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implementation compiles now
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@@ -12,6 +12,8 @@ import com.dfsek.terra.api.vector.Vector3;
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public interface WorldHandle {
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BlockState createBlockData(String data);
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BlockState air();
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EntityType getEntity(String id);
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/**
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@@ -29,13 +29,7 @@ public interface Generator {
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double getWeight();
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/**
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* Gets the BlocPalette to generate the biome with.
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*
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* @return BlocPalette - The biome's palette.
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*/
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Palette getPalette(int y);
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PaletteSettings getPaletteSettings();
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NoiseSampler getBiomeNoise();
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double getElevationWeight();
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@@ -0,0 +1,7 @@
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package com.dfsek.terra.api.world.biome;
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import com.dfsek.terra.api.world.generator.Palette;
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public interface PaletteSettings {
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Palette getPalette(int y);
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}
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