to provide a derivative depending on what
* inputs they take, this method signals whether this is the case.
*
* @return If the noise sampler provides a derivative or not
*/
boolean isDifferentiable();
/**
* Derivative return version of standard 2D noise evaluation
*
* @param seed
* @param x
* @param y
*
* @return 3 element array, in index order: noise value, partial x derivative, partial y derivative
*/
double[] noised(long seed, double x, double y);
/**
* Derivative return version of standard 3D noise evaluation
*
* @param seed
* @param x
* @param y
* @param z
*
* @return 4 element array, in index order: noise value, partial x derivative, partial y derivative, partial z derivative
*/
double[] noised(long seed, double x, double y, double z);
}

View File

@@ -1,60 +0,0 @@
/*
* Copyright (c) 2020-2025 Polyhedral Development
*
* The Terra API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the common/api directory.
*/
package com.dfsek.terra.api.noise;
import com.dfsek.terra.api.util.vector.Vector2;
import com.dfsek.terra.api.util.vector.Vector2Int;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.terra.api.util.vector.Vector3Int;
public interface NoiseSampler {
static NoiseSampler zero() {
return new NoiseSampler() {
@Override
public double noise(long seed, double x, double y) {
return 0;
}
@Override
public double noise(long seed, double x, double y, double z) {
return 0;
}
};
}
default double noise(Vector3 vector3, long seed) {
return noise(seed, vector3.getX(), vector3.getY(), vector3.getZ());
}
default double noise(Vector3Int vector3, long seed) {
return noise(seed, vector3.getX(), vector3.getY(), vector3.getZ());
}
default double noise(Vector2 vector2, long seed) {
return noise(seed, vector2.getX(), vector2.getZ());
}
default double noise(Vector2Int vector2, long seed) {
return noise(seed, vector2.getX(), vector2.getZ());
}
double noise(long seed, double x, double y);
default double noise(long seed, int x, int y) {
return noise(seed, (double) x, y);
}
double noise(long seed, double x, double y, double z);
default double noise(long seed, int x, int y, int z) {
return noise(seed, (double) x, y, z);
}
}

View File

@@ -9,8 +9,8 @@ package com.dfsek.terra.api.structure;
import java.util.random.RandomGenerator;
import com.dfsek.terra.api.util.Rotation;
import com.dfsek.terra.api.util.vector.Vector3Int;
import com.dfsek.seismic.type.Rotation;
import com.dfsek.seismic.type.vector.Vector3Int;
import com.dfsek.terra.api.world.WritableWorld;

View File

@@ -9,7 +9,7 @@ package com.dfsek.terra.api.structure;
import org.jetbrains.annotations.ApiStatus.Experimental;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3;
@Experimental

View File

@@ -12,7 +12,7 @@ import org.jetbrains.annotations.ApiStatus.Experimental;
import com.dfsek.terra.api.registry.key.StringIdentifiable;
import com.dfsek.terra.api.structure.Structure;
import com.dfsek.terra.api.structure.StructureSpawn;
import com.dfsek.terra.api.util.Range;
import com.dfsek.terra.api.util.range.Range;
import com.dfsek.terra.api.util.collection.ProbabilityCollection;

View File

@@ -10,7 +10,7 @@ package com.dfsek.terra.api.structure.feature;
import java.util.function.BooleanSupplier;
import java.util.function.IntConsumer;
import com.dfsek.terra.api.util.Range;
import com.dfsek.terra.api.util.range.Range;
import com.dfsek.terra.api.util.function.IntToBooleanFunction;
import com.dfsek.terra.api.util.generic.Lazy;

View File

@@ -1,34 +0,0 @@
package com.dfsek.terra.api.util;
import java.util.function.Consumer;
import com.dfsek.terra.api.util.vector.Vector3Int;
public final class GeometryUtil {
private GeometryUtil() {
}
public static void sphere(Vector3Int origin, int radius, Consumer<Vector3Int> action) {
for(int x = -radius; x <= radius; x++) {
for(int y = -radius; y <= radius; y++) {
for(int z = -radius; z <= radius; z++) {
if(x * x + y * y + z * z <= radius * radius) {
action.accept(Vector3Int.of(origin, x, y, z));
}
}
}
}
}
public static void cube(Vector3Int origin, int radius, Consumer<Vector3Int> action) {
for(int x = -radius; x <= radius; x++) {
for(int y = -radius; y <= radius; y++) {
for(int z = -radius; z <= radius; z++) {
action.accept(Vector3Int.of(origin, x, y, z));
}
}
}
}
}

View File

@@ -1,267 +0,0 @@
/*
* Copyright (c) 2020-2025 Polyhedral Development
*
* The Terra API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the common/api directory.
*/
package com.dfsek.terra.api.util;
import java.util.List;
/**
* Utility class for mathematical functions.
*/
public final class MathUtil {
/**
* Epsilon for fuzzy floating point comparisons.
*/
public static final double EPSILON = 1.0E-5;
private static final int SIN_BITS, SIN_MASK, SIN_COUNT;
private static final double radFull, radToIndex;
private static final double degFull, degToIndex;
private static final double[] sin, cos;
static {
SIN_BITS = 12;
SIN_MASK = ~(-1 << SIN_BITS);
SIN_COUNT = SIN_MASK + 1;
radFull = Math.PI * 2.0;
degFull = 360.0;
radToIndex = SIN_COUNT / radFull;
degToIndex = SIN_COUNT / degFull;
sin = new double[SIN_COUNT];
cos = new double[SIN_COUNT];
for(int i = 0; i < SIN_COUNT; i++) {
sin[i] = Math.sin((i + 0.5f) / SIN_COUNT * radFull);
cos[i] = Math.cos((i + 0.5f) / SIN_COUNT * radFull);
}
// Four cardinal directions (credits: Nate)
for(int i = 0; i < 360; i += 90) {
sin[(int) (i * degToIndex) & SIN_MASK] = Math.sin(i * Math.PI / 180.0);
cos[(int) (i * degToIndex) & SIN_MASK] = Math.cos(i * Math.PI / 180.0);
}
}
public static double sin(double rad) {
return sin[(int) (rad * radToIndex) & SIN_MASK];
}
public static double cos(double rad) {
return cos[(int) (rad * radToIndex) & SIN_MASK];
}
public static double tan(double rad) {
return sin(rad) / cos(rad);
}
public static double invSqrt(double x) {
double halfX = 0.5d * x;
long i = Double.doubleToLongBits(x); // evil floating point bit level hacking
i = 0x5FE6EC85E7DE30DAL - (i >> 1); // what the fuck?
double y = Double.longBitsToDouble(i);
y *= (1.5d - halfX * y * y); // 1st newtonian iteration
// y *= (1.5d - halfX * y * y); // 2nd newtonian iteration, this can be removed
return y;
}
/**
* Gets the standard deviation of an array of doubles.
*
* @param numArray The array of numbers to calculate the standard deviation of.
*
* @return double - The standard deviation.
*/
public static double standardDeviation(List<Number> numArray) {
double sum = 0.0, standardDeviation = 0.0;
int length = numArray.size();
for(Number num : numArray) {
sum += num.doubleValue();
}
double mean = sum / length;
for(Number num : numArray) {
standardDeviation += Math.pow(num.doubleValue() - mean, 2);
}
return Math.sqrt(standardDeviation / length);
}
public static long hashToLong(String s) {
if(s == null) {
return 0;
}
long hash = 0;
for(char c : s.toCharArray()) {
hash = 31L * hash + c;
}
return hash;
}
/**
* Compare 2 floating-point values with epsilon to account for rounding errors
*
* @param a Value 1
* @param b Value 2
*
* @return Whether these values are equal
*/
public static boolean equals(double a, double b) {
return a == b || Math.abs(a - b) < EPSILON;
}
public static int normalizeIndex(double val, int size) {
return Math.max(Math.min((int) Math.floor(((val + 1D) / 2D) * size), size - 1), 0);
}
public static long squash(int first, int last) {
return (((long) first) << 32) | (last & 0xffffffffL);
}
/**
* Clamp value to range of [-1, 1]
*
* @param in Value to clamp
*
* @return Clamped value
*/
public static double clamp(double in) {
return Math.min(Math.max(in, -1), 1);
}
public static int clamp(int min, int i, int max) {
return Math.max(Math.min(i, max), min);
}
/**
* Compute the value in a normally distributed data set that has probability p.
*
* @param p Probability of value
* @param mu Mean of data
* @param sigma Standard deviation of data
*
* @return Value corresponding to input probability
*/
public static double normalInverse(double p, double mu, double sigma) {
if(p < 0 || p > 1)
throw new IllegalArgumentException("Probability must be in range [0, 1]");
if(sigma < 0)
throw new IllegalArgumentException("Standard deviation must be positive.");
if(p == 0)
return Double.NEGATIVE_INFINITY;
if(p == 1)
return Double.POSITIVE_INFINITY;
if(sigma == 0)
return mu;
double q, r, val;
q = p - 0.5;
if(Math.abs(q) <= .425) {
r = .180625 - q * q;
val =
q * (((((((r * 2509.0809287301226727 +
33430.575583588128105) * r + 67265.770927008700853) * r +
45921.953931549871457) * r + 13731.693765509461125) * r +
1971.5909503065514427) * r + 133.14166789178437745) * r +
3.387132872796366608)
/ (((((((r * 5226.495278852854561 +
28729.085735721942674) * r + 39307.89580009271061) * r +
21213.794301586595867) * r + 5394.1960214247511077) * r +
687.1870074920579083) * r + 42.313330701600911252) * r + 1);
} else {
if(q > 0) {
r = 1 - p;
} else {
r = p;
}
r = Math.sqrt(-Math.log(r));
if(r <= 5) {
r -= 1.6;
val = (((((((r * 7.7454501427834140764e-4 +
.0227238449892691845833) * r + .24178072517745061177) *
r + 1.27045825245236838258) * r +
3.64784832476320460504) * r + 5.7694972214606914055) *
r + 4.6303378461565452959) * r +
1.42343711074968357734)
/ (((((((r *
1.05075007164441684324e-9 + 5.475938084995344946e-4) *
r + .0151986665636164571966) * r +
.14810397642748007459) * r + .68976733498510000455) *
r + 1.6763848301838038494) * r +
2.05319162663775882187) * r + 1);
} else {
r -= 5;
val = (((((((r * 2.01033439929228813265e-7 +
2.71155556874348757815e-5) * r +
.0012426609473880784386) * r + .026532189526576123093) *
r + .29656057182850489123) * r +
1.7848265399172913358) * r + 5.4637849111641143699) *
r + 6.6579046435011037772)
/ (((((((r *
2.04426310338993978564e-15 + 1.4215117583164458887e-7) *
r + 1.8463183175100546818e-5) * r +
7.868691311456132591e-4) * r + .0148753612908506148525)
* r + .13692988092273580531) * r +
.59983220655588793769) * r + 1);
}
if(q < 0.0) {
val = -val;
}
}
return mu + sigma * val;
}
/**
* Murmur64 hashing function
*
* @param h Input value
*
* @return Hashed value
*/
public static long murmur64(long h) {
h ^= h >>> 33;
h *= 0xff51afd7ed558ccdL;
h ^= h >>> 33;
h *= 0xc4ceb9fe1a85ec53L;
h ^= h >>> 33;
return h;
}
/**
* 1D Linear interpolation between 2 points 1 unit apart.
*
* @param t - Distance from v0. Total distance between v0 and v1 is 1 unit.
* @param v0 - Value at v0.
* @param v1 - Value at v1.
*
* @return double - The interpolated value.
*/
public static double lerp(double t, double v0, double v1) {
return v0 + t * (v1 - v0);
}
public static double cubicLerp(double a, double b, double c, double d, double t) {
double p = (d - c) - (a - b);
return t * t * t * p + t * t * ((a - b) - p) + t * (c - a) + b;
}
public static double interpHermite(double t) {
return t * t * (3 - 2 * t);
}
public static double interpQuintic(double t) {
return t * t * t * (t * (t * 6 - 15) + 10);
}
}

View File

@@ -1,39 +0,0 @@
/*
* Copyright (c) 2020-2025 Polyhedral Development
*
* The Terra API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the common/api directory.
*/
package com.dfsek.terra.api.util;
import java.util.random.RandomGenerator;
import java.util.random.RandomGeneratorFactory;
import com.dfsek.terra.api.world.chunk.Chunk;
public final class PopulationUtil {
public static RandomGenerator getRandom(Chunk c) {
return getRandom(c, 0);
}
public static RandomGenerator getRandom(Chunk c, long salt) {
return RandomGeneratorFactory.<RandomGenerator.SplittableGenerator>of("Xoroshiro128PlusPlus").create(
getCarverChunkSeed(c.getX(), c.getZ(), c.getWorld().getSeed() + salt));
}
/**
* Gets the carver seed for a chunk.
*
* @param chunkX Chunk's X coordinate
* @param chunkZ Chunk's Z coordinate
* @param seed World seed
*
* @return long - The carver seed.
*/
public static long getCarverChunkSeed(int chunkX, int chunkZ, long seed) {
RandomGenerator r = RandomGeneratorFactory.<RandomGenerator.SplittableGenerator>of("Xoroshiro128PlusPlus").create(seed);
return chunkX * r.nextLong() ^ chunkZ * r.nextLong() ^ seed;
}
}

View File

@@ -1,54 +0,0 @@
/*
* Copyright (c) 2020-2025 Polyhedral Development
*
* The Terra API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the common/api directory.
*/
package com.dfsek.terra.api.util;
public enum Rotation {
CW_90(90),
CW_180(180),
CCW_90(270),
NONE(0);
private final int degrees;
Rotation(int degrees) {
this.degrees = degrees;
}
public static Rotation fromDegrees(int deg) {
return switch(Math.floorMod(deg, 360)) {
case 0 -> Rotation.NONE;
case 90 -> Rotation.CW_90;
case 180 -> Rotation.CW_180;
case 270 -> Rotation.CCW_90;
default -> throw new IllegalArgumentException();
};
}
public Rotation inverse() {
return switch(this) {
case NONE -> NONE;
case CCW_90 -> CW_90;
case CW_90 -> CCW_90;
case CW_180 -> CW_180;
};
}
public Rotation rotate(Rotation rotation) {
return fromDegrees(this.getDegrees() + rotation.getDegrees());
}
public int getDegrees() {
return degrees;
}
public enum Axis {
X,
Y,
Z
}
}

View File

@@ -1,34 +0,0 @@
/*
* Copyright (c) 2020-2025 Polyhedral Development
*
* The Terra API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the common/api directory.
*/
package com.dfsek.terra.api.util;
import com.dfsek.terra.api.util.vector.Vector2;
import com.dfsek.terra.api.util.vector.Vector2.Mutable;
public final class RotationUtil {
/**
* Rotate and mirror a coordinate pair.
*
* @param orig Vector to rotate.
* @param r Rotation
*
* @return Rotated vector
*/
public static Vector2 rotateVector(Vector2 orig, Rotation r) {
Mutable copy = orig.mutable();
switch(r) {
case CW_90 -> copy.setX(orig.getZ()).setZ(-orig.getX());
case CCW_90 -> copy.setX(-orig.getZ()).setZ(orig.getX());
case CW_180 -> copy.multiply(-1);
}
return copy.immutable();
}
}

View File

@@ -7,6 +7,8 @@
package com.dfsek.terra.api.util.collection;
import com.dfsek.seismic.math.normalization.NormalizationFunctions;
import com.dfsek.seismic.type.sampler.Sampler;
import org.jetbrains.annotations.NotNull;
import java.util.Collection;
@@ -19,11 +21,9 @@ import java.util.Set;
import java.util.function.Function;
import java.util.random.RandomGenerator;
import com.dfsek.terra.api.noise.NoiseSampler;
import com.dfsek.terra.api.util.MathUtil;
import com.dfsek.terra.api.util.mutable.MutableInteger;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.terra.api.util.vector.Vector3Int;
import com.dfsek.seismic.type.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3Int;
public class ProbabilityCollection<E> implements Collection<E> {
@@ -49,29 +49,29 @@ public class ProbabilityCollection<E> implements Collection<E> {
}
@SuppressWarnings("unchecked")
public E get(NoiseSampler n, double x, double y, double z, long seed) {
public E get(Sampler n, double x, double y, double z, long seed) {
if(array.length == 0) return null;
return (E) array[(int) MathUtil.normalizeIndex(n.noise(seed, x, y, z), array.length)];
return (E) array[NormalizationFunctions.normalizeIndex(n.getSample(seed, x, y, z), array.length)];
}
@SuppressWarnings("unchecked")
public E get(NoiseSampler n, Vector3Int vector3Int, long seed) {
public E get(Sampler n, Vector3Int vector3Int, long seed) {
if(array.length == 0) return null;
return (E) array[(int) MathUtil.normalizeIndex(n.noise(seed, vector3Int.getX(), vector3Int.getY(), vector3Int.getZ()),
return (E) array[(int) NormalizationFunctions.normalizeIndex(n.getSample(seed, vector3Int.getX(), vector3Int.getY(), vector3Int.getZ()),
array.length)];
}
@SuppressWarnings("unchecked")
public E get(NoiseSampler n, Vector3 vector3Int, long seed) {
public E get(Sampler n, Vector3 vector3Int, long seed) {
if(array.length == 0) return null;
return (E) array[(int) MathUtil.normalizeIndex(n.noise(seed, vector3Int.getX(), vector3Int.getY(), vector3Int.getZ()),
return (E) array[(int) NormalizationFunctions.normalizeIndex(n.getSample(seed, vector3Int.getX(), vector3Int.getY(), vector3Int.getZ()),
array.length)];
}
@SuppressWarnings("unchecked")
public E get(NoiseSampler n, double x, double z, long seed) {
public E get(Sampler n, double x, double z, long seed) {
if(array.length == 0) return null;
return (E) array[(int) MathUtil.normalizeIndex(n.noise(seed, x, z), array.length)];
return (E) array[(int) NormalizationFunctions.normalizeIndex(n.getSample(seed, x, z), array.length)];
}
@SuppressWarnings("unchecked")
@@ -202,12 +202,12 @@ public class ProbabilityCollection<E> implements Collection<E> {
}
@Override
public T get(NoiseSampler n, double x, double y, double z, long seed) {
public T get(Sampler n, double x, double y, double z, long seed) {
return single;
}
@Override
public T get(NoiseSampler n, double x, double z, long seed) {
public T get(Sampler n, double x, double z, long seed) {
return single;
}

View File

@@ -5,7 +5,7 @@
* reference the LICENSE file in the common/api directory.
*/
package com.dfsek.terra.api.util;
package com.dfsek.terra.api.util.range;
import org.jetbrains.annotations.NotNull;

View File

@@ -5,7 +5,7 @@
* reference the LICENSE file in the common/api directory.
*/
package com.dfsek.terra.api.util;
package com.dfsek.terra.api.util.range;
import org.jetbrains.annotations.NotNull;

View File

@@ -1,256 +0,0 @@
/*
* Copyright (c) 2020-2025 Polyhedral Development
*
* The Terra API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the common/api directory.
*/
package com.dfsek.terra.api.util.vector;
import com.dfsek.terra.api.util.MathUtil;
/**
* oh yeah
*/
public class Vector2 {
private static final Vector2 ZERO = new Vector2(0, 0);
private static final Vector2 UNIT = new Vector2(0, 1);
protected double x, z;
/**
* Create a vector with a given X and Z component
*
* @param x X component
* @param z Z component
*/
private Vector2(double x, double z) {
this.x = x;
this.z = z;
}
public static Vector2 zero() {
return ZERO;
}
public static Vector2 unit() {
return UNIT;
}
public static Vector2 of(double x, double z) {
return new Vector2(x, z);
}
/**
* Get the length of this Vector
*
* @return length
*/
public double length() {
return Math.sqrt(lengthSquared());
}
/**
* Get the squared length of this Vector
*
* @return squared length
*/
public double lengthSquared() {
return x * x + z * z;
}
/**
* Get the distance from this vector to another.
*
* @param other Another vector
*
* @return Distance between vectors
*/
public double distance(Vector2 other) {
return Math.sqrt(distanceSquared(other));
}
/**
* Get the squared distance between 2 vectors.
*
* @param other Another vector
*
* @return Squared distance
*/
public double distanceSquared(Vector2 other) {
double dx = other.getX() - x;
double dz = other.getZ() - z;
return dx * dx + dz * dz;
}
public Vector3 extrude(double y) {
return Vector3.of(this.x, y, this.z);
}
/**
* Get X component
*
* @return X component
*/
public double getX() {
return x;
}
/**
* Get Z component
*
* @return Z component
*/
public double getZ() {
return z;
}
public int getBlockX() {
return (int) Math.floor(x);
}
public int getBlockZ() {
return (int) Math.floor(z);
}
@Override
public int hashCode() {
int hash = 17;
hash = 31 * hash + Double.hashCode(x);
hash = 31 * hash + Double.hashCode(z);
return hash;
}
public boolean equals(Object obj) {
if(!(obj instanceof Vector2 other)) return false;
return MathUtil.equals(this.x, other.x) && MathUtil.equals(this.z, other.z);
}
public Mutable mutable() {
return new Mutable(x, z);
}
@Override
public String toString() {
return "(" + x + ", " + z + ")";
}
public static class Mutable extends Vector2 {
private Mutable(double x, double z) {
super(x, z);
}
public double getX() {
return x;
}
public Mutable setX(double x) {
this.x = x;
return this;
}
public double getZ() {
return z;
}
public Mutable setZ(double z) {
this.z = z;
return this;
}
public Vector2 immutable() {
return Vector2.of(x, z);
}
/**
* Get the length of this Vector
*
* @return length
*/
public double length() {
return Math.sqrt(lengthSquared());
}
/**
* Get the squared length of this Vector
*
* @return squared length
*/
public double lengthSquared() {
return x * x + z * z;
}
public Mutable add(double x, double z) {
this.x += x;
this.z += z;
return this;
}
/**
* Multiply X and Z components by a value.
*
* @param m Value to multiply
*
* @return Mutated vector, for chaining.
*/
public Mutable multiply(double m) {
x *= m;
z *= m;
return this;
}
/**
* Add this vector to another.
*
* @param other Vector to add
*
* @return Mutated vector, for chaining.
*/
public Mutable add(Vector2 other) {
x += other.getX();
z += other.getZ();
return this;
}
/**
* Subtract a vector from this vector,
*
* @param other Vector to subtract
*
* @return Mutated vector, for chaining.
*/
public Mutable subtract(Vector2 other) {
x -= other.getX();
z -= other.getZ();
return this;
}
/**
* Normalize this vector to length 1
*
* @return Mutated vector, for chaining.
*/
public Mutable normalize() {
divide(length());
return this;
}
/**
* Divide X and Z components by a value.
*
* @param d Divisor
*
* @return Mutated vector, for chaining.
*/
public Mutable divide(double d) {
x /= d;
z /= d;
return this;
}
}
}

View File

@@ -1,96 +0,0 @@
package com.dfsek.terra.api.util.vector;
import com.dfsek.terra.api.util.Rotation;
/**
* oh yeah
*/
public class Vector2Int {
private static final Vector2Int ZERO = new Vector2Int(0, 0);
private static final Vector2Int UNIT = new Vector2Int(0, 1);
protected int x, z;
protected Vector2Int(int x, int z) {
this.x = x;
this.z = z;
}
public static Vector2Int zero() {
return ZERO;
}
public static Vector2Int unit() {
return UNIT;
}
public static Vector2Int of(int x, int z) {
return new Vector2Int(x, z);
}
public int getX() {
return x;
}
public int getZ() {
return z;
}
public Vector3Int toVector3(int y) {
return new Vector3Int(x, y, z);
}
public Mutable mutable() {
return new Mutable(x, z);
}
public Vector2Int rotate(Rotation rotation) {
return switch(rotation) {
case CW_90 -> of(z, -x);
case CCW_90 -> of(-z, x);
case CW_180 -> of(-x, -z);
default -> this;
};
}
@Override
public int hashCode() {
return (31 * x) + z;
}
@Override
public boolean equals(Object obj) {
if(obj instanceof Vector2Int that) {
return this.x == that.x && this.z == that.z;
}
return false;
}
public static class Mutable extends Vector2Int {
protected Mutable(int x, int z) {
super(x, z);
}
public int getZ() {
return z;
}
public void setZ(int z) {
this.z = z;
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public Vector2Int immutable() {
return new Vector2Int(x, z);
}
}
}

View File

@@ -1,441 +0,0 @@
/*
* Copyright (c) 2020-2025 Polyhedral Development
*
* The Terra API is licensed under the terms of the MIT License. For more details,
* reference the LICENSE file in the common/api directory.
*/
package com.dfsek.terra.api.util.vector;
import org.jetbrains.annotations.NotNull;
import com.dfsek.terra.api.util.MathUtil;
public class Vector3 {
private static final Vector3 ZERO = new Vector3(0, 0, 0);
private static final Vector3 UNIT = new Vector3(0, 1, 0);
protected double x, y, z;
private Vector3(double x, double y, double z) {
this.x = x;
this.y = y;
this.z = z;
}
public static Vector3 zero() {
return ZERO;
}
public static Vector3 unit() {
return UNIT;
}
public static Vector3 of(double x, double y, double z) {
return new Vector3(x, y, z);
}
public double lengthSquared() {
return x * x + y * y + z * z;
}
public double length() {
return Math.sqrt(lengthSquared());
}
public double inverseLength() {
return MathUtil.invSqrt(lengthSquared());
}
/**
* Get the distance between this vector and another. The value of this
* method is not cached and uses a costly square-root function, so do not
* repeatedly call this method to get the vector's magnitude. NaN will be
* returned if the inner result of the sqrt() function overflows, which
* will be caused if the distance is too long.
*
* @param o The other vector
*
* @return the distance
*/
public double distance(@NotNull Vector3 o) {
return Math.sqrt(Math.pow(x - o.getX(), 2) + Math.pow(y - o.getY(), 2) + Math.pow(z - o.getZ(), 2));
}
/**
* Get the squared distance between this vector and another.
*
* @param o The other vector
*
* @return the distance
*/
public double distanceSquared(@NotNull Vector3 o) {
return Math.pow(x - o.getX(), 2) + Math.pow(y - o.getY(), 2) + Math.pow(z - o.getZ(), 2);
}
/**
* Calculates the dot product of this vector with another. The dot product
* is defined as x1*x2+y1*y2+z1*z2. The returned value is a scalar.
*
* @param other The other vector
*
* @return dot product
*/
public double dot(@NotNull Vector3 other) {
return x * other.getX() + y * other.getY() + z * other.getZ();
}
public double getZ() {
return z;
}
public double getX() {
return x;
}
public double getY() {
return y;
}
public int getBlockX() {
return (int) Math.floor(x);
}
public int getBlockY() {
return (int) Math.floor(y);
}
public int getBlockZ() {
return (int) Math.floor(z);
}
/**
* Returns if a vector is normalized
*
* @return whether the vector is normalised
*/
public boolean isNormalized() {
return MathUtil.equals(this.lengthSquared(), 1);
}
/**
* Returns a hash code for this vector
*
* @return hash code
*/
@Override
public int hashCode() {
int hash = 7;
hash = 79 * hash + (int) (Double.doubleToLongBits(this.x) ^ (Double.doubleToLongBits(this.x) >>> 32));
hash = 79 * hash + (int) (Double.doubleToLongBits(this.y) ^ (Double.doubleToLongBits(this.y) >>> 32));
hash = 79 * hash + (int) (Double.doubleToLongBits(this.z) ^ (Double.doubleToLongBits(this.z) >>> 32));
return hash;
}
/**
* Checks to see if two objects are equal.
* <p>
* Only two Vectors can ever return true. This method uses a fuzzy match
* to account for floating point errors. The epsilon can be retrieved
* with epsilon.
*/
@Override
public boolean equals(Object obj) {
if(!(obj instanceof Vector3 other)) return false;
return MathUtil.equals(x, other.getX()) && MathUtil.equals(y, other.getY()) && MathUtil.equals(z, other.getZ());
}
public Vector3Int toInt() {
return Vector3Int.of(getBlockX(), getBlockY(), getBlockZ());
}
public Mutable mutable() {
return new Mutable(x, y, z);
}
@Override
public String toString() {
return "(" + getX() + ", " + getY() + ", " + getZ() + ")";
}
public static class Mutable extends Vector3 {
private Mutable(double x, double y, double z) {
super(x, y, z);
}
public static Mutable of(double x, double y, double z) {
return new Mutable(x, y, z);
}
public Vector3 immutable() {
return Vector3.of(x, y, z);
}
public double getZ() {
return z;
}
public Mutable setZ(double z) {
this.z = z;
return this;
}
public double getX() {
return x;
}
public Mutable setX(double x) {
this.x = x;
return this;
}
public double getY() {
return y;
}
public Mutable setY(double y) {
this.y = y;
return this;
}
public double lengthSquared() {
return x * x + y * y + z * z;
}
public double length() {
return Math.sqrt(lengthSquared());
}
public double inverseLength() {
return MathUtil.invSqrt(lengthSquared());
}
public Mutable normalize() {
return this.multiply(this.inverseLength());
}
public Mutable subtract(int x, int y, int z) {
this.x -= x;
this.y -= y;
this.z -= z;
return this;
}
/**
* Calculates the dot product of this vector with another. The dot product
* is defined as x1*x2+y1*y2+z1*z2. The returned value is a scalar.
*
* @param other The other vector
*
* @return dot product
*/
public double dot(@NotNull Vector3 other) {
return x * other.getX() + y * other.getY() + z * other.getZ();
}
public Mutable subtract(Vector3 end) {
x -= end.getX();
y -= end.getY();
z -= end.getZ();
return this;
}
public Mutable multiply(double m) {
x *= m;
y *= m;
z *= m;
return this;
}
public Mutable add(double x, double y, double z) {
this.x += x;
this.y += y;
this.z += z;
return this;
}
public Mutable add(Vector3 other) {
this.x += other.getX();
this.y += other.getY();
this.z += other.getZ();
return this;
}
public Mutable add(Vector3Int other) {
this.x += other.getX();
this.y += other.getY();
this.z += other.getZ();
return this;
}
public Mutable add(Vector2 other) {
this.x += other.getX();
this.z += other.getZ();
return this;
}
/**
* Rotates the vector around a given arbitrary axis in 3 dimensional space.
*
* <p>
* Rotation will follow the general Right-Hand-Rule, which means rotation
* will be counterclockwise when the axis is pointing towards the observer.
* <p>
* This method will always make sure the provided axis is a unit vector, to
* not modify the length of the vector when rotating.
*
* @param axis the axis to rotate the vector around. If the passed vector is
* not of length 1, it gets copied and normalized before using it for the
* rotation. Please use {@link Mutable#normalize()} on the instance before
* passing it to this method
* @param angle the angle to rotate the vector around the axis
*
* @return the same vector
*
* @throws IllegalArgumentException if the provided axis vector instance is
* null
*/
@NotNull
public Mutable rotateAroundAxis(@NotNull Vector3 axis, double angle) throws IllegalArgumentException {
return rotateAroundNonUnitAxis(axis.isNormalized() ? axis : axis.mutable().normalize().immutable(), angle);
}
/**
* Rotates the vector around a given arbitrary axis in 3 dimensional space.
*
* <p>
* Rotation will follow the general Right-Hand-Rule, which means rotation
* will be counterclockwise when the axis is pointing towards the observer.
* <p>
* Note that the vector length will change accordingly to the axis vector
* length. If the provided axis is not a unit vector, the rotated vector
* will not have its previous length. The scaled length of the resulting
* vector will be related to the axis vector.
*
* @param axis the axis to rotate the vector around.
* @param angle the angle to rotate the vector around the axis
*
* @return the same vector
*
* @throws IllegalArgumentException if the provided axis vector instance is
* null
*/
@NotNull
public Mutable rotateAroundNonUnitAxis(@NotNull Vector3 axis, double angle) throws IllegalArgumentException {
double x = getX(), y = getY(), z = getZ();
double x2 = axis.getX(), y2 = axis.getY(), z2 = axis.getZ();
double cosTheta = MathUtil.cos(angle);
double sinTheta = MathUtil.sin(angle);
double dotProduct = this.dot(axis);
double xPrime = x2 * dotProduct * (1d - cosTheta)
+ x * cosTheta
+ (-z2 * y + y2 * z) * sinTheta;
double yPrime = y2 * dotProduct * (1d - cosTheta)
+ y * cosTheta
+ (z2 * x - x2 * z) * sinTheta;
double zPrime = z2 * dotProduct * (1d - cosTheta)
+ z * cosTheta
+ (-y2 * x + x2 * y) * sinTheta;
return setX(xPrime).setY(yPrime).setZ(zPrime);
}
/**
* Rotates the vector around the x axis.
* <p>
* This piece of math is based on the standard rotation matrix for vectors
* in three dimensional space. This matrix can be found here:
* <a href="https://en.wikipedia.org/wiki/Rotation_matrix#Basic_rotations">Rotation
* Matrix</a>.
*
* @param angle the angle to rotate the vector about. This angle is passed
* in radians
*
* @return the same vector
*/
@NotNull
public Mutable rotateAroundX(double angle) {
double angleCos = MathUtil.cos(angle);
double angleSin = MathUtil.sin(angle);
double y = angleCos * getY() - angleSin * getZ();
double z = angleSin * getY() + angleCos * getZ();
return setY(y).setZ(z);
}
/**
* Rotates the vector around the y axis.
* <p>
* This piece of math is based on the standard rotation matrix for vectors
* in three dimensional space. This matrix can be found here:
* <a href="https://en.wikipedia.org/wiki/Rotation_matrix#Basic_rotations">Rotation
* Matrix</a>.
*
* @param angle the angle to rotate the vector about. This angle is passed
* in radians
*
* @return the same vector
*/
@NotNull
public Mutable rotateAroundY(double angle) {
double angleCos = MathUtil.cos(angle);
double angleSin = MathUtil.sin(angle);
double x = angleCos * getX() + angleSin * getZ();
double z = -angleSin * getX() + angleCos * getZ();
return setX(x).setZ(z);
}
/**
* Rotates the vector around the z axis
* <p>
* This piece of math is based on the standard rotation matrix for vectors
* in three dimensional space. This matrix can be found here:
* <a href="https://en.wikipedia.org/wiki/Rotation_matrix#Basic_rotations">Rotation
* Matrix</a>.
*
* @param angle the angle to rotate the vector about. This angle is passed
* in radians
*
* @return the same vector
*/
@NotNull
public Mutable rotateAroundZ(double angle) {
double angleCos = MathUtil.cos(angle);
double angleSin = MathUtil.sin(angle);
double x = angleCos * getX() - angleSin * getY();
double y = angleSin * getX() + angleCos * getY();
return setX(x).setY(y);
}
@Override
public int hashCode() {
int hash = 13;
hash = 79 * hash + (int) (Double.doubleToLongBits(this.x) ^ (Double.doubleToLongBits(this.x) >>> 32));
hash = 79 * hash + (int) (Double.doubleToLongBits(this.y) ^ (Double.doubleToLongBits(this.y) >>> 32));
hash = 79 * hash + (int) (Double.doubleToLongBits(this.z) ^ (Double.doubleToLongBits(this.z) >>> 32));
return hash;
}
public int getBlockX() {
return (int) Math.floor(x);
}
public int getBlockY() {
return (int) Math.floor(y);
}
public int getBlockZ() {
return (int) Math.floor(z);
}
}
}

View File

@@ -1,99 +0,0 @@
package com.dfsek.terra.api.util.vector;
public class Vector3Int {
private static final Vector3Int ZERO = new Vector3Int(0, 0, 0);
private static final Vector3Int UNIT = new Vector3Int(0, 1, 0);
protected int x, y, z;
protected Vector3Int(int x, int y, int z) {
this.x = x;
this.y = y;
this.z = z;
}
public static Vector3Int unit() {
return UNIT;
}
public static Vector3Int zero() {
return ZERO;
}
public static Vector3Int of(int x, int y, int z) {
return new Vector3Int(x, y, z);
}
public static Vector3Int of(Vector3Int origin, int x, int y, int z) {
return new Vector3Int(origin.x + x, origin.y + y, origin.z + z);
}
public int getX() {
return x;
}
public int getY() {
return y;
}
public int getZ() {
return z;
}
public Mutable mutable() {
return new Mutable(x, y, z);
}
public Vector3 toVector3() {
return Vector3.of(x, y, z);
}
public Vector3.Mutable toVector3Mutable() {
return Vector3.Mutable.of(x, y, z);
}
public static class Mutable extends Vector3Int {
protected Mutable(int x, int y, int z) {
super(x, y, z);
}
public int getX() {
return x;
}
public void setX(int x) {
this.x = x;
}
public int getY() {
return y;
}
public void setY(int y) {
this.y = y;
}
public int getZ() {
return z;
}
public void setZ(int z) {
this.z = z;
}
public Vector3Int immutable() {
return Vector3Int.of(x, y, z);
}
public Mutable add(int x, int y, int z) {
this.x += x;
this.y += y;
this.z += z;
return this;
}
public Vector3 toVector3() {
return Vector3.of(x, y, z);
}
}
}

View File

@@ -7,7 +7,7 @@ import com.dfsek.terra.api.block.state.BlockState;
import com.dfsek.terra.api.config.ConfigPack;
import com.dfsek.terra.api.entity.Entity;
import com.dfsek.terra.api.entity.EntityType;
import com.dfsek.terra.api.util.vector.Vector3Int;
import com.dfsek.seismic.type.vector.Vector3Int;
import com.dfsek.terra.api.world.biome.generation.BiomeProvider;
import com.dfsek.terra.api.world.chunk.generation.ChunkGenerator;
import com.dfsek.terra.api.world.util.Interceptors;

View File

@@ -2,8 +2,8 @@ package com.dfsek.terra.api.world;
import com.dfsek.terra.api.block.entity.BlockEntity;
import com.dfsek.terra.api.block.state.BlockState;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.terra.api.util.vector.Vector3Int;
import com.dfsek.seismic.type.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3Int;
/**
@@ -29,7 +29,7 @@ public interface ReadableWorld extends World {
* @return {@link BlockState} at coordinates.
*/
default BlockState getBlockState(Vector3 position) {
return getBlockState(position.getBlockX(), position.getBlockY(), position.getBlockZ());
return getBlockState(position.getFloorX(), position.getFloorY(), position.getFloorZ());
}
/**
@@ -46,7 +46,7 @@ public interface ReadableWorld extends World {
BlockEntity getBlockEntity(int x, int y, int z);
default BlockEntity getBlockEntity(Vector3 position) {
return getBlockEntity(position.getBlockX(), position.getBlockY(), position.getBlockZ());
return getBlockEntity(position.getFloorX(), position.getFloorY(), position.getFloorZ());
}
default BlockEntity getBlockEntity(Vector3Int position) {

View File

@@ -7,7 +7,7 @@
package com.dfsek.terra.api.world;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3;
import com.dfsek.terra.api.world.chunk.Chunk;
@@ -15,6 +15,6 @@ public interface ServerWorld extends WritableWorld {
Chunk getChunkAt(int x, int z);
default Chunk getChunkAt(Vector3 location) {
return getChunkAt(location.getBlockX() >> 4, location.getBlockZ() >> 4);
return getChunkAt(location.getFloorX() >> 4, location.getFloorZ() >> 4);
}
}

View File

@@ -3,18 +3,18 @@ package com.dfsek.terra.api.world;
import com.dfsek.terra.api.block.state.BlockState;
import com.dfsek.terra.api.entity.Entity;
import com.dfsek.terra.api.entity.EntityType;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.terra.api.util.vector.Vector3Int;
import com.dfsek.seismic.type.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3Int;
import com.dfsek.terra.api.world.chunk.generation.util.Column;
public interface WritableWorld extends ReadableWorld {
default void setBlockState(Vector3 position, BlockState data, boolean physics) {
setBlockState(position.getBlockX(), position.getBlockY(), position.getBlockZ(), data, physics);
setBlockState(position.getFloorX(), position.getFloorY(), position.getFloorZ(), data, physics);
}
default void setBlockState(Vector3.Mutable position, BlockState data, boolean physics) {
setBlockState(position.getBlockX(), position.getBlockY(), position.getBlockZ(), data, physics);
setBlockState(position.getFloorX(), position.getFloorY(), position.getFloorZ(), data, physics);
}
default void setBlockState(Vector3Int position, BlockState data, boolean physics) {

View File

@@ -16,8 +16,8 @@ import java.util.stream.Stream;
import java.util.stream.StreamSupport;
import com.dfsek.terra.api.util.Column;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.terra.api.util.vector.Vector3Int;
import com.dfsek.seismic.type.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3Int;
import com.dfsek.terra.api.world.biome.Biome;
import com.dfsek.terra.api.world.info.WorldProperties;
@@ -49,7 +49,7 @@ public interface BiomeProvider {
*/
@Contract(pure = true)
default Biome getBiome(Vector3 vector3, long seed) {
return getBiome(vector3.getBlockX(), vector3.getBlockY(), vector3.getBlockZ(), seed);
return getBiome(vector3.getFloorX(), vector3.getFloorY(), vector3.getFloorZ(), seed);
}
/**

View File

@@ -10,8 +10,8 @@ package com.dfsek.terra.api.world.chunk.generation;
import org.jetbrains.annotations.NotNull;
import com.dfsek.terra.api.block.state.BlockState;
import com.dfsek.terra.api.util.vector.Vector3;
import com.dfsek.terra.api.util.vector.Vector3Int;
import com.dfsek.seismic.type.vector.Vector3;
import com.dfsek.seismic.type.vector.Vector3Int;
import com.dfsek.terra.api.world.biome.generation.BiomeProvider;
import com.dfsek.terra.api.world.chunk.generation.util.Palette;
import com.dfsek.terra.api.world.info.WorldProperties;
@@ -24,7 +24,7 @@ public interface ChunkGenerator {
BlockState getBlock(WorldProperties world, int x, int y, int z, BiomeProvider biomeProvider);
default BlockState getBlock(WorldProperties world, Vector3 vector3, BiomeProvider biomeProvider) {
return getBlock(world, vector3.getBlockX(), vector3.getBlockY(), vector3.getBlockZ(), biomeProvider);
return getBlock(world, vector3.getFloorX(), vector3.getFloorY(), vector3.getFloorZ(), biomeProvider);
}
default BlockState getBlock(WorldProperties world, Vector3Int vector3, BiomeProvider biomeProvider) {